feat: DDEDIT command and double-click text editing

Add DDEDIT (ED alias) command that edits Text/MText/Attribute entities
in-place via the command line. Double-clicking a text entity in model space
now auto-launches DDEDIT for that entity. Supports Text, MText,
AttributeDefinition, and AttributeEntity types.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Hakan Seven 2026-04-07 11:05:24 +03:00
commit 8078c4c9da
7 changed files with 187 additions and 1 deletions

View file

@ -906,6 +906,28 @@ impl H7CAD {
self.tabs[i].active_cmd = Some(Box::new(new_cmd));
}
"DDEDIT"|"ED" => {
use crate::modules::annotate::ddedit::{DdeditCommand, entity_text};
// If a single text/mtext entity is already selected, skip the pick step.
let sel = self.tabs[i].scene.selected_entities();
if sel.len() == 1 {
let (h, _) = sel[0];
if let Some(e) = self.tabs[i].scene.document.get_entity(h) {
if let Some(cur) = entity_text(e) {
let cmd = DdeditCommand::with_handle(h, cur.clone());
self.command_line.push_info(&format!("DDEDIT Enter new text <{cur}>:"));
self.tabs[i].active_cmd = Some(Box::new(cmd));
} else {
self.command_line.push_error("DDEDIT: selected entity is not text.");
}
}
} else {
let cmd = DdeditCommand::new();
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
}
}
"MTEXT"|"MT" => {
use crate::modules::annotate::mtext::MTextCommand;
let new_cmd = MTextCommand::new();