fix(point): preserve relative marker sizing

Keep rendering, picking, block transforms, and plotted output on the
same viewport-relative PDSIZE geometry without overloading wire width
fields.
This commit is contained in:
Hakan Seven 2026-08-22 22:22:01 +03:00
commit 7293bec1b9
69 changed files with 823 additions and 221 deletions

View file

@ -3027,7 +3027,7 @@ styles =
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE Yeni değer [0=nokta 1=yok 2=+ 3=x 4=çentik; +32 çember +64 kare]:
.pdmode-v = PDMODE = __ocs_fmt_0__
.pdmode-set-to-v = PDMODE __ocs_fmt_0__ olarak ayarlandı
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE Yeni nokta boyutu (0 = görünüm alanının %5'i, <0 = mutlak):
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE Yeni nokta boyutu (0 = görünüm alanının %5'i, >0 = mutlak, <0 = görünüm alanı yüzdesi):
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
.pdsize-set-to-v-4 = PDSIZE __ocs_fmt_0__ olarak ayarlandı
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)