chore(release): drop flatpak, add macOS .dmg, hide Windows console
- .github/workflows/release.yml: remove the build-flatpak job; matrix- add macOS (arm64 + x86_64) that builds H7CAD.app by hand, renders .icns from assets/logo.svg via librsvg + iconutil, and packages a UDZO .dmg. AppImage path updated to packaging/H7CAD.desktop. - packaging/H7CAD.desktop: moved out of flatpak/ so the AppImage job doesn't depend on a Flatpak layout. - packaging/Info.plist: macOS bundle template; __VERSION__ swapped for the release tag at build time. - flatpak/: deleted (manifests, metainfo, desktop, builder cache). - src/main.rs: `#![cfg_attr(all(windows, not(debug_assertions)), windows_subsystem = "windows")]` so the Windows GUI binary no longer spawns a console window alongside it (debug builds keep the console for log output). - README: add macOS install section, document Gatekeeper / SmartScreen on first launch since the binaries are unsigned. Bump to 0.3.5. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
parent
50281c6a05
commit
9527509ea2
10 changed files with 153 additions and 210 deletions
|
|
@ -1,6 +1,6 @@
|
|||
[package]
|
||||
name = "H7CAD"
|
||||
version = "0.3.4"
|
||||
version = "0.3.5"
|
||||
edition = "2021"
|
||||
build = "build.rs"
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue