refactor(cad): use direct stack dependencies
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36 changed files with 87 additions and 101 deletions
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@ -6,7 +6,7 @@
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// caller translates the mesh vertices to match.
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use acadrust::entities::{Body, Region, Solid3D, Surface};
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use acadrust::kernel::space::polygon;
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use cadkernel::space::polygon;
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use crate::t;
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use crate::command::EntityTransform;
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use crate::entities::common::{center_grip, edit_prop as edit, parse_f64, ro_prop as ro};
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