perf(hash): swap std HashMap/HashSet for rustc-hash FxHash

Phase 4.1. Handle / u64 keys dominate the hot maps (block_defn,
hatch / image / mesh caches, draw-depth map, viewport wire caches);
the default SipHash is wasted work on integer keys. Alias the std
types to rustc_hash::FxHashMap / FxHashSet crate-wide so every map and
set — including the cross-module draw-depth map shared between scene
and the GPU pipelines — uses the faster hasher consistently.

Mechanical: no behavioural change. Constructors moved from ::new() to
::default() (Fx variants carry no RandomState). Build + 13 tests green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Hakan Seven 2026-06-05 00:35:53 +03:00
commit 70702d063f
30 changed files with 102 additions and 98 deletions

View file

@ -7,7 +7,7 @@
//! • Linetype → read-only for now
//! • Geometry → text_input per coordinate / dimension field
use std::collections::HashMap;
use rustc_hash::FxHashMap as HashMap;
use std::fmt;
use crate::ui::ROW_H;
@ -142,12 +142,12 @@ impl Default for PropertiesPanel {
selected_group: None,
linetype_items: vec![],
selection_group_combo: combo_box::State::new(vec![]),
choice_combos: HashMap::new(),
choice_combos: HashMap::default(),
layer_combo: combo_box::State::new(vec![]),
lineweight_combo: combo_box::State::new(lw_options()),
linetype_combo: combo_box::State::new(vec![]),
hatch_pattern_combo: combo_box::State::new(crate::scene::hatch_patterns::names()),
edit_buf: HashMap::new(),
edit_buf: HashMap::default(),
color_picker_open: false,
color_palette_open: false,
}

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@ -6,7 +6,7 @@
//
// Dropdown items within a group are collected into columns of 3 rows.
use std::collections::HashMap;
use rustc_hash::FxHashMap as HashMap;
use acadrust::types::{Color as AcadColor, LineWeight};
use iced::widget::{button, column, container, mouse_area, row, scrollable, svg, text};
@ -73,7 +73,7 @@ impl Ribbon {
wireframe: false,
ortho_mode: true,
open_dropdown: None,
last_cmd: HashMap::new(),
last_cmd: HashMap::default(),
layer_names: vec!["0".to_string()],
active_layer: "0".to_string(),
layer_infos: vec![LayerInfo {

View file

@ -1,7 +1,7 @@
// Shared rendering helpers, button styles, colours, layout constants, and
// free functions used by the Ribbon view/overlay methods.
use std::collections::HashMap;
use rustc_hash::FxHashMap as HashMap;
use std::time::Duration;
use acadrust::types::{Color as AcadColor, LineWeight};

View file

@ -2,7 +2,7 @@
//! A checked row means that type can be picked; unchecking it excludes the
//! type from interactive selection. Opened from the FILTER status pill.
use std::collections::HashSet;
use rustc_hash::FxHashSet as HashSet;
use iced::widget::{button, column, container, mouse_area, row, text};
use iced::{Background, Border, Color, Element, Fill, Length, Padding, Theme};

View file

@ -79,7 +79,7 @@ fn section<'a>(title: &'static str) -> Element<'a, Message> {
}
pub fn view_window<'a>(
overrides: &'a std::collections::HashMap<String, String>,
overrides: &'a rustc_hash::FxHashMap<String, String>,
) -> Element<'a, Message> {
// ── Toolbar ───────────────────────────────────────────────────────────
let toolbar = container(

View file

@ -5,7 +5,7 @@
//! adds or removes that pill from the bar. The choice is persisted so it
//! survives across sessions.
use std::collections::HashSet;
use rustc_hash::FxHashSet as HashSet;
use std::path::PathBuf;
/// Identifies a toggleable status-bar pill.
@ -121,7 +121,7 @@ pub struct StatusBarConfig {
impl StatusBarConfig {
/// Load the saved customization, or all-visible when none exists.
pub fn load() -> Self {
let mut hidden = HashSet::new();
let mut hidden = HashSet::default();
if let Some(path) = config_path() {
if let Ok(body) = std::fs::read_to_string(path) {
for line in body.lines() {