fix(point): preserve relative marker sizing

Keep rendering, picking, block transforms, and plotted output on the
same viewport-relative PDSIZE geometry without overloading wire width
fields.
This commit is contained in:
Hakan Seven 2026-08-22 22:22:01 +03:00
commit 7293bec1b9
69 changed files with 823 additions and 221 deletions

View file

@ -3060,7 +3060,7 @@ styles =
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE új érték [0=dot 1=none 2=+ 3=x 4=tick; +32 kör +64 négyzet]:
.pdmode-v = PDMODE = __ocs_fmt_0__
.pdmode-set-to-v = A PDMODE __ocs_fmt_0__ értékre van állítva
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE új pontméret (0 = a nézetablak 5%-a, <0 = abszolút):
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE új pontméret (0 = a nézetablak 5%-a, >0 = abszolút, <0 = a nézetablak százaléka):
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
.pdsize-set-to-v-4 = A PDSIZE __ocs_fmt_0__ értékre van állítva
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)