refactor(cad): use direct stack dependencies

This commit is contained in:
Hakan Seven 2026-08-10 15:03:31 +03:00
commit ac8183ec91
36 changed files with 87 additions and 101 deletions

View file

@ -7,7 +7,7 @@
// cylinder afterwards, and saves as one.
use acadrust::entities::Solid3D;
use acadrust::kernel::brep::Body;
use cadkernel::brep::Body;
use acadrust::{EntityType, Handle};
use iced::Task;