fix(point): preserve relative marker sizing
Keep rendering, picking, block transforms, and plotted output on the same viewport-relative PDSIZE geometry without overloading wire width fields.
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69 changed files with 823 additions and 221 deletions
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@ -3044,7 +3044,7 @@ styles =
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.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE 新值 [0=点 1=无 2=+ 3=× 4=短划;+32 圆 +64 方框]:
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.pdmode-v = PDMODE = __ocs_fmt_0__ 时间轴 :
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.pdmode-set-to-v = PDMODE 设置为__ocs_fmt_0__
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.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE 指定新点大小(0 = 视口的 5%,<0 = 绝对值):
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.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE 指定新点大小(0 = 视口的 5%,>0 = 绝对值,<0 = 视口百分比):
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.pdsize-v-4 = PDSIZE = __ocs_fmt_0__ 时间轴 :
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.pdsize-set-to-v-4 = PDSIZE 设置为__ocs_fmt_0__
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.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
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