feat(grip): support multi-grip editing

Refs #606
This commit is contained in:
Hakan Seven 2026-07-31 22:05:30 +03:00
commit a66940a3f0
13 changed files with 368 additions and 170 deletions

View file

@ -898,10 +898,11 @@ pub(super) fn on_tab_close(&mut self, idx: usize) -> Task<Message> {
// click places it (click-move-click) — same as picking the
// grip directly in the viewport. Without this the menu just
// closed and the grip never became hot (issue #48).
if let Some(g) = self.tabs[i]
.selected_grips
if let Some((_, g)) = self.tabs[i]
.selected_grip_handles
.iter()
.find(|g| g.id == popup.grip_id)
.zip(self.tabs[i].selected_grips.iter())
.find(|(owner, g)| **owner == popup.handle && g.id == popup.grip_id)
{
// "Move with Leader" drags the whole multileader; the
// others move just the picked grip.
@ -911,13 +912,12 @@ pub(super) fn on_tab_close(&mut self, idx: usize) -> Task<Message> {
} else {
(popup.grip_id, g.is_midpoint)
};
self.tabs[i].active_grip = Some(GripEdit {
handle: popup.handle,
self.tabs[i].active_grip = Some(GripEdit::single(
popup.handle,
grip_id,
is_translate,
origin_world: g.world,
last_world: g.world,
});
g.world,
));
}
return Task::none();
}
@ -1006,14 +1006,18 @@ pub(super) fn on_tab_close(&mut self, idx: usize) -> Task<Message> {
// Grab the new arrow so it follows the cursor (click places it,
// Esc removes it).
if let Some(new_gid) = add_leader_gid {
if let Some(g) = self.tabs[i].selected_grips.iter().find(|g| g.id == new_gid) {
self.tabs[i].active_grip = Some(GripEdit {
handle: popup.handle,
grip_id: new_gid,
is_translate: false,
origin_world: g.world,
last_world: g.world,
});
if let Some((_, g)) = self.tabs[i]
.selected_grip_handles
.iter()
.zip(self.tabs[i].selected_grips.iter())
.find(|(owner, g)| **owner == popup.handle && g.id == new_gid)
{
self.tabs[i].active_grip = Some(GripEdit::single(
popup.handle,
new_gid,
false,
g.world,
));
self.grip_add_provisional = Some((popup.handle, new_gid));
}
}
@ -1021,18 +1025,18 @@ pub(super) fn on_tab_close(&mut self, idx: usize) -> Task<Message> {
// in Absolute mode, so the arc re-fits through the cursor as
// it moves and the next click seats it (#339).
if matches!(item.action, GripMenuAction::ConvertToArc) {
if let Some(g) = self.tabs[i]
.selected_grips
if let Some((_, g)) = self.tabs[i]
.selected_grip_handles
.iter()
.find(|g| g.id == popup.grip_id)
.zip(self.tabs[i].selected_grips.iter())
.find(|(owner, g)| **owner == popup.handle && g.id == popup.grip_id)
{
self.tabs[i].active_grip = Some(GripEdit {
handle: popup.handle,
grip_id: popup.grip_id,
is_translate: false,
origin_world: g.world,
last_world: g.world,
});
self.tabs[i].active_grip = Some(GripEdit::single(
popup.handle,
popup.grip_id,
false,
g.world,
));
}
}
Task::none()

View file

@ -3727,6 +3727,7 @@ impl OpenCADStudio {
// Wrap around so ◀ from the first vertex lands on the last.
let next = (cur + delta as i64).rem_euclid(n as i64) as usize;
self.tabs[i].properties.prop_vertex = next;
self.tabs[i].properties.prop_vertex_indicator_active = next != cur as usize;
self.refresh_properties();
}
Task::none()

View file

@ -10,7 +10,9 @@ use crate::app::helpers::{
use crate::app::{Message, OpenCADStudio, POLY_START_DELAY_MS};
use crate::modules::ModuleEvent;
use crate::scene::model::object::GripApply;
use crate::scene::pick::grip::{find_hit_grip, find_hit_grip_paper, find_hit_grip_rte, GripEdit};
use crate::scene::pick::grip::{
find_hit_grip, find_hit_grip_paper, find_hit_grip_rte, GripEdit, GripTarget,
};
use crate::scene::{
self, hover_id, CubeRegion, Scene, VIEWCUBE_DRAW_PX, VIEWCUBE_PAD, VIEWCUBE_PX,
};
@ -242,8 +244,64 @@ impl OpenCADStudio {
}
}
fn grip_edit_for_hit(
&mut self,
i: usize,
handle: Handle,
grip_id: usize,
is_translate: bool,
world: glam::DVec3,
) -> GripEdit {
if !self.tabs[i].hot_grips.contains(&(handle, grip_id)) {
self.tabs[i].hot_grips.clear();
return GripEdit::single(handle, grip_id, is_translate, world);
}
let mut targets: Vec<GripTarget> = self.tabs[i]
.selected_grip_handles
.iter()
.copied()
.zip(self.tabs[i].selected_grips.iter())
.filter(|(owner, grip)| self.tabs[i].hot_grips.contains(&(*owner, grip.id)))
.filter(|(_, grip)| grip.id != crate::app::visibility::VIS_GRIP_ID)
.map(|(owner, grip)| GripTarget {
handle: owner,
grip_id: grip.id,
is_translate: grip.is_midpoint,
last_world: grip.world,
})
.collect();
// A midpoint/centre grip translates its whole entity. If that entity also
// has hot point grips, applying both would move it twice; one translate
// target owns the entity in that case.
let translate_handles: rustc_hash::FxHashSet<_> = targets
.iter()
.filter(|target| target.is_translate)
.map(|target| target.handle)
.collect();
let mut used_translates = rustc_hash::FxHashSet::default();
targets.retain(|target| {
if translate_handles.contains(&target.handle) {
target.is_translate && used_translates.insert(target.handle)
} else {
true
}
});
if targets.is_empty() {
return GripEdit::single(handle, grip_id, is_translate, world);
}
GripEdit {
handle,
grip_id,
origin_world: world,
last_world: world,
targets,
}
}
pub(in crate::app) fn update_grip_hover(&mut self, i: usize, p: iced::Point) {
const HOVER_OPEN_MS: u128 = 600;
const HOVER_OPEN_MS: u128 = 1_000;
const POPUP_DISMISS_PX: f32 = 80.0;
if self.tabs[i].active_cmd.is_some()
|| self.tabs[i].active_grip.is_some()
@ -253,11 +311,6 @@ impl OpenCADStudio {
self.grip_popup = None;
return;
}
let Some(handle) = self.tabs[i].selected_handle else {
self.grip_hover = None;
self.grip_popup = None;
return;
};
let (vw, vh) = self.tabs[i].scene.selection.borrow().vp_size;
let bounds = iced::Rectangle {
x: 0.0,
@ -306,7 +359,12 @@ impl OpenCADStudio {
find_hit_grip(p, &self.tabs[i].selected_grips, &cam, bounds)
};
match hit {
Some((grip_id, _, _)) => {
Some((grip_index, grip_id, _, _)) => {
let Some(&handle) = self.tabs[i].selected_grip_handles.get(grip_index) else {
self.grip_hover = None;
self.grip_popup = None;
return;
};
let same = self
.grip_hover
.as_ref()
@ -745,23 +803,43 @@ impl OpenCADStudio {
}
};
// First move of this drag: hide the edited entity from the
// base tessellation (one re-tess) so subsequent moves only
// refresh a cheap overlay preview instead of re-tessellating
// the whole model on every move.
if self.grip_preview_handle != Some(grip.handle) {
if let Some(prev) = self.grip_preview_handle.take() {
self.tabs[i].scene.preview_hidden.remove(&prev);
let mut seen_handles = rustc_hash::FxHashSet::default();
let edited_handles: Vec<_> = grip
.targets
.iter()
.map(|target| target.handle)
.filter(|handle| seen_handles.insert(*handle))
.collect();
// First move of this drag: hide every edited entity from the base
// tessellation so subsequent moves refresh only the overlay.
if self.grip_preview_handles != edited_handles {
if self.grip_dirty_before.is_none() {
self.grip_dirty_before = Some(self.tabs[i].dirty);
}
// Back up the original geometry so Esc can cancel the drag.
self.grip_original = self.tabs[i].scene.document.get_entity(grip.handle).cloned();
self.tabs[i].scene.preview_hidden.insert(grip.handle);
// Hiding changes exactly one resident run. Publishing a full
// delta here made the first grip move rebuild every wire.
self.tabs[i]
.scene
.bump_entities(&[(grip.handle, crate::scene::ChangeKind::Modified)]);
self.grip_preview_handle = Some(grip.handle);
for handle in std::mem::take(&mut self.grip_preview_handles) {
self.tabs[i].scene.preview_hidden.remove(&handle);
}
self.grip_originals = edited_handles
.iter()
.filter_map(|&handle| {
self.tabs[i]
.scene
.document
.get_entity(handle)
.cloned()
.map(|entity| (handle, entity))
})
.collect();
for &handle in &edited_handles {
self.tabs[i].scene.preview_hidden.insert(handle);
}
let changes: Vec<_> = edited_handles
.iter()
.map(|&handle| (handle, crate::scene::ChangeKind::Modified))
.collect();
self.tabs[i].scene.bump_entities(&changes);
self.grip_preview_handles = edited_handles.clone();
// Snapshot the entity's glyph quads once so each move can
// slide the already-shaped text rather than re-shaping it
// (issue #316). The fast slide path only runs for a rigid
@ -769,18 +847,26 @@ impl OpenCADStudio {
// dimension re-tessellates) and a Square insertion grip (so
// an MTEXT width handle, a Triangle, still re-tessellates so
// the re-wrap is exact).
let snap = self.tabs[i].scene.wire_models_for(&[grip.handle]);
let snap = self.tabs[i].scene.wire_models_for(&edited_handles);
self.grip_text_verts = snap
.iter()
.flat_map(|w| w.text_verts.iter().copied())
.collect();
let square_grip = self.tabs[i]
.selected_grips
.selected_grip_handles
.iter()
.find(|g| g.id == grip.grip_id)
.map(|g| g.shape == crate::scene::model::object::GripShape::Square)
.copied()
.zip(self.tabs[i].selected_grips.iter())
.find(|(owner, grip_def)| {
*owner == grip.handle && grip_def.id == grip.grip_id
})
.map(|(_, grip_def)| {
grip_def.shape == crate::scene::model::object::GripShape::Square
})
.unwrap_or(false);
self.grip_text_slide = !self.grip_text_verts.is_empty()
self.grip_text_slide = edited_handles.len() == 1
&& grip.targets.len() == 1
&& !self.grip_text_verts.is_empty()
&& snap.iter().all(|w| w.points.is_empty())
&& square_grip;
}
@ -861,22 +947,30 @@ impl OpenCADStudio {
let snap_ms = snap_started.elapsed().as_secs_f64() * 1000.0;
let apply_started = Instant::now();
let apply = if grip.is_translate {
GripApply::Translate(snapped - grip.last_world)
} else {
GripApply::Absolute(snapped)
};
self.tabs[i]
.scene
.apply_grip(grip.handle, grip.grip_id, apply);
if matches!(
self.tabs[i].scene.document.get_entity(grip.handle),
Some(acadrust::EntityType::Hatch(_))
) {
self.tabs[i].scene.set_preview_hatch(grip.handle);
let delta = snapped - grip.last_world;
let actions: Vec<_> = grip
.targets
.iter()
.map(|target| {
let apply = if target.is_translate {
GripApply::Translate(delta)
} else {
GripApply::Absolute(target.last_world + delta)
};
(target.handle, target.grip_id, apply)
})
.collect();
for (handle, grip_id, apply) in actions {
self.tabs[i].scene.apply_grip(handle, grip_id, apply);
}
self.tabs[i].scene.set_preview_hatches(&edited_handles);
self.tabs[i].dirty = true;
self.tabs[i].active_grip.as_mut().unwrap().last_world = snapped;
if let Some(active) = self.tabs[i].active_grip.as_mut() {
active.last_world = snapped;
for target in &mut active.targets {
target.last_world += delta;
}
}
let apply_ms = apply_started.elapsed().as_secs_f64() * 1000.0;
let preview_started = Instant::now();
// Overlay the moved entity (hidden from the base). Pure text
@ -898,7 +992,7 @@ impl OpenCADStudio {
// preview WireModels carry the entity's glyphs (gathered
// for the preview-text buffer in the render path), so a
// dimension / MTEXT-width drag keeps its text visible too.
let preview = self.tabs[i].scene.wire_models_for(&[grip.handle]);
let preview = self.tabs[i].scene.wire_models_for(&edited_handles);
self.tabs[i].scene.set_preview_wires(preview);
}
let preview_ms = preview_started.elapsed().as_secs_f64() * 1000.0;
@ -2022,7 +2116,7 @@ impl OpenCADStudio {
&& self.tabs[i].active_grip.is_none()
&& !self.tabs[i].selected_grips.is_empty()
{
if let Some(handle) = self.tabs[i].selected_handle {
{
let is_paper = self.tabs[i].scene.current_layout != "Model";
// In-viewport grips are model-space; project them with the
// viewport camera so they hit-test where the GPU draws
@ -2057,7 +2151,10 @@ impl OpenCADStudio {
let cam = self.tabs[i].scene.camera.borrow();
find_hit_grip(p, &self.tabs[i].selected_grips, &cam, bounds)
};
if let Some((grip_id, is_translate, world)) = grip_hit {
if let Some((grip_index, grip_id, is_translate, world)) = grip_hit {
let Some(&handle) = self.tabs[i].selected_grip_handles.get(grip_index) else {
return Task::none();
};
// The visibility (lookup) grip opens a state
// dropdown instead of starting a stretch drag.
if grip_id == crate::app::visibility::VIS_GRIP_ID {
@ -2066,13 +2163,22 @@ impl OpenCADStudio {
self.grip_popup = None;
return Task::none();
}
self.tabs[i].active_grip = Some(GripEdit {
if self.shift_down {
let key = (handle, grip_id);
if !self.tabs[i].hot_grips.remove(&key) {
self.tabs[i].hot_grips.insert(key);
}
self.grip_hover = None;
self.grip_popup = None;
return Task::none();
}
self.tabs[i].active_grip = Some(self.grip_edit_for_hit(
i,
handle,
grip_id,
is_translate,
origin_world: world,
last_world: world,
});
world,
));
self.grip_hover = None;
self.grip_popup = None;
return Task::none();
@ -2148,25 +2254,35 @@ impl OpenCADStudio {
return Task::none();
}
self.tabs[i].active_grip = None;
// Commit the grip drag: keep the doc's dragged geometry,
// un-hide the edited entity and re-tessellate the base
// once, dropping the overlay preview.
if let Some(h) = self.grip_preview_handle.take() {
// Undo entry for the drag (#332): the pre-drag backup
// and live dragged image form a one-entity Arc delta. The old
// swap/full-document snapshot made a vertex drag O(document).
if let Some(orig) = self.grip_original.take() {
self.push_single_entity_history(i, "GRIP", h, std::sync::Arc::new(orig));
// Commit the grip drag as one undoable group, then put every
// edited entity back into the resident tessellation.
let handles = std::mem::take(&mut self.grip_preview_handles);
let originals = std::mem::take(&mut self.grip_originals);
let dirty_before = self.grip_dirty_before.take().unwrap_or(self.tabs[i].dirty);
if !handles.is_empty() {
if !originals.is_empty() {
self.push_entity_group_history(
i,
"GRIP",
originals
.into_iter()
.map(|(handle, entity)| (handle, std::sync::Arc::new(entity)))
.collect(),
dirty_before,
);
self.tabs[i].dirty = true;
}
self.grip_text_verts = Vec::new();
self.grip_text_slide = false;
self.tabs[i].scene.preview_hidden.remove(&h);
for &handle in &handles {
self.tabs[i].scene.preview_hidden.remove(&handle);
}
self.tabs[i].scene.clear_preview_wire();
// Only the dragged entity changed — re-tessellate just it.
self.tabs[i]
.scene
.bump_entities(&[(h, crate::scene::ChangeKind::Modified)]);
let changes: Vec<_> = handles
.into_iter()
.map(|handle| (handle, crate::scene::ChangeKind::Modified))
.collect();
self.tabs[i].scene.bump_entities(&changes);
}
// Placement confirmed — keep the just-added leader.
self.grip_add_provisional = None;