refactor(scene): rename model_solid to solid_model
Match the `*_model` naming of the sibling render models (wire_model, hatch_model, mesh_model, image_model). Also realign the related Scene API for consistency: model_solids → solid_models, add_model_solid → add_solid_model, register_model_solid → register_solid_model. No behavior change; build and tests are green. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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6 changed files with 26 additions and 26 deletions
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@ -3,5 +3,5 @@ pub mod hatch_model;
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pub mod hatch_patterns;
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pub mod image_model;
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pub mod mesh_model;
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pub mod model_solid;
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pub mod solid_model;
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pub mod object;
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