perf(hash): swap std HashMap/HashSet for rustc-hash FxHash
Phase 4.1. Handle / u64 keys dominate the hot maps (block_defn, hatch / image / mesh caches, draw-depth map, viewport wire caches); the default SipHash is wasted work on integer keys. Alias the std types to rustc_hash::FxHashMap / FxHashSet crate-wide so every map and set — including the cross-module draw-depth map shared between scene and the GPU pipelines — uses the faster hasher consistently. Mechanical: no behavioural change. Constructors moved from ::new() to ::default() (Fx variants carry no RandomState). Build + 13 tests green. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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30 changed files with 102 additions and 98 deletions
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@ -9,7 +9,7 @@
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//! STB files follow the same format but use named styles instead of
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//! ACI indices; they are read into a `Vec<NamedPlotStyle>`.
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use std::collections::HashMap;
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use rustc_hash::FxHashMap as HashMap;
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use std::io::Read;
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use std::path::Path;
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@ -72,7 +72,7 @@ impl PlotStyleTable {
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name: name.into(),
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is_stb: false,
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aci_entries: (0..=255).map(|_| PlotStyleEntry::default()).collect(),
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named_entries: HashMap::new(),
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named_entries: HashMap::default(),
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}
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}
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@ -202,7 +202,7 @@ fn compress_ctb(text: &[u8]) -> Result<Vec<u8>, String> {
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fn parse_plot_style_text(text: &str, name: String, is_stb: bool) -> Result<PlotStyleTable, String> {
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let mut aci_entries: Vec<PlotStyleEntry> =
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(0..=255).map(|_| PlotStyleEntry::default()).collect();
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let mut named_entries: HashMap<String, PlotStyleEntry> = HashMap::new();
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let mut named_entries: HashMap<String, PlotStyleEntry> = HashMap::default();
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let mut style_index: usize = 1; // CTB: 1-based ACI index
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let mut current: Option<PlotStyleEntry> = None;
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let mut current_name: String = String::new();
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