feat(view): add visual style previews

- preview render modes on hover without committing
- distinguish 2D and 3D wireframe fill and depth behavior

Refs #483
This commit is contained in:
Hakan Seven 2026-08-04 21:23:25 +03:00
commit b1d55c6a7e
49 changed files with 560 additions and 51 deletions

View file

@ -145,6 +145,9 @@ pub struct WireModel {
/// every view mode. The render pass can't infer this from `fill_tris_low`
/// alone — a 2-D fill at UTM scale carries a low residual too.
pub fill_is_3d: bool,
/// `true` only for a planar SOLID entity's interior. Wireframe 3D omits
/// this fill while preserving its perimeter and every other 2-D overlay.
pub fill_is_2d_solid: bool,
}
impl WireModel {
@ -196,6 +199,7 @@ impl WireModel {
world_width: 0.0,
depth_override: None,
fill_is_3d: false,
fill_is_2d_solid: false,
pick_tris: Vec::new(),
pick_tris_low: Vec::new(),
text_verts: Vec::new(),
@ -430,6 +434,7 @@ impl Default for WireModel {
fill_tris_low: Vec::new(),
depth_override: None,
fill_is_3d: false,
fill_is_2d_solid: false,
pick_tris: Vec::new(),
pick_tris_low: Vec::new(),
}