refactor(scene): rename model_solid to solid_model

Match the `*_model` naming of the sibling render models (wire_model,
hatch_model, mesh_model, image_model). Also realign the related Scene
API for consistency: model_solids → solid_models, add_model_solid →
add_solid_model, register_model_solid → register_solid_model.

No behavior change; build and tests are green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Hakan Seven 2026-06-16 11:39:31 +03:00
commit c6152ef705
6 changed files with 26 additions and 26 deletions

View file

@ -3,5 +3,5 @@ pub mod hatch_model;
pub mod hatch_patterns;
pub mod image_model;
pub mod mesh_model;
pub mod model_solid;
pub mod solid_model;
pub mod object;