fix(point): preserve relative marker sizing
Keep rendering, picking, block transforms, and plotted output on the same viewport-relative PDSIZE geometry without overloading wire width fields.
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69 changed files with 823 additions and 221 deletions
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@ -3059,7 +3059,7 @@ styles =
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.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE Neuer Wert [0=Punkt, 1=Kein Symbol, 2=+, 3=×, 4=Strich; +32=Kreis, +64=Quadrat]:
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.pdmode-v = PDMODE = __ocs_fmt_0__
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.pdmode-set-to-v = PDMODE auf __ocs_fmt_0__ gesetzt
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.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE Neue Punktgröße (0 = 5 % des Ansichtsfensters, < 0 = absolut):
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.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE Neue Punktgröße (0 = 5 % des Ansichtsfensters, > 0 = absolut, < 0 = Ansichtsfenster-Prozentwert):
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.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
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.pdsize-set-to-v-4 = PDSIZE auf __ocs_fmt_0__ gesetzt
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.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
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