Render MText column masks independently

This commit is contained in:
ramox81 2026-08-26 11:48:24 +03:00
commit 8b6724700e

View file

@ -78,6 +78,80 @@ fn oriented_text_corners(
]
}
fn oriented_mtext_corner_groups(
verts: &[crate::scene::pipeline::text_gpu::TextVertex],
text: &acadrust::MText,
rotation: f64,
pad: f64,
annotation_scale: f64,
) -> Vec<[[f64; 2]; 4]> {
let columns = &text.column_data;
let count = columns.column_count.max(0) as usize;
if columns.column_type == 0 || count <= 1 || columns.width <= 0.0 {
return vec![oriented_text_corners(
verts,
[text.insertion_point.x, text.insertion_point.y],
rotation,
pad,
)];
}
let width = columns.width * annotation_scale;
let gutter = columns.gutter.max(0.0) * annotation_scale;
let total_width = width * count as f64 + gutter * count.saturating_sub(1) as f64;
let anchor = match text.attachment_point {
acadrust::entities::mtext::AttachmentPoint::TopCenter
| acadrust::entities::mtext::AttachmentPoint::MiddleCenter
| acadrust::entities::mtext::AttachmentPoint::BottomCenter => 0.5,
acadrust::entities::mtext::AttachmentPoint::TopRight
| acadrust::entities::mtext::AttachmentPoint::MiddleRight
| acadrust::entities::mtext::AttachmentPoint::BottomRight => 1.0,
_ => 0.0,
};
let block_left = -anchor * total_width;
let origin = [text.insertion_point.x, text.insertion_point.y];
let (sin_r, cos_r) = rotation.sin_cos();
let mut bounds = vec![[f64::MAX, f64::MAX, f64::MIN, f64::MIN]; count];
for vertex in verts {
let x = vertex.pos[0] as f64 + vertex.pos_low[0] as f64 - origin[0];
let y = vertex.pos[1] as f64 + vertex.pos_low[1] as f64 - origin[1];
let local_x = x * cos_r + y * sin_r;
let local_y = -x * sin_r + y * cos_r;
let stride = width + gutter;
let physical = ((local_x - block_left) / stride)
.floor()
.clamp(0.0, count.saturating_sub(1) as f64) as usize;
bounds[physical][0] = bounds[physical][0].min(local_x);
bounds[physical][1] = bounds[physical][1].min(local_y);
bounds[physical][2] = bounds[physical][2].max(local_x);
bounds[physical][3] = bounds[physical][3].max(local_y);
}
let to_world = |x: f64, y: f64| {
[
origin[0] + x * cos_r - y * sin_r,
origin[1] + x * sin_r + y * cos_r,
]
};
bounds
.into_iter()
.filter(|bounds| bounds[0] <= bounds[2] && bounds[1] <= bounds[3])
.map(|bounds| {
let [left, bottom, right, top] = [
bounds[0] - pad,
bounds[1] - pad,
bounds[2] + pad,
bounds[3] + pad,
];
[
to_world(left, bottom),
to_world(right, bottom),
to_world(right, top),
to_world(left, top),
]
})
.collect()
}
pub(crate) fn explicit_mtext_background(entity: &EntityType) -> Option<[f32; 4]> {
let EntityType::MText(text) = entity else {
return None;
@ -849,11 +923,12 @@ pub fn tessellate(
.unwrap_or(m.rotation);
let text_height = m.height * anno;
let pad = (m.background_scale - 1.0).max(0.0) * text_height;
let corners = oriented_text_corners(
let corner_groups = oriented_mtext_corner_groups(
&sdf_verts,
[m.insertion_point.x, m.insertion_point.y],
m,
text_rotation,
pad,
anno,
);
// Fill / mask — two triangles behind the glyphs.
if has_fill {
@ -862,13 +937,18 @@ pub fn tessellate(
} else {
color_or_inherit(&m.background_color, bg_color)
};
let mut ft = Vec::with_capacity(6);
let mut ftl = Vec::with_capacity(6);
for &k in &[0usize, 1, 2, 0, 2, 3] {
let (h, lo) =
split_ds_xyz(corners[k][0], corners[k][1], elev_v);
ft.push(h);
ftl.push(lo);
let mut ft = Vec::with_capacity(6 * corner_groups.len());
let mut ftl = Vec::with_capacity(6 * corner_groups.len());
for corners in &corner_groups {
for &k in &[0usize, 1, 2, 0, 2, 3] {
let (h, lo) = split_ds_xyz(
corners[k][0],
corners[k][1],
elev_v,
);
ft.push(h);
ftl.push(lo);
}
}
wires.push(WireModel {
point_marker: None,
@ -907,19 +987,24 @@ pub fn tessellate(
// Text frame — a closed rectangle in the text
// colour around the same box.
if has_frame {
let loop_xy = [
corners[0],
corners[1],
corners[2],
corners[3],
corners[0],
];
let mut fp = Vec::with_capacity(5);
let mut fpl = Vec::with_capacity(5);
for &[x, y] in &loop_xy {
let (h, lo) = split_ds_xyz(x, y, elev_v);
fp.push(h);
fpl.push(lo);
let mut fp = Vec::with_capacity(6 * corner_groups.len());
let mut fpl = Vec::with_capacity(6 * corner_groups.len());
for (group_index, corners) in corner_groups.iter().enumerate() {
if group_index > 0 {
fp.push([f32::NAN; 3]);
fpl.push([0.0; 3]);
}
for &[x, y] in &[
corners[0],
corners[1],
corners[2],
corners[3],
corners[0],
] {
let (h, lo) = split_ds_xyz(x, y, elev_v);
fp.push(h);
fpl.push(lo);
}
}
wires.push(WireModel {
point_marker: None,