fix(point): preserve relative marker sizing
Keep rendering, picking, block transforms, and plotted output on the same viewport-relative PDSIZE geometry without overloading wire width fields.
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69 changed files with 823 additions and 221 deletions
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@ -3060,7 +3060,7 @@ styles =
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.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE 새 값 [0=dot 1=none 2=+ 3=x 4=tick; +32원 +64사각형]:
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.pdmode-v = PDMODE = __ocs_fmt_0__
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.pdmode-set-to-v = PDMODE가 __ocs_fmt_0__로 설정됨
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.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE 새 포인트 크기(0 = 뷰포트의 5%, <0 = 절대값):
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.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE 새 포인트 크기(0 = 뷰포트의 5%, >0 = 절대값, <0 = 뷰포트 백분율):
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.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
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.pdsize-set-to-v-4 = PDSIZE가 __ocs_fmt_0__로 설정됨
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.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
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