Aşama 1: Layout yönetim UI — yeniden adlandırma, silme, context menüsü

- Layout sekme sağ-tıklamasında context menüsü (Yeniden Adlandır / Sil)
- Inline rename: sekme metin-giriş alanına dönüşür, Enter ile commit, ✕ ile iptal
- LayoutDelete: layout ve sahip olduğu tüm entity'leri kaldırır
- LayoutRename: Layout nesnesinin adını yerinde günceller
- LayoutCreate çakışma koruması: mevcut isimler arasında benzersiz ad bulur
- Escape tuşu açık rename/context menüsünü kapatır

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Hakan Seven 2026-03-31 07:13:36 +03:00
commit 9b14719ec5
5 changed files with 341 additions and 36 deletions

View file

@ -163,7 +163,8 @@ impl H7CAD {
self.polar_mode,
self.show_grid,
tab.scene.layout_names(),
tab.scene.current_layout.clone()
tab.scene.current_layout.clone(),
self.layout_rename_state.as_ref(),
)
]
.width(Fill)
@ -190,7 +191,14 @@ impl H7CAD {
)
.unwrap_or_else(|| iced::widget::Space::new().width(0).height(0).into());
stack![main_ui, self.app_menu.view(), snap_layer, dropdown_layer].into()
let layout_ctx_layer: Element<'_, Message> =
if let Some(name) = &self.layout_context_menu {
layout_context_menu_overlay(name)
} else {
iced::widget::Space::new().width(0).height(0).into()
};
stack![main_ui, self.app_menu.view(), snap_layer, dropdown_layer, layout_ctx_layer].into()
}
pub fn subscription(&self) -> Subscription<Message> {
@ -367,3 +375,70 @@ pub(super) fn doc_tab_bar<'a>(tabs: &'a [DocumentTab], active_tab: usize) -> Ele
.padding([0, 2])
.into()
}
// ── Layout context-menu overlay ────────────────────────────────────────────
/// A small right-click context menu rendered above the status bar.
/// The `name` is the layout tab that was right-clicked.
fn layout_context_menu_overlay(name: &str) -> Element<'_, Message> {
const MENU_BG: Color = Color { r: 0.17, g: 0.17, b: 0.17, a: 1.0 };
const MENU_BORDER: Color = Color { r: 0.35, g: 0.35, b: 0.35, a: 1.0 };
const ITEM_HOVER: Color = Color { r: 0.25, g: 0.45, b: 0.70, a: 1.0 };
const TEXT_COLOR: Color = Color { r: 0.88, g: 0.88, b: 0.88, a: 1.0 };
let item = |label: &'static str, msg: Message| {
button(text(label).size(12).color(TEXT_COLOR))
.on_press(msg)
.style(|_: &Theme, status| button::Style {
background: Some(Background::Color(match status {
button::Status::Hovered | button::Status::Pressed => ITEM_HOVER,
_ => Color::TRANSPARENT,
})),
text_color: TEXT_COLOR,
border: Border::default(),
shadow: iced::Shadow::default(),
snap: false,
})
.padding([4, 12])
.width(Fill)
};
let rename_name = name.to_string();
let delete_name = name.to_string();
let menu = container(
column![
item("Yeniden Adlandır", Message::LayoutRenameStart(rename_name)),
item("Sil", Message::LayoutDelete(delete_name)),
]
.spacing(0)
.width(160),
)
.style(move |_: &Theme| container::Style {
background: Some(Background::Color(MENU_BG)),
border: Border {
color: MENU_BORDER,
width: 1.0,
radius: 4.0.into(),
},
..Default::default()
})
.padding([4, 0]);
// Click-catcher fills the whole screen to close the menu when clicking outside.
let catcher = mouse_area(
container(iced::widget::Space::new().width(Fill).height(Fill))
.width(Fill)
.height(Fill),
)
.on_press(Message::LayoutContextMenuClose)
.on_right_press(Message::LayoutContextMenuClose);
// Position the menu above the status bar at the left.
let positioned = container(menu)
.align_bottom(Fill)
.align_left(Fill)
.padding(iced::Padding { top: 0.0, right: 0.0, bottom: 30.0, left: 8.0 });
stack![catcher, positioned].into()
}