fix(pick): catch a wide polyline on its band, not just its centreline
A wide polyline draws a solid band, but hit-testing only ever saw the centreline 8 px out, so a donut could only be selected by clicking the phantom circle inside the disc it paints. `self.hatches` — the map the hatch pick channel walks — is filled from HATCH and SOLID alone, so the band `wide_fills` produces was drawn (via `synced_hatch_models`) and never picked. The band rides in on `pick_tris`, the same channel a thickness wall uses: `wide_fills` already computes it, so it costs one tessellation and inherits the block transform. It ear clips rather than fans — an arc band is an annular sector, concave on its inner edge — reusing `triangulate_planar`. Wiring `pick_tris` through `Lines` alone was not enough: a plain wide polyline leaves `to_truck` as `Contour`, and a PLINEGEN=0 one as `SegmentedLines`. Both now carry it. This needs the wire's cullable box to cover the band, and it did not. `bounding_box()` boxes a polyline's stored vertices, knowing nothing of the width painted around them: a donut's two vertices sit on one horizontal line, so the box had zero height and rejected every click on the disc before any triangle was tested. Every site that stamps the entity box onto a wire now goes through `set_wire_aabb`, which widens it over `pick_tris` (a no-op for the entities that have none, which is nearly all), and the block cache chains `pick_tris` into its own box for the same reason. That box was already too small for the centreline itself — an arc leaves the vertex box — so a donut was unselectable at its top and bottom at enough zoom. Widening fixes that too. Verified end-to-end: tessellate a width-0.5 donut on a 0.05 centreline radius, then `click_hit` five points 20 px clear of the centreline — all land, and a click outside the disc still misses. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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9 changed files with 111 additions and 34 deletions
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@ -208,7 +208,7 @@ pub(crate) fn tessellate_entity(
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);
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let ab = entity_aabb(e);
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for w in &mut wires {
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w.aabb = ab;
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set_wire_aabb(w, ab);
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}
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return wires;
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}
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@ -321,7 +321,7 @@ pub(crate) fn tessellate_entity(
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// AABB; only stroke/fill wires take the whole-block
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// box as a broad-phase pick hint.
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if !w.points.is_empty() || !w.fill_tris.is_empty() {
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w.aabb = aabb;
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set_wire_aabb(w, aabb);
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}
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}
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return wires;
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@ -356,7 +356,7 @@ pub(crate) fn tessellate_entity(
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// text — clicking empty space inside the dimension selects nothing,
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// only the lines or the text do.
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if !w.points.is_empty() || !w.fill_tris.is_empty() {
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w.aabb = aabb;
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set_wire_aabb(w, aabb);
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}
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}
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return wires;
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@ -380,7 +380,7 @@ pub(crate) fn tessellate_entity(
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// As with dimensions: keep the whole-leader box only on stroke/fill
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// wires; empty SDF-text wires keep their tight glyph-box AABB.
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if !w.points.is_empty() || !w.fill_tris.is_empty() {
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w.aabb = aabb;
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set_wire_aabb(w, aabb);
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}
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}
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return wires;
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@ -448,7 +448,7 @@ pub(crate) fn tessellate_entity(
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// AABB; only stroke/fill wires take the whole-block
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// box as a broad-phase pick hint.
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if !w.points.is_empty() || !w.fill_tris.is_empty() {
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w.aabb = aabb;
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set_wire_aabb(w, aabb);
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}
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}
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return wires;
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@ -478,7 +478,7 @@ pub(crate) fn tessellate_entity(
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// stroke/fill wires take the whole-table box as a broad-phase
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// pick hint (matches the dim / mleader / baked-block paths).
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if !w.points.is_empty() || !w.fill_tris.is_empty() {
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w.aabb = aabb;
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set_wire_aabb(w, aabb);
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}
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}
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return wires;
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@ -642,11 +642,12 @@ pub(crate) fn tessellate_entity(
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// (UNBOUNDED) — otherwise it never culls and stalls snapping on
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// block-heavy drawings.
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if w.text_verts.is_empty() {
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w.aabb = if sub_aabb == WireModel::UNBOUNDED_AABB {
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let box_ = if sub_aabb == WireModel::UNBOUNDED_AABB {
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wire_points_aabb(w)
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} else {
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sub_aabb
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};
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set_wire_aabb(w, box_);
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}
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}
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wires
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@ -698,7 +699,7 @@ pub(crate) fn tessellate_entity(
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// in the Text arm; entity_aabb would mis-place the pick box for MTEXT,
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// so don't clobber it. Every other wire takes the entity AABB.
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if b.text_verts.is_empty() {
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b.aabb = aabb;
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set_wire_aabb(b, aabb);
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}
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}
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@ -723,7 +724,7 @@ pub(crate) fn tessellate_entity(
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);
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if !wires.is_empty() {
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for w in &mut wires {
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w.aabb = aabb;
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set_wire_aabb(w, aabb);
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}
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return wires;
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}
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@ -796,7 +797,7 @@ pub(crate) fn tessellate_entity(
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);
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for x in &mut w {
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x.aci = aci;
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x.aabb = aabb;
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set_wire_aabb(x, aabb);
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if wall_pat_len > 1e-6 {
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x.pattern = wall_pat;
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x.pattern_length = wall_pat_len;
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@ -835,7 +836,7 @@ pub(crate) fn tessellate_entity(
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for w in &mut wires {
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w.name = host_name.clone();
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w.aci = aci;
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w.aabb = aabb;
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set_wire_aabb(w, aabb);
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}
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bases.extend(wires);
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}
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@ -1009,6 +1010,37 @@ pub(crate) fn wire_points_aabb(w: &WireModel) -> [f32; 4] {
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}
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}
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/// Assign `entity_box` as `w`'s cullable box, widened to cover the wire's
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/// pick-only geometry.
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///
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/// `entity_aabb`'s box comes from acadrust's `bounding_box()`, which for a
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/// polyline is the box of its stored vertices — it knows nothing about the band
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/// a width paints around them, nor the wall a thickness extrudes. Hit-testing
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/// rejects on this box before it looks at `pick_tris`, so a box that stops short
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/// of them makes them silently unpickable: a donut's vertices are two points on
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/// one horizontal line, giving a zero-height box that rejects every click on the
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/// disc it draws.
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///
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/// A no-op for the entities that have no `pick_tris`, which is nearly all.
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pub(crate) fn set_wire_aabb(w: &mut WireModel, entity_box: [f32; 4]) {
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if w.pick_tris.is_empty() || entity_box == WireModel::UNBOUNDED_AABB {
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w.aabb = entity_box;
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return;
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}
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let [mut x0, mut y0, mut x1, mut y1] = entity_box;
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for (i, p) in w.pick_tris.iter().enumerate() {
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let lo = w.pick_tris_low.get(i).copied().unwrap_or([0.0; 3]);
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let (x, y) = (p[0] + lo[0], p[1] + lo[1]);
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if x.is_finite() && y.is_finite() {
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x0 = x0.min(x);
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y0 = y0.min(y);
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x1 = x1.max(x);
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y1 = y1.max(y);
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}
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}
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w.aabb = [x0, y0, x1, y1];
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}
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pub(crate) fn entity_aabb(e: &acadrust::EntityType) -> [f32; 4] {
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let bbox = e.as_entity().bounding_box();
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let min_x = (bbox.min.x) as f32;
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@ -1054,3 +1086,4 @@ pub(crate) fn is_unindexable_entity(e: &acadrust::EntityType) -> bool {
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E::Insert(_) | E::Viewport(_) | E::Block(_) | E::BlockEnd(_)
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)
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}
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