feat: 3D ARRAY (ARRAY3D / 3DARRAY command)

Three-dimensional rectangular array: prompts for rows, columns, levels
and their respective spacings, then generates copies translated along
X (columns), Z (rows in drawing plane), and Y (levels / height).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Hakan Seven 2026-04-08 00:43:21 +03:00
commit 9ede70ef1c
3 changed files with 127 additions and 1 deletions

View file

@ -1268,6 +1268,22 @@ impl H7CAD {
}
}
"ARRAY3D"|"3DARRAY" => {
let handles: Vec<_> = self.tabs[i].scene.selected_entities()
.into_iter().map(|(h, _)| h).collect();
if handles.is_empty() {
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("ARRAY3D");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
} else {
use crate::modules::home::modify::array::Array3DCommand;
let new_cmd = Array3DCommand::new(handles);
self.command_line.push_info(&new_cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(new_cmd));
}
}
"CHAMFER"|"CHA" => {
use crate::modules::home::modify::fillet::ChamferCommand;
let entities: Vec<_> = self.tabs[i].scene.entity_wires().iter()