feat(scene): draw nonprint light, camera and geo-location glyphs

Lights, camera views and the geographic-location marker had no on-screen
representation. Add display glyphs for all three:

- Lights render through a new EntityType::Light: a cone/flashlight for spot
  lights, a wire sphere for point lights, a sun for distant lights, sized in
  screen space (fixed-world fallback).
- Camera views (perspective VIEW records) and the GEODATA "daisy" marker are
  synthesized into the model-space resident wire set from the document, since
  they are not entities.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Hakan Seven 2026-07-19 22:15:40 +03:00
commit b30f9b9741
10 changed files with 561 additions and 7 deletions

2
Cargo.lock generated
View file

@ -73,7 +73,7 @@ checksum = "366ffbaa4442f4684d91e2cd7c5ea7c4ed8add41959a31447066e279e432b618"
[[package]]
name = "acadrust"
version = "0.4.0"
source = "git+https://github.com/OpenAEC-Foundation/acadifc?branch=main#389b31ac5865e72f403d16d81eec958228065af0"
source = "git+https://github.com/OpenAEC-Foundation/acadifc?branch=main#a925f1bf2e929233c79f376ee6aeb9aa4511d262"
dependencies = [
"ahash 0.8.12",
"anyhow",