feat: ATTEDIT — edit block attribute values interactively

- attedit.rs: AtteditCommand picks an INSERT entity then iterates through
  each attribute tag prompting for a new value (Enter keeps existing)
- attedit_pending_handle() / attedit_set_attrs() trait methods inject
  attribute data into the command after entity-pick (avoids document access
  in the command itself)
- cmd_result.rs: NeedPoint handler injects attr data; ReplaceEntity detects
  the __ATTEDIT__ sentinel and calls apply_attedit() on the document
- apply_attedit() encodes tag/value pairs as __ATTEDIT__tag\x01val\x02...
- ROADMAP.md: ATTEDIT marked ✅

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Hakan Seven 2026-04-08 00:19:43 +03:00
commit 6f741a92e0
6 changed files with 229 additions and 1 deletions

View file

@ -1442,6 +1442,13 @@ impl H7CAD {
self.tabs[i].active_cmd = Some(Box::new(cmd_obj));
}
"ATTEDIT"|"ATE"|"-ATTEDIT" => {
use crate::modules::home::modify::attedit::AtteditCommand;
let cmd_obj = AtteditCommand::new();
self.command_line.push_info(&cmd_obj.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd_obj));
}
"ALIGN"|"AL" => {
use crate::modules::home::modify::align::AlignCommand;
let cmd = AlignCommand::new();