feat(viewport): RMB 1st=Enter, 2nd=menu (no setting)
Replaces the opt-in `rmb_enter` setting (and `RMBENTER` command) with always-on behavior. While a command is active, the first viewport right-click acts as Enter (commit / close) and a second consecutive right-click opens the context menu instead. Idle right-click still opens the menu; right-drag still orbits. The cycle is tracked per tab (`right_click_entered`) and restarts on any other interaction — a left-click pick, a new command, an orbit, or leaving the viewport — so the next right-click is Enter again. Refines #185. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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8 changed files with 26 additions and 41 deletions
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@ -40,7 +40,6 @@ impl OpenCADStudio {
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},
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plugin_repos: self.plugin_repos.clone(),
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texteditmode: self.texteditmode,
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rmb_enter: self.rmb_enter,
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bg_color: self.default_bg_color.map(f4_to_u3),
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paper_bg_color: self.default_paper_bg_color.map(f4_to_u3),
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}
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@ -59,7 +58,6 @@ impl OpenCADStudio {
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self.disabled_plugins = s.disabled_plugins.iter().cloned().collect();
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self.plugin_repos = s.plugin_repos.clone();
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self.texteditmode = s.texteditmode;
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self.rmb_enter = s.rmb_enter;
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self.default_bg_color = s.bg_color.map(u3_to_f4);
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self.default_paper_bg_color = s.paper_bg_color.map(u3_to_f4);
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// Push the restored background onto every drawing tab that exists now
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@ -1119,14 +1119,18 @@ impl OpenCADStudio {
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if !was_click {
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return Task::none();
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}
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// A right-click (no orbit). With "RMB = Enter" enabled, a click
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// while a command is active fires Enter (commit/close) instead
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// of the menu; when idle — or the option is off — it opens the
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// context menu as before, so the menu is never lost.
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if self.rmb_enter && self.tabs[i].active_cmd.is_some() {
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// A right-click (no orbit). While a command is active the first
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// right-click acts as Enter (commit / close); a second
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// consecutive right-click opens the context menu instead. When
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// idle it always opens the menu. (Right-drag, handled above,
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// always orbits.) Any other interaction — a left-click pick or a
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// new command — resets the cycle so the next right-click is Enter.
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if self.tabs[i].active_cmd.is_some() && !sel.right_click_entered {
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sel.right_click_entered = true;
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drop(sel);
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return self.update(Message::CommandFinalize);
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}
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sel.right_click_entered = false;
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sel.context_menu = Some(click_pos);
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sel.draworder_submenu = false;
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Task::none()
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@ -585,6 +585,8 @@ pub(super) fn on_tick(&mut self, t: Instant) -> Task<Message> {
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if held && moved {
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sel.right_dragging = true;
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sel.context_menu = None;
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// An orbit restarts the right-click cycle.
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sel.right_click_entered = false;
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// Start the orbit from the current position so the
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// view doesn't jump by the pre-threshold movement.
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sel.right_last_pos = Some(p);
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@ -1226,6 +1228,7 @@ pub(super) fn on_tick(&mut self, t: Instant) -> Task<Message> {
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sel.right_press_time = None;
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sel.right_last_pos = None;
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sel.right_dragging = false;
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sel.right_click_entered = false;
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sel.middle_down = false;
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sel.middle_last_pos = None;
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sel.box_anchor = None;
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@ -1440,6 +1443,10 @@ pub(super) fn on_tick(&mut self, t: Instant) -> Task<Message> {
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pub(super) fn on_viewport_left_press(&mut self) -> Task<Message> {
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let i = self.active_tab;
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// A left-click during a command resets the right-click cycle, so
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// the next right-click acts as Enter again rather than opening
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// the context menu.
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self.tabs[i].scene.selection.borrow_mut().right_click_entered = false;
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// A click in the viewport dismisses any open ribbon dropdown
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// (e.g. the annotation style combo), which has no backdrop of
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// its own to catch outside clicks.
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