fix(commands): finish the world-XY coordinate migration (#54)
The drawing plane is world XY, but break, join, rectangular array, the stretch/window move, the spline preview wire and several doc comments still used the stale "Y-up XZ" mapping (world Z = DXF Y). That made those commands operate against a constant-elevation axis: arc/circle/ line/spline break and join picked the wrong points, rectangular array stepped rows along the Z (elevation) axis, window-stretch tested the wrong window bound, and the spline wire drew in the wrong plane. Map every drawing-plane coordinate through .y (elevation on .z), matching the entity builders, the inquiry commands and the central transform. Stale Y-up comments updated to avoid future confusion. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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9 changed files with 35 additions and 34 deletions
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@ -252,7 +252,7 @@ pub(super) struct OpenCADStudio {
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update_notice_body: Option<String>,
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/// In-memory clipboard: cloned entities waiting to be pasted.
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clipboard: Vec<acadrust::EntityType>,
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/// Centroid of the clipboard entities (XZ plane, Y-up).
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/// Centroid of the clipboard entities (world XY plane).
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clipboard_centroid: glam::Vec3,
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/// True while the Shift key is held — drives subtractive pick (Shift+click
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/// removes the picked entity from the selection). Tracked from keyboard
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