fix(point): preserve relative marker sizing
Keep rendering, picking, block transforms, and plotted output on the same viewport-relative PDSIZE geometry without overloading wire width fields.
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69 changed files with 823 additions and 221 deletions
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@ -3087,7 +3087,7 @@ styles =
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.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE new value [0=dot 1=none 2=+ 3=x 4=tick; +32 circle +64 square]:
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.pdmode-v = PDMODE = __ocs_fmt_0__
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.pdmode-set-to-v = PDMODE set to __ocs_fmt_0__
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.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE new point size (0 = 5% of viewport, <0 = absolute):
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.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE new point size (0 = 5% of viewport, >0 = absolute, <0 = viewport percentage):
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.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
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.pdsize-set-to-v-4 = PDSIZE set to __ocs_fmt_0__
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.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
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