perf(hash): swap std HashMap/HashSet for rustc-hash FxHash
Phase 4.1. Handle / u64 keys dominate the hot maps (block_defn, hatch / image / mesh caches, draw-depth map, viewport wire caches); the default SipHash is wasted work on integer keys. Alias the std types to rustc_hash::FxHashMap / FxHashSet crate-wide so every map and set — including the cross-module draw-depth map shared between scene and the GPU pipelines — uses the faster hasher consistently. Mechanical: no behavioural change. Constructors moved from ::new() to ::default() (Fx variants carry no RandomState). Build + 13 tests green. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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30 changed files with 102 additions and 98 deletions
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@ -214,7 +214,7 @@ impl OpenCADStudio {
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self.tabs[i].scene.meshes = caches.meshes;
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// Invalidate the wire cache so the new document is tessellated.
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self.tabs[i].scene.bump_geometry();
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self.tabs[i].scene.selected = std::collections::HashSet::new();
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self.tabs[i].scene.selected = rustc_hash::FxHashSet::default();
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self.tabs[i].scene.preview_wires = vec![];
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self.tabs[i].scene.current_layout = "Model".to_string();
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crate::linetypes::populate_document(&mut self.tabs[i].scene.document);
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