feat(wasm): compile the library for wasm32 (issue #45 groundwork)
First step toward a web build: the library now compiles for wasm32-unknown-unknown with --no-default-features. - Add a `solid3d` feature (default on) gating truck-meshalgo / truck-shapeops / lzma-sys. These pull vtkio → xz2 → lzma-sys (C), which cannot cross-compile to wasm. Without the feature the 3-D solid path (tessellation, booleans, ACIS import) becomes no-ops; 2-D CAD is unaffected. Native builds keep the feature by default. - Move native-only crates (ureq, open) to non-wasm target deps and add cfg shims: update-check is a no-op on wasm, and a new `sys` module provides open_url + handle_path (rfd FileHandle → PathBuf; synthesizes a name-based path on the web). Native build + all 75 tests unchanged. Browser runtime wiring (entry point, trunk, real file I/O) is a follow-up. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@ -11,4 +11,5 @@ pub mod patterns;
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pub mod scene;
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pub mod snap;
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pub mod ui;
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pub mod sys;
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pub mod update_check;
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