parent
b629dc32de
commit
c21f3e1a19
6 changed files with 457 additions and 16 deletions
|
|
@ -1497,6 +1497,12 @@ pub enum Message {
|
|||
TabNew,
|
||||
/// Switch to the given tab index.
|
||||
TabSwitch(usize),
|
||||
/// Move a drawing tab before/after another drawing tab.
|
||||
TabReorder {
|
||||
from: usize,
|
||||
to: usize,
|
||||
after: bool,
|
||||
},
|
||||
/// Close the given tab index.
|
||||
TabClose(usize),
|
||||
/// Open/close the right-click menu for a drawing tab.
|
||||
|
|
@ -1934,6 +1940,12 @@ pub enum Message {
|
|||
PspaceCommand,
|
||||
/// Switch to a named layout ("Model" or paper space layout name).
|
||||
LayoutSwitch(String),
|
||||
/// Move a paper layout before/after another paper layout.
|
||||
LayoutReorder {
|
||||
from: String,
|
||||
to: String,
|
||||
after: bool,
|
||||
},
|
||||
/// Create a new paper space layout.
|
||||
LayoutCreate,
|
||||
/// Delete the named paper space layout (Model cannot be deleted).
|
||||
|
|
|
|||
|
|
@ -57,6 +57,17 @@ fn format_size(bytes: u64) -> String {
|
|||
}
|
||||
}
|
||||
|
||||
fn reorder_insertion_index(from: usize, to: usize, after: bool, len: usize) -> Option<usize> {
|
||||
if from >= len || to >= len || from == to {
|
||||
return None;
|
||||
}
|
||||
let mut insertion = to + usize::from(after);
|
||||
if from < insertion {
|
||||
insertion -= 1;
|
||||
}
|
||||
(insertion != from).then_some(insertion)
|
||||
}
|
||||
|
||||
mod command;
|
||||
mod dialog;
|
||||
mod dynamic;
|
||||
|
|
@ -962,6 +973,28 @@ impl OpenCADStudio {
|
|||
Task::none()
|
||||
}
|
||||
|
||||
Message::TabReorder { from, to, after } => {
|
||||
let Some(insertion) =
|
||||
reorder_insertion_index(from, to, after, self.tabs.len())
|
||||
else {
|
||||
return Task::none();
|
||||
};
|
||||
if self.tabs.get(from).is_some_and(|tab| tab.is_start)
|
||||
|| self.tabs.get(to).is_some_and(|tab| tab.is_start)
|
||||
{
|
||||
return Task::none();
|
||||
}
|
||||
|
||||
let active_id = self.tabs[self.active_tab].id;
|
||||
let moved = self.tabs.remove(from);
|
||||
self.tabs.insert(insertion, moved);
|
||||
if let Some(index) = self.tabs.iter().position(|tab| tab.id == active_id) {
|
||||
self.active_tab = index;
|
||||
}
|
||||
self.doc_tab_context_menu = None;
|
||||
Task::none()
|
||||
}
|
||||
|
||||
Message::TabClose(idx) => {
|
||||
self.doc_tab_context_menu = None;
|
||||
self.on_tab_close(idx)
|
||||
|
|
@ -3325,6 +3358,38 @@ impl OpenCADStudio {
|
|||
self.on_layout_switch(name)
|
||||
}
|
||||
|
||||
Message::LayoutReorder { from, to, after } => {
|
||||
let i = self.active_tab;
|
||||
if self.tabs[i].is_start {
|
||||
return Task::none();
|
||||
}
|
||||
let mut paper: Vec<String> = self.tabs[i]
|
||||
.scene
|
||||
.layout_names()
|
||||
.into_iter()
|
||||
.skip(1)
|
||||
.collect();
|
||||
let Some(from_index) = paper.iter().position(|name| name == &from) else {
|
||||
return Task::none();
|
||||
};
|
||||
let Some(to_index) = paper.iter().position(|name| name == &to) else {
|
||||
return Task::none();
|
||||
};
|
||||
let Some(insertion) =
|
||||
reorder_insertion_index(from_index, to_index, after, paper.len())
|
||||
else {
|
||||
return Task::none();
|
||||
};
|
||||
|
||||
let moved = paper.remove(from_index);
|
||||
paper.insert(insertion, moved);
|
||||
self.push_undo_snapshot(i, "LAYOUT REORDER");
|
||||
self.tabs[i].scene.set_layout_tab_order(&paper);
|
||||
self.tabs[i].dirty = true;
|
||||
self.layout_context_menu = None;
|
||||
Task::none()
|
||||
}
|
||||
|
||||
Message::LayoutCreate => self.on_layout_create(),
|
||||
|
||||
Message::LayoutDelete(name) => {
|
||||
|
|
|
|||
|
|
@ -1424,6 +1424,11 @@ impl OpenCADStudio {
|
|||
let last_coord = self.last_point.map(to_readout);
|
||||
let coords_mode = tab.scene.document.header.coords_mode;
|
||||
let picking = tab.active_cmd.is_some();
|
||||
let layout_names = tab.scene.layout_names();
|
||||
let mut displayed_layouts = layout_names.clone();
|
||||
if let Some(be) = &tab.block_edit {
|
||||
displayed_layouts.push(be.block_name.clone());
|
||||
}
|
||||
self.status_bar.view(
|
||||
&self.snapper,
|
||||
self.snap_popup_open,
|
||||
|
|
@ -1433,15 +1438,8 @@ impl OpenCADStudio {
|
|||
self.polar_popup_open,
|
||||
self.dyn_input,
|
||||
self.snapper.otrack_enabled,
|
||||
{
|
||||
// In a BEDIT block editor, show the block as an extra
|
||||
// active space tab alongside Model/layouts. (#261)
|
||||
let mut names = tab.scene.layout_names();
|
||||
if let Some(be) = &tab.block_edit {
|
||||
names.push(be.block_name.clone());
|
||||
}
|
||||
names
|
||||
},
|
||||
displayed_layouts,
|
||||
layout_names.into_iter().skip(1).collect(),
|
||||
tab.block_edit
|
||||
.as_ref()
|
||||
.map(|be| be.block_name.clone())
|
||||
|
|
@ -2096,6 +2094,12 @@ pub(super) fn doc_tab_bar<'a>(tabs: &'a [DocumentTab], active_tab: usize) -> Ele
|
|||
// Document tabs live in a flex-wrap flow so they spill onto lower rows when
|
||||
// there are more tabs than the width can hold on one line.
|
||||
let mut items: Vec<Element<'_, Message>> = Vec::new();
|
||||
let drag_targets: std::sync::Arc<[usize]> = tabs
|
||||
.iter()
|
||||
.enumerate()
|
||||
.filter_map(|(idx, tab)| (!tab.is_start).then_some(idx))
|
||||
.collect::<Vec<_>>()
|
||||
.into();
|
||||
|
||||
for (idx, tab) in tabs.iter().enumerate() {
|
||||
let is_active = idx == active_tab;
|
||||
|
|
@ -2147,6 +2151,16 @@ pub(super) fn doc_tab_bar<'a>(tabs: &'a [DocumentTab], active_tab: usize) -> Ele
|
|||
shadow: iced::Shadow::default(),
|
||||
snap: false,
|
||||
});
|
||||
let title_btn: Element<'_, Message> = if tab.is_start {
|
||||
title_btn.into()
|
||||
} else {
|
||||
crate::ui::wrap_bar::ReorderTab::document(
|
||||
idx,
|
||||
drag_targets.clone(),
|
||||
title_btn,
|
||||
)
|
||||
.into()
|
||||
};
|
||||
|
||||
// Start tab is fixed — no close button. Every other tab gets a close.
|
||||
let row_inner: Row<'_, Message> = if tab.is_start {
|
||||
|
|
|
|||
|
|
@ -123,6 +123,21 @@ impl Scene {
|
|||
}
|
||||
}
|
||||
|
||||
/// Apply a complete paper-layout tab order. Model remains fixed at zero.
|
||||
pub fn set_layout_tab_order(&mut self, ordered_names: &[String]) {
|
||||
for obj in self.document.objects.values_mut() {
|
||||
if let ObjectType::Layout(layout) = obj {
|
||||
if layout.name == "Model" {
|
||||
layout.tab_order = 0;
|
||||
} else if let Some(index) =
|
||||
ordered_names.iter().position(|name| name == &layout.name)
|
||||
{
|
||||
layout.tab_order = index as i16 + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Rebuild the `pane_grid` layout from the current `model_tiles` rects
|
||||
/// (each pane value = its tile index) — used after loading a tiled config
|
||||
/// from the VPort table so the panes match the restored tiles.
|
||||
|
|
|
|||
|
|
@ -8,6 +8,7 @@ use iced::widget::{
|
|||
button, container, mouse_area, row, text, text_input, tooltip,
|
||||
};
|
||||
use iced::{Background, Border, Color, Element, Length, Theme};
|
||||
use std::sync::Arc;
|
||||
|
||||
/// Scrollable id of the status-bar layout-tab strip (retained so the existing
|
||||
/// `Message::ScrollLayoutTabs` handler still resolves; the strip now flex-wraps
|
||||
|
|
@ -58,6 +59,7 @@ impl StatusBar {
|
|||
dyn_input: bool,
|
||||
otrack: bool,
|
||||
layouts: Vec<String>,
|
||||
reorderable_layouts: Vec<String>,
|
||||
current_layout: String,
|
||||
// Start/welcome view has no drawing to own layouts.
|
||||
is_start: bool,
|
||||
|
|
@ -375,12 +377,22 @@ impl StatusBar {
|
|||
let mut left: Vec<Element<'_, Message>> = Vec::new();
|
||||
left.push(PosReport::new(SB_LAYOUTLIST_ID, menu_btn).into());
|
||||
if show_layout_tabs {
|
||||
let reorderable_layouts: Arc<[String]> = reorderable_layouts.into();
|
||||
for name in layouts {
|
||||
let is_active = name == current_layout;
|
||||
let renaming = rename_state
|
||||
.filter(|(orig, _)| *orig == name)
|
||||
.map(|(_, edit)| edit.as_str());
|
||||
left.push(space_tab(name, is_active, renaming, !is_start).into());
|
||||
left.push(
|
||||
space_tab(
|
||||
name,
|
||||
is_active,
|
||||
renaming,
|
||||
!is_start,
|
||||
reorderable_layouts.clone(),
|
||||
)
|
||||
.into(),
|
||||
);
|
||||
}
|
||||
left.push(add_btn.into());
|
||||
}
|
||||
|
|
@ -668,6 +680,7 @@ fn space_tab<'a>(
|
|||
is_active: bool,
|
||||
rename_edit: Option<&'a str>,
|
||||
enabled: bool,
|
||||
reorderable_layouts: Arc<[String]>,
|
||||
) -> Element<'a, Message> {
|
||||
let bg = move |is_active: bool, hovered: bool| {
|
||||
if is_active {
|
||||
|
|
@ -791,11 +804,23 @@ fn space_tab<'a>(
|
|||
// PosReport records the tab's screen bounds so the context menu can
|
||||
// anchor next to the clicked tab instead of the screen's left edge
|
||||
// (#428).
|
||||
let tab = mouse_area(display)
|
||||
.on_press(switch_msg)
|
||||
.on_right_press(ctx_msg);
|
||||
let tab: Element<'a, Message> = if reorderable_layouts.contains(&label) {
|
||||
crate::ui::wrap_bar::ReorderTab::layout(
|
||||
label.clone(),
|
||||
reorderable_layouts,
|
||||
tab,
|
||||
)
|
||||
.into()
|
||||
} else {
|
||||
tab.into()
|
||||
};
|
||||
|
||||
crate::ui::wrap_bar::PosReport::owned(
|
||||
format!("SB_LAYOUT_TAB:{label}"),
|
||||
mouse_area(display)
|
||||
.on_press(switch_msg)
|
||||
.on_right_press(ctx_msg),
|
||||
tab,
|
||||
)
|
||||
.into()
|
||||
}
|
||||
|
|
|
|||
|
|
@ -22,9 +22,12 @@ use std::sync::Arc;
|
|||
use rustc_hash::FxHashMap;
|
||||
|
||||
use iced::advanced::layout::{self, Layout};
|
||||
use iced::advanced::widget::{self, Widget};
|
||||
use iced::advanced::{mouse, overlay, renderer, Clipboard, Shell};
|
||||
use iced::{Element, Event, Length, Point, Rectangle, Renderer, Size, Theme, Vector};
|
||||
use iced::advanced::widget::{self, tree, Widget};
|
||||
use iced::advanced::{mouse, overlay, renderer, Clipboard, Renderer as _, Shell};
|
||||
use iced::{
|
||||
Background, Border, Color, Element, Event, Length, Point, Rectangle, Renderer, Shadow, Size,
|
||||
Theme, Vector,
|
||||
};
|
||||
|
||||
use crate::app::Message;
|
||||
|
||||
|
|
@ -1085,3 +1088,310 @@ impl<'a> From<PosReport<'a>> for Element<'a, Message> {
|
|||
Element::new(w)
|
||||
}
|
||||
}
|
||||
|
||||
// ── Drag-to-reorder tabs ─────────────────────────────────────────────────
|
||||
|
||||
#[derive(Clone)]
|
||||
enum ReorderSource {
|
||||
Document {
|
||||
from: usize,
|
||||
targets: Arc<[usize]>,
|
||||
},
|
||||
Layout {
|
||||
from: String,
|
||||
targets: Arc<[String]>,
|
||||
},
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
struct ReorderState {
|
||||
pressed_at: Option<Point>,
|
||||
dragging: bool,
|
||||
}
|
||||
|
||||
/// Transparent title wrapper that turns a normal tab into a drag source.
|
||||
///
|
||||
/// `PosReport` remains outside this wrapper and records the full target bounds.
|
||||
/// Keeping this wrapper on the title only means a document tab's close button
|
||||
/// can never accidentally start a reorder.
|
||||
pub struct ReorderTab<'a> {
|
||||
source: ReorderSource,
|
||||
child: Element<'a, Message>,
|
||||
}
|
||||
|
||||
impl<'a> ReorderTab<'a> {
|
||||
pub fn document(
|
||||
from: usize,
|
||||
targets: Arc<[usize]>,
|
||||
child: impl Into<Element<'a, Message>>,
|
||||
) -> Self {
|
||||
Self {
|
||||
source: ReorderSource::Document { from, targets },
|
||||
child: child.into(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn layout(
|
||||
from: String,
|
||||
targets: Arc<[String]>,
|
||||
child: impl Into<Element<'a, Message>>,
|
||||
) -> Self {
|
||||
Self {
|
||||
source: ReorderSource::Layout { from, targets },
|
||||
child: child.into(),
|
||||
}
|
||||
}
|
||||
|
||||
fn drop_target(&self, point: Point) -> Option<(Message, Rectangle, bool)> {
|
||||
match &self.source {
|
||||
ReorderSource::Document { from, targets } => {
|
||||
targets.iter().find_map(|&to| {
|
||||
if to == *from {
|
||||
return None;
|
||||
}
|
||||
let bounds = dropdown_bounds(&format!("DOC_TAB:{to}"))?;
|
||||
bounds.contains(point).then(|| {
|
||||
let after = point.x >= bounds.x + bounds.width / 2.0;
|
||||
(
|
||||
Message::TabReorder {
|
||||
from: *from,
|
||||
to,
|
||||
after,
|
||||
},
|
||||
bounds,
|
||||
after,
|
||||
)
|
||||
})
|
||||
})
|
||||
}
|
||||
ReorderSource::Layout { from, targets } => {
|
||||
targets.iter().find_map(|to| {
|
||||
if to == from {
|
||||
return None;
|
||||
}
|
||||
let bounds = dropdown_bounds(&format!("SB_LAYOUT_TAB:{to}"))?;
|
||||
bounds.contains(point).then(|| {
|
||||
let after = point.x >= bounds.x + bounds.width / 2.0;
|
||||
(
|
||||
Message::LayoutReorder {
|
||||
from: from.clone(),
|
||||
to: to.clone(),
|
||||
after,
|
||||
},
|
||||
bounds,
|
||||
after,
|
||||
)
|
||||
})
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Widget<Message, Theme, Renderer> for ReorderTab<'a> {
|
||||
fn tag(&self) -> tree::Tag {
|
||||
tree::Tag::of::<ReorderState>()
|
||||
}
|
||||
|
||||
fn state(&self) -> tree::State {
|
||||
tree::State::new(ReorderState::default())
|
||||
}
|
||||
|
||||
fn children(&self) -> Vec<widget::Tree> {
|
||||
vec![widget::Tree::new(&self.child)]
|
||||
}
|
||||
|
||||
fn diff(&self, tree: &mut widget::Tree) {
|
||||
tree.diff_children(&[self.child.as_widget()]);
|
||||
}
|
||||
|
||||
fn size(&self) -> Size<Length> {
|
||||
self.child.as_widget().size()
|
||||
}
|
||||
|
||||
fn size_hint(&self) -> Size<Length> {
|
||||
self.child.as_widget().size_hint()
|
||||
}
|
||||
|
||||
fn layout(
|
||||
&mut self,
|
||||
tree: &mut widget::Tree,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
self.child
|
||||
.as_widget_mut()
|
||||
.layout(&mut tree.children[0], renderer, limits)
|
||||
}
|
||||
|
||||
fn update(
|
||||
&mut self,
|
||||
tree: &mut widget::Tree,
|
||||
event: &Event,
|
||||
layout: Layout<'_>,
|
||||
cursor: mouse::Cursor,
|
||||
renderer: &Renderer,
|
||||
clipboard: &mut dyn Clipboard,
|
||||
shell: &mut Shell<'_, Message>,
|
||||
viewport: &Rectangle,
|
||||
) {
|
||||
const START_DISTANCE_SQUARED: f32 = 16.0;
|
||||
let state = tree.state.downcast_mut::<ReorderState>();
|
||||
|
||||
match event {
|
||||
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
|
||||
if cursor.is_over(layout.bounds()) =>
|
||||
{
|
||||
state.pressed_at = cursor.position();
|
||||
state.dragging = false;
|
||||
}
|
||||
Event::Mouse(mouse::Event::CursorMoved { position }) => {
|
||||
if let Some(start) = state.pressed_at {
|
||||
let dx = position.x - start.x;
|
||||
let dy = position.y - start.y;
|
||||
if state.dragging || dx * dx + dy * dy >= START_DISTANCE_SQUARED {
|
||||
state.dragging = true;
|
||||
shell.capture_event();
|
||||
shell.request_redraw();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left)) => {
|
||||
let was_dragging = state.dragging;
|
||||
state.pressed_at = None;
|
||||
state.dragging = false;
|
||||
if was_dragging {
|
||||
if let Some(point) = cursor.position() {
|
||||
if let Some((message, _, _)) = self.drop_target(point) {
|
||||
shell.publish(message);
|
||||
}
|
||||
}
|
||||
shell.capture_event();
|
||||
shell.request_redraw();
|
||||
return;
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
|
||||
self.child.as_widget_mut().update(
|
||||
&mut tree.children[0],
|
||||
event,
|
||||
layout,
|
||||
cursor,
|
||||
renderer,
|
||||
clipboard,
|
||||
shell,
|
||||
viewport,
|
||||
);
|
||||
}
|
||||
|
||||
fn mouse_interaction(
|
||||
&self,
|
||||
tree: &widget::Tree,
|
||||
layout: Layout<'_>,
|
||||
cursor: mouse::Cursor,
|
||||
viewport: &Rectangle,
|
||||
renderer: &Renderer,
|
||||
) -> mouse::Interaction {
|
||||
let state = tree.state.downcast_ref::<ReorderState>();
|
||||
if state.dragging {
|
||||
return mouse::Interaction::Grabbing;
|
||||
}
|
||||
if cursor.is_over(layout.bounds()) {
|
||||
return mouse::Interaction::Grab;
|
||||
}
|
||||
self.child
|
||||
.as_widget()
|
||||
.mouse_interaction(&tree.children[0], layout, cursor, viewport, renderer)
|
||||
}
|
||||
|
||||
fn operate(
|
||||
&mut self,
|
||||
tree: &mut widget::Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
operation: &mut dyn widget::Operation,
|
||||
) {
|
||||
self.child
|
||||
.as_widget_mut()
|
||||
.operate(&mut tree.children[0], layout, renderer, operation);
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&self,
|
||||
tree: &widget::Tree,
|
||||
renderer: &mut Renderer,
|
||||
theme: &Theme,
|
||||
style: &renderer::Style,
|
||||
layout: Layout<'_>,
|
||||
cursor: mouse::Cursor,
|
||||
viewport: &Rectangle,
|
||||
) {
|
||||
self.child.as_widget().draw(
|
||||
&tree.children[0],
|
||||
renderer,
|
||||
theme,
|
||||
style,
|
||||
layout,
|
||||
cursor,
|
||||
viewport,
|
||||
);
|
||||
|
||||
let state = tree.state.downcast_ref::<ReorderState>();
|
||||
if state.dragging {
|
||||
if let Some(point) = cursor.position() {
|
||||
if let Some((_, bounds, after)) = self.drop_target(point) {
|
||||
let x = if after {
|
||||
bounds.x + bounds.width - 1.0
|
||||
} else {
|
||||
bounds.x - 1.0
|
||||
};
|
||||
renderer.fill_quad(
|
||||
renderer::Quad {
|
||||
bounds: Rectangle {
|
||||
x,
|
||||
y: bounds.y + 2.0,
|
||||
width: 2.0,
|
||||
height: (bounds.height - 4.0).max(1.0),
|
||||
},
|
||||
border: Border::default(),
|
||||
shadow: Shadow::default(),
|
||||
snap: true,
|
||||
},
|
||||
Background::Color(Color {
|
||||
r: 0.20,
|
||||
g: 0.55,
|
||||
b: 0.90,
|
||||
a: 1.0,
|
||||
}),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn overlay<'b>(
|
||||
&'b mut self,
|
||||
tree: &'b mut widget::Tree,
|
||||
layout: Layout<'b>,
|
||||
renderer: &Renderer,
|
||||
viewport: &Rectangle,
|
||||
translation: Vector,
|
||||
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
|
||||
self.child.as_widget_mut().overlay(
|
||||
&mut tree.children[0],
|
||||
layout,
|
||||
renderer,
|
||||
viewport,
|
||||
translation,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> From<ReorderTab<'a>> for Element<'a, Message> {
|
||||
fn from(w: ReorderTab<'a>) -> Self {
|
||||
Element::new(w)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue