fix(point): preserve relative marker sizing

Keep rendering, picking, block transforms, and plotted output on the
same viewport-relative PDSIZE geometry without overloading wire width
fields.
This commit is contained in:
Hakan Seven 2026-08-22 22:22:01 +03:00
commit 7293bec1b9
69 changed files with 823 additions and 221 deletions

View file

@ -3061,7 +3061,7 @@ styles =
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE нова стойност [0=точка 1=нищо 2=+ 3=x 4=чертичка; +32 окръжност +64 квадрат]:
.pdmode-v = PDMODE = __ocs_fmt_0__
.pdmode-set-to-v = PDMODE зададен на __ocs_fmt_0__
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE нов размер на точка (0 = 5% от изгледа, <0 = абсолютно):
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE нов размер на точка (0 = 5% от изгледа, >0 = абсолютен, <0 = процент от изгледа):
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
.pdsize-set-to-v-4 = PDSIZE зададен на __ocs_fmt_0__
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)