refactor(tess): move per-entity tessellation into entities/
Each entity's tessellation now lives alongside its definition in
entities/*.rs, attached to the entity type via a local trait:
LegacyTess — Viewport / Insert / Hatch / Ole2Frame
(fallback path for entities not on the truck pipeline)
LeaderTess — Leader
MultiLeaderTess — MultiLeader
DimensionTess — Dimension (carries its dim-only helpers too:
~1700 lines of dim_geometry, dim_text_*, format_*,
tolerance, suppression, etc.)
scene/tessellate.rs keeps only the cross-entity dispatcher plus the
shared dim machinery reused by leader/multileader/dimension
(ArrowKind, DimGeom, append_arrow, arrow_from_block, add_segment,
add_polyline, normalized_or, push_tri, color_or_inherit, entity_z,
offset_snap_pts). Cross-entity arc helpers + aci_to_rgba moved to
scene/tess_util.rs.
scene/tessellate.rs shrinks from ~3300 to 809 lines. Compile clean,
all 9 tests pass.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
parent
163725ca22
commit
aadb64860d
12 changed files with 3046 additions and 2862 deletions
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@ -23,9 +23,10 @@ pub(super) struct EntityIndex {
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pub tree: quadtree::QuadTree,
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pub unbounded_handles: Vec<Handle>,
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}
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mod render;
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pub(crate) mod render;
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mod selection;
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pub mod solid3d_tess;
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pub mod tess_util;
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pub mod tessellate;
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pub mod transform;
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pub mod truck_tess;
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@ -178,11 +179,11 @@ pub fn build_derived_caches(doc: &CadDocument) -> DerivedCaches {
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};
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let model = match e {
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EntityType::Hatch(dxf) => {
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let color = tessellate::aci_to_rgba(&dxf.common.color);
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let color = tess_util::aci_to_rgba(&dxf.common.color);
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Scene::hatch_model_from_dxf(dxf, color, offset)
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}
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EntityType::Solid(solid) => {
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let color = tessellate::aci_to_rgba(&solid.common.color);
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let color = tess_util::aci_to_rgba(&solid.common.color);
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Some(Scene::solid_hatch_model(solid, color, offset))
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}
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_ => None,
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@ -211,7 +212,7 @@ pub fn build_derived_caches(doc: &CadDocument) -> DerivedCaches {
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.par_iter()
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.filter_map(|&handle| {
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let e = doc.get_entity(handle)?;
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let color = tessellate::aci_to_rgba(&e.common().color);
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let color = tess_util::aci_to_rgba(&e.common().color);
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let model = match e {
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EntityType::Solid3D(s) => solid3d_tess::tessellate_solid3d(s, color, facet_res),
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EntityType::Region(r) => solid3d_tess::tessellate_region(r, color, facet_res),
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@ -2445,7 +2446,7 @@ impl Scene {
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let color = layer_entry
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.map(|l| &l.color)
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.unwrap_or(&acadrust::types::Color::WHITE);
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let [r, g, b, _] = crate::scene::tessellate::aci_to_rgba(color);
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let [r, g, b, _] = crate::scene::tess_util::aci_to_rgba(color);
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[r, g, b, 1.0]
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}
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@ -2888,10 +2889,10 @@ impl Scene {
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if sweep.abs() < 1e-9 {
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sweep = if bulge > 0.0 { TAU } else { -TAU };
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}
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let segs = tessellate::arc_segments(
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let segs = tess_util::arc_segments(
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r,
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sweep.abs(),
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tessellate::fill_chord_tol(r),
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tess_util::fill_chord_tol(r),
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);
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for j in 0..segs {
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let a = a0 + sweep * (j as f64 / segs as f64);
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@ -2910,15 +2911,15 @@ impl Scene {
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boundary.push(to_xy(line.end.x, line.end.y));
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}
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BoundaryEdge::CircularArc(arc) => {
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let (sa, span) = tessellate::arc_signed_span(
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let (sa, span) = tess_util::arc_signed_span(
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arc.start_angle,
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arc.end_angle,
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arc.counter_clockwise,
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);
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let segs = tessellate::arc_segments(
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let segs = tess_util::arc_segments(
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arc.radius,
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span.abs(),
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tessellate::fill_chord_tol(arc.radius),
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tess_util::fill_chord_tol(arc.radius),
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);
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for i in 0..=segs {
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let t = sa + span * (i as f64 / segs as f64);
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@ -2937,15 +2938,15 @@ impl Scene {
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.major_axis_endpoint
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.y
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.atan2(ell.major_axis_endpoint.x);
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let (sa, span) = tessellate::arc_signed_span(
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let (sa, span) = tess_util::arc_signed_span(
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ell.start_angle,
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ell.end_angle,
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ell.counter_clockwise,
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);
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let segs = tessellate::arc_segments(
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let segs = tess_util::arc_segments(
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r_maj,
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span.abs(),
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tessellate::fill_chord_tol(r_maj),
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tess_util::fill_chord_tol(r_maj),
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);
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let (cr, sr) = (rot.cos(), rot.sin());
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for i in 0..=segs {
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@ -2999,7 +3000,7 @@ impl Scene {
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let diag = ((sp_max_x - sp_min_x).powi(2)
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+ (sp_max_y - sp_min_y).powi(2))
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.sqrt();
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let tol = tessellate::fill_chord_tol(diag.max(1.0));
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let tol = tess_util::fill_chord_tol(diag.max(1.0));
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let mut sampled = false;
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if knot_ok {
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@ -3211,11 +3212,11 @@ impl Scene {
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};
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let model = match &kind {
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EntityType::Hatch(dxf) => {
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let color = tessellate::aci_to_rgba(&dxf.common.color);
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let color = tess_util::aci_to_rgba(&dxf.common.color);
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Self::hatch_model_from_dxf(dxf, color, offset)
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}
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EntityType::Solid(solid) => {
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let color = tessellate::aci_to_rgba(&solid.common.color);
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let color = tess_util::aci_to_rgba(&solid.common.color);
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Some(Self::solid_hatch_model(solid, color, offset))
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}
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_ => None,
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@ -3241,7 +3242,7 @@ impl Scene {
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.entities()
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.filter_map(|e| match e {
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EntityType::Solid3D(_) | EntityType::Region(_) | EntityType::Body(_) => {
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let color = tessellate::aci_to_rgba(&e.common().color);
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let color = tess_util::aci_to_rgba(&e.common().color);
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Some((e.common().handle, e.clone(), color))
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}
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_ => None,
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@ -3644,7 +3645,7 @@ impl Scene {
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let h = self.document.add_entity(entity).unwrap_or(Handle::NULL);
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if !h.is_null() {
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let new_model = if let Some(EntityType::Hatch(dxf)) = self.document.get_entity(h) {
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let color = tessellate::aci_to_rgba(&dxf.common.color);
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let color = tess_util::aci_to_rgba(&dxf.common.color);
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Self::hatch_model_from_dxf(dxf, color, hatch_offset)
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} else {
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None
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@ -3736,7 +3737,7 @@ impl Scene {
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};
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match self.document.get_entity(handle) {
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Some(EntityType::Hatch(dxf)) => {
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let color = tessellate::aci_to_rgba(&dxf.common.color);
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let color = tess_util::aci_to_rgba(&dxf.common.color);
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if let Some(model) = Self::hatch_model_from_dxf(dxf, color, hatch_offset) {
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self.hatches.insert(handle, model);
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} else {
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@ -3744,7 +3745,7 @@ impl Scene {
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}
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}
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Some(EntityType::Solid(solid)) => {
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let color = tessellate::aci_to_rgba(&solid.common.color);
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let color = tess_util::aci_to_rgba(&solid.common.color);
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self.hatches
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.insert(handle, Self::solid_hatch_model(solid, color, hatch_offset));
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}
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@ -4691,7 +4692,7 @@ fn clip_polyline_to_rect(
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/// so it picks up the standard text LOD ladder (baseline / greek / full),
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/// then re-color the returned wires with the dimension's resolved text colour
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/// (so DIMCLRT / DIMSTYLE colours win over the synthetic Text's defaults).
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pub(super) fn tessellate_entity_dim_text(
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pub(crate) fn tessellate_entity_dim_text(
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document: &acadrust::CadDocument,
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selected: &HashSet<Handle>,
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active_viewport: Option<Handle>,
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@ -4899,10 +4900,10 @@ fn tessellate_entity(
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if let EntityType::Dimension(dim) = e {
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let aabb = entity_aabb(e, world_offset);
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let mut wires = tessellate::tessellate_dimension(
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use crate::entities::dimension::DimensionTess;
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let mut wires = dim.tessellate(
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document,
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h,
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dim,
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sel,
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entity_color,
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line_weight_px,
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@ -4923,10 +4924,10 @@ fn tessellate_entity(
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if let EntityType::MultiLeader(ml) = e {
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let aabb = entity_aabb(e, world_offset);
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let mut wires = tessellate::tessellate_multileader(
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use crate::entities::multileader::MultiLeaderTess;
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let mut wires = ml.tessellate(
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document,
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h,
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ml,
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sel,
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entity_color,
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line_weight_px,
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