feat(scene): PERF frame-budget HUD for wire re-tessellation cost
Phase 5.3 (CPU tessellation slice). Add a `PERF` command that toggles an overlay on the active viewport showing the cost of the most recent wire re-tessellation: ms, wire count, geometry epoch. Anchored top-left via position_canvas_overlay. Timing is captured at the wire-cache miss paths (model_tile_wires_arc, paper_sheet_wires_arc) and stored in Cells on Scene, read directly by the UI view (Scene is single-threaded / Rc-based, so build_primitive and view share a thread). Reads ~0 ms on a warm cache, so it isolates the exact work a miss costs — the slice 2.2 / 3.1 / 3.3 each move, making them PR-to-PR comparable. GPU upload/draw/GPU-wait spans (need wgpu timestamp queries) remain open. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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5 changed files with 83 additions and 3 deletions
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@ -48,6 +48,18 @@ impl OpenCADStudio {
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return iced::exit();
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}
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// ── Frame-budget HUD (Phase 5.3) ───────────────────────────────
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// Toggle the per-rebuild wire-tessellation readout overlay.
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"PERF" => {
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self.perf_hud = !self.perf_hud;
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self.command_line.push_info(if self.perf_hud {
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"PERF HUD on — shows last wire re-tessellation cost"
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} else {
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"PERF HUD off"
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});
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return Task::none();
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}
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// ── Background color ───────────────────────────────────────────
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// Usage: BACKGROUND <r> <g> <b> (0–255 each)
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// BACKGROUND RESET (restore default)
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