fix(precision): keep typed coordinates exact in f64 (#311)

Typed values were quantized to the f32 grid before reaching the
entity (e.g. a length of 2000.8 committed as 2000.8020), worsening
with magnitude. The interaction point layer was all glam::Vec3 (f32).

Two-layer fix:

1. Coordinate backbone -> f64. last_point, last_cursor_world,
   dyn_anchor, dyn_ref become DVec3; UcsXform transforms, parse_coord,
   the ucs helper fns, dyn_resolve_point, the OTRACK typed-distance
   paths, command-line coordinate entry and the coordinate readout all
   compute in f64. Screen/GPU/alignment stays f32 (snap engine, render
   geometry, projection, UCS-icon/viewcube drawing) with casts only at
   those boundaries.

2. Per-command committed storage -> DVec3. on_point already received a
   DVec3, but many command impls narrowed it back to f32 (let pt =
   pt.as_vec3(); Vec<Vec3> fields) and re-widened at build, quantizing
   the committed coordinate. Migrated PLINE, SPLINE, MLINE, LENGTHEN,
   INSERT, 3D primitives, every dimension/leader/mleader, ray, revcloud,
   wipeout, attdef, table, tolerance, array center, mview, plot_window,
   plus the QDIM_PLACE handler and qdim_collect_points. Preview,
   hit-test and rubber-band paths keep f32 at the boundary.

Hatch manual boundaries are left for a follow-up: HatchModel.boundary
is structurally Arc<Vec<[f32;2]>> and needs a model-level widen.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Hakan Seven 2026-07-11 21:26:40 +03:00
commit 57710eec2b
47 changed files with 699 additions and 606 deletions

View file

@ -282,13 +282,9 @@ impl OpenCADStudio {
let current = self.tabs[i].active_ucs.as_ref();
let origin = current
.map(|u| {
glam::Vec3::new(
u.origin.x as f32,
u.origin.y as f32,
u.origin.z as f32,
)
glam::DVec3::new(u.origin.x, u.origin.y, u.origin.z)
})
.unwrap_or(glam::Vec3::ZERO);
.unwrap_or(glam::DVec3::ZERO);
let mut new_ucs = ucs_rotated_z(origin, rad);
// If already had axes, compose rotation on top
if let Some(ref ucs) = self.tabs[i].active_ucs {
@ -302,7 +298,7 @@ impl OpenCADStudio {
ucs.y_axis.y as f32,
ucs.y_axis.z as f32,
);
let z_ax = ucs_z_axis(ucs);
let z_ax = ucs_z_axis(ucs).as_vec3();
let rot = glam::Quat::from_axis_angle(z_ax, rad);
let nx = rot * old_x;
let ny = rot * old_y;