Feat: Phase 4.1/4.2 — Polyline, Polyline2D, Polyline3D, Ray, XLine render and grips

- polyline.rs: TruckConvertible/Grippable/PropertyEditable/Transformable
  for all three polyline types; Polyline2D handles bulge arcs via the
  same truck Wire path as LwPolyline; Polyline and Polyline3D use
  TruckObject::Lines for straight-segment rendering
- ray.rs: Ray renders as base→+1e6; XLine renders as ±1e6; both have
  base-point and direction grips; mirror correctly reflects direction
  vector; base X/Y/Z and Dir X/Y/Z exposed in properties panel
- traits.rs: dispatch all five new entity types through
  to_truck_entity, grips, geometry_properties, apply_geom_prop,
  apply_grip, apply_transform

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Hakan Seven 2026-04-02 18:51:38 +03:00
commit 4a93fc4949
4 changed files with 700 additions and 0 deletions

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@ -11,6 +11,8 @@ pub mod multileader;
pub mod lwpolyline;
pub mod mtext;
pub mod point;
pub mod polyline;
pub mod ray;
pub mod spline;
pub mod text;
mod text_support;

398
src/entities/polyline.rs Normal file
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@ -0,0 +1,398 @@
use std::f64::consts::TAU;
use acadrust::entities::{Polyline, Polyline2D, Polyline3D};
use glam::Vec3;
use truck_modeling::{builder, Edge, Point3, Wire};
use crate::command::EntityTransform;
use crate::entities::common::{edit_prop as edit, ro_prop as ro, square_grip};
use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
use crate::scene::object::{GripApply, GripDef, PropSection, PropValue, Property};
use crate::scene::wire_model::TangentGeom;
// ── Polyline (old-style 3D heavy polyline) ────────────────────────────────────
fn tessellate_polyline(pl: &Polyline) -> TruckEntity {
let pts: Vec<[f32; 3]> = pl
.vertices
.iter()
.map(|v| [v.location.x as f32, v.location.y as f32, v.location.z as f32])
.collect();
let mut points = pts.clone();
if pl.flags.is_closed() && pts.len() >= 2 {
points.push(pts[0]);
}
let key_verts = pts.clone();
TruckEntity {
object: TruckObject::Lines(points),
snap_pts: vec![],
tangent_geoms: vec![],
key_vertices: key_verts,
}
}
impl TruckConvertible for Polyline {
fn to_truck(&self, _document: &acadrust::CadDocument) -> Option<TruckEntity> {
Some(tessellate_polyline(self))
}
}
impl Grippable for Polyline {
fn grips(&self) -> Vec<GripDef> {
self.vertices
.iter()
.enumerate()
.map(|(i, v)| {
square_grip(
i,
Vec3::new(v.location.x as f32, v.location.y as f32, v.location.z as f32),
)
})
.collect()
}
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
if let Some(v) = self.vertices.get_mut(grip_id) {
match apply {
GripApply::Translate(d) => {
v.location.x += d.x as f64;
v.location.y += d.y as f64;
v.location.z += d.z as f64;
}
GripApply::Absolute(p) => {
v.location.x = p.x as f64;
v.location.y = p.y as f64;
v.location.z = p.z as f64;
}
}
}
}
}
impl PropertyEditable for Polyline {
fn geometry_properties(&self, _text_style_names: &[String]) -> PropSection {
PropSection {
title: "Geometry".into(),
props: vec![
ro("Vertices", "vertices", self.vertices.len().to_string()),
Property {
label: "Closed".into(),
field: "pl_closed",
value: PropValue::BoolToggle {
field: "pl_closed",
value: self.flags.is_closed(),
},
},
],
}
}
fn apply_geom_prop(&mut self, field: &str, value: &str) {
if field == "pl_closed" {
let closed = if value == "toggle" {
!self.flags.is_closed()
} else {
value == "true"
};
self.flags.set_closed(closed);
}
}
}
impl Transformable for Polyline {
fn apply_transform(&mut self, t: &EntityTransform) {
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
for v in &mut entity.vertices {
crate::scene::transform::reflect_xy_point(
&mut v.location.x,
&mut v.location.y,
p1,
p2,
);
}
});
}
}
// ── Polyline2D (heavy 2D polyline with bulge) ─────────────────────────────────
fn tessellate_polyline2d(pl: &Polyline2D) -> TruckEntity {
let verts = &pl.vertices;
if verts.is_empty() {
return TruckEntity {
object: TruckObject::Lines(vec![]),
snap_pts: vec![],
tangent_geoms: vec![],
key_vertices: vec![],
};
}
let elev = pl.elevation;
let count = verts.len();
let seg_count = if pl.is_closed() { count } else { count - 1 };
let mut edges: Vec<Edge> = Vec::new();
let mut tangents: Vec<TangentGeom> = Vec::new();
let mut key_verts: Vec<[f32; 3]> = Vec::new();
let to_pt = |v: &acadrust::entities::Vertex2D| -> Point3 {
Point3::new(v.location.x, v.location.y, elev)
};
for i in 0..seg_count {
let v0 = &verts[i];
let v1 = &verts[(i + 1) % count];
let p0 = to_pt(v0);
let p1 = to_pt(v1);
let bulge = v0.bulge;
if bulge.abs() < 1e-9 {
let tv0 = builder::vertex(p0);
let tv1 = builder::vertex(p1);
edges.push(builder::line(&tv0, &tv1));
tangents.push(TangentGeom::Line {
p1: [p0.x as f32, p0.y as f32, p0.z as f32],
p2: [p1.x as f32, p1.y as f32, p1.z as f32],
});
} else {
let angle = 4.0 * bulge.atan();
let dx = p1.x - p0.x;
let dy = p1.y - p0.y;
let d = (dx * dx + dy * dy).sqrt();
let r = (d / 2.0) / (angle / 2.0).sin().abs();
let mx = (p0.x + p1.x) * 0.5;
let my = (p0.y + p1.y) * 0.5;
let len = d.max(1e-12);
let px = -dy / len;
let py = dx / len;
let sagitta_sign = if bulge > 0.0 { 1.0_f64 } else { -1.0_f64 };
let h = r - (r * r - d * d / 4.0).max(0.0).sqrt();
let cx = mx - sagitta_sign * px * (r - h);
let cy = my - sagitta_sign * py * (r - h);
let mid_a = {
let a0 = (p0.y - cy).atan2(p0.x - cx);
let a1 = (p1.y - cy).atan2(p1.x - cx);
let (sa, mut ea) = if bulge > 0.0 { (a0, a1) } else { (a1, a0) };
if ea < sa {
ea += TAU;
}
sa + (ea - sa) * 0.5
};
let p_mid = Point3::new(cx + r * mid_a.cos(), cy + r * mid_a.sin(), p0.z);
let tv0 = builder::vertex(p0);
let tv1 = builder::vertex(p1);
edges.push(builder::circle_arc(&tv0, &tv1, p_mid));
tangents.push(TangentGeom::Circle {
center: [cx as f32, cy as f32, p0.z as f32],
radius: r as f32,
});
}
if i == 0 {
key_verts.push([p0.x as f32, p0.y as f32, p0.z as f32]);
}
key_verts.push([p1.x as f32, p1.y as f32, p1.z as f32]);
}
TruckEntity {
object: TruckObject::Contour(edges.into_iter().collect::<Wire>()),
snap_pts: vec![],
tangent_geoms: tangents,
key_vertices: key_verts,
}
}
impl TruckConvertible for Polyline2D {
fn to_truck(&self, _document: &acadrust::CadDocument) -> Option<TruckEntity> {
Some(tessellate_polyline2d(self))
}
}
impl Grippable for Polyline2D {
fn grips(&self) -> Vec<GripDef> {
let elev = self.elevation as f32;
self.vertices
.iter()
.enumerate()
.map(|(i, v)| {
square_grip(
i,
Vec3::new(v.location.x as f32, v.location.y as f32, elev),
)
})
.collect()
}
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
if let Some(v) = self.vertices.get_mut(grip_id) {
match apply {
GripApply::Translate(d) => {
v.location.x += d.x as f64;
v.location.y += d.y as f64;
}
GripApply::Absolute(p) => {
v.location.x = p.x as f64;
v.location.y = p.y as f64;
}
}
}
}
}
impl PropertyEditable for Polyline2D {
fn geometry_properties(&self, _text_style_names: &[String]) -> PropSection {
PropSection {
title: "Geometry".into(),
props: vec![
ro("Vertices", "vertices", self.vertices.len().to_string()),
edit("Elevation", "pl2_elevation", self.elevation),
Property {
label: "Closed".into(),
field: "pl2_closed",
value: PropValue::BoolToggle {
field: "pl2_closed",
value: self.is_closed(),
},
},
],
}
}
fn apply_geom_prop(&mut self, field: &str, value: &str) {
match field {
"pl2_closed" => {
let closed = if value == "toggle" {
!self.is_closed()
} else {
value == "true"
};
if closed { self.close(); } else { self.flags.set_closed(false); }
}
"pl2_elevation" => {
if let Ok(v) = value.trim().parse::<f64>() {
self.elevation = v;
}
}
_ => {}
}
}
}
impl Transformable for Polyline2D {
fn apply_transform(&mut self, t: &EntityTransform) {
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
for v in &mut entity.vertices {
crate::scene::transform::reflect_xy_point(
&mut v.location.x,
&mut v.location.y,
p1,
p2,
);
}
});
}
}
// ── Polyline3D ────────────────────────────────────────────────────────────────
fn tessellate_polyline3d(pl: &Polyline3D) -> TruckEntity {
let pts: Vec<[f32; 3]> = pl
.vertices
.iter()
.map(|v| [v.position.x as f32, v.position.y as f32, v.position.z as f32])
.collect();
let mut points = pts.clone();
if pl.is_closed() && pts.len() >= 2 {
points.push(pts[0]);
}
let key_verts = pts.clone();
TruckEntity {
object: TruckObject::Lines(points),
snap_pts: vec![],
tangent_geoms: vec![],
key_vertices: key_verts,
}
}
impl TruckConvertible for Polyline3D {
fn to_truck(&self, _document: &acadrust::CadDocument) -> Option<TruckEntity> {
Some(tessellate_polyline3d(self))
}
}
impl Grippable for Polyline3D {
fn grips(&self) -> Vec<GripDef> {
self.vertices
.iter()
.enumerate()
.map(|(i, v)| {
square_grip(
i,
Vec3::new(v.position.x as f32, v.position.y as f32, v.position.z as f32),
)
})
.collect()
}
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
if let Some(v) = self.vertices.get_mut(grip_id) {
match apply {
GripApply::Translate(d) => {
v.position.x += d.x as f64;
v.position.y += d.y as f64;
v.position.z += d.z as f64;
}
GripApply::Absolute(p) => {
v.position.x = p.x as f64;
v.position.y = p.y as f64;
v.position.z = p.z as f64;
}
}
}
}
}
impl PropertyEditable for Polyline3D {
fn geometry_properties(&self, _text_style_names: &[String]) -> PropSection {
PropSection {
title: "Geometry".into(),
props: vec![
ro("Vertices", "vertices", self.vertices.len().to_string()),
Property {
label: "Closed".into(),
field: "pl3_closed",
value: PropValue::BoolToggle {
field: "pl3_closed",
value: self.is_closed(),
},
},
],
}
}
fn apply_geom_prop(&mut self, field: &str, value: &str) {
if field == "pl3_closed" {
let closed = if value == "toggle" { !self.is_closed() } else { value == "true" };
if closed { self.close(); } else { self.open(); }
}
}
}
impl Transformable for Polyline3D {
fn apply_transform(&mut self, t: &EntityTransform) {
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
for v in &mut entity.vertices {
crate::scene::transform::reflect_xy_point(
&mut v.position.x,
&mut v.position.y,
p1,
p2,
);
}
});
}
}

255
src/entities/ray.rs Normal file
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@ -0,0 +1,255 @@
use acadrust::entities::{Ray, XLine};
use glam::Vec3;
use crate::command::EntityTransform;
use crate::entities::common::{diamond_grip, edit_prop as edit, square_grip};
use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
use crate::scene::object::{GripApply, GripDef, PropSection};
/// Display length used when rendering semi-infinite / infinite lines.
const DISPLAY_EXTENT: f64 = 1_000_000.0;
// ── Ray (semi-infinite line) ──────────────────────────────────────────────────
impl TruckConvertible for Ray {
fn to_truck(&self, _document: &acadrust::CadDocument) -> Option<TruckEntity> {
let bp = self.base_point;
let dir = self.direction;
let far = [
(bp.x + dir.x * DISPLAY_EXTENT) as f32,
(bp.y + dir.y * DISPLAY_EXTENT) as f32,
(bp.z + dir.z * DISPLAY_EXTENT) as f32,
];
let start = [bp.x as f32, bp.y as f32, bp.z as f32];
Some(TruckEntity {
object: TruckObject::Lines(vec![start, far]),
snap_pts: vec![],
tangent_geoms: vec![],
key_vertices: vec![start],
})
}
}
impl Grippable for Ray {
fn grips(&self) -> Vec<GripDef> {
let bp = &self.base_point;
let dir = &self.direction;
// Grip 0: base point (movable)
// Grip 1: a point along the direction (changes direction)
let guide_dist = 10.0_f64;
vec![
square_grip(0, Vec3::new(bp.x as f32, bp.y as f32, bp.z as f32)),
diamond_grip(
1,
Vec3::new(
(bp.x + dir.x * guide_dist) as f32,
(bp.y + dir.y * guide_dist) as f32,
(bp.z + dir.z * guide_dist) as f32,
),
),
]
}
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
match (grip_id, apply) {
(0, GripApply::Translate(d)) => {
self.base_point.x += d.x as f64;
self.base_point.y += d.y as f64;
self.base_point.z += d.z as f64;
}
(0, GripApply::Absolute(p)) => {
self.base_point.x = p.x as f64;
self.base_point.y = p.y as f64;
self.base_point.z = p.z as f64;
}
(1, GripApply::Absolute(p)) => {
// New direction = grip point - base point, normalized.
let dx = p.x as f64 - self.base_point.x;
let dy = p.y as f64 - self.base_point.y;
let dz = p.z as f64 - self.base_point.z;
let len = (dx * dx + dy * dy + dz * dz).sqrt();
if len > 1e-9 {
self.direction.x = dx / len;
self.direction.y = dy / len;
self.direction.z = dz / len;
}
}
_ => {}
}
}
}
impl PropertyEditable for Ray {
fn geometry_properties(&self, _text_style_names: &[String]) -> PropSection {
PropSection {
title: "Geometry".into(),
props: vec![
edit("Base X", "ray_bx", self.base_point.x),
edit("Base Y", "ray_by", self.base_point.y),
edit("Base Z", "ray_bz", self.base_point.z),
edit("Dir X", "ray_dx", self.direction.x),
edit("Dir Y", "ray_dy", self.direction.y),
edit("Dir Z", "ray_dz", self.direction.z),
],
}
}
fn apply_geom_prop(&mut self, field: &str, value: &str) {
let Ok(v) = value.trim().parse::<f64>() else { return };
match field {
"ray_bx" => self.base_point.x = v,
"ray_by" => self.base_point.y = v,
"ray_bz" => self.base_point.z = v,
"ray_dx" => { self.direction.x = v; }
"ray_dy" => { self.direction.y = v; }
"ray_dz" => { self.direction.z = v; }
_ => {}
}
}
}
impl Transformable for Ray {
fn apply_transform(&mut self, t: &EntityTransform) {
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
crate::scene::transform::reflect_xy_point(
&mut entity.base_point.x,
&mut entity.base_point.y,
p1,
p2,
);
// Mirror the direction: negate the component perpendicular to mirror axis.
let ax = (p2.x - p1.x) as f64;
let ay = (p2.y - p1.y) as f64;
let len2 = ax * ax + ay * ay;
if len2 > 1e-12 {
let d = &mut entity.direction;
let dot = d.x * ax + d.y * ay;
d.x = 2.0 * dot * ax / len2 - d.x;
d.y = 2.0 * dot * ay / len2 - d.y;
}
});
}
}
// ── XLine (construction line, infinite) ──────────────────────────────────────
impl TruckConvertible for XLine {
fn to_truck(&self, _document: &acadrust::CadDocument) -> Option<TruckEntity> {
let bp = self.base_point;
let dir = self.direction;
let far_pos = [
(bp.x + dir.x * DISPLAY_EXTENT) as f32,
(bp.y + dir.y * DISPLAY_EXTENT) as f32,
(bp.z + dir.z * DISPLAY_EXTENT) as f32,
];
let far_neg = [
(bp.x - dir.x * DISPLAY_EXTENT) as f32,
(bp.y - dir.y * DISPLAY_EXTENT) as f32,
(bp.z - dir.z * DISPLAY_EXTENT) as f32,
];
Some(TruckEntity {
object: TruckObject::Lines(vec![far_neg, far_pos]),
snap_pts: vec![],
tangent_geoms: vec![],
key_vertices: vec![[bp.x as f32, bp.y as f32, bp.z as f32]],
})
}
}
impl Grippable for XLine {
fn grips(&self) -> Vec<GripDef> {
let bp = &self.base_point;
let dir = &self.direction;
let guide_dist = 10.0_f64;
vec![
square_grip(0, Vec3::new(bp.x as f32, bp.y as f32, bp.z as f32)),
diamond_grip(
1,
Vec3::new(
(bp.x + dir.x * guide_dist) as f32,
(bp.y + dir.y * guide_dist) as f32,
(bp.z + dir.z * guide_dist) as f32,
),
),
]
}
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
match (grip_id, apply) {
(0, GripApply::Translate(d)) => {
self.base_point.x += d.x as f64;
self.base_point.y += d.y as f64;
self.base_point.z += d.z as f64;
}
(0, GripApply::Absolute(p)) => {
self.base_point.x = p.x as f64;
self.base_point.y = p.y as f64;
self.base_point.z = p.z as f64;
}
(1, GripApply::Absolute(p)) => {
let dx = p.x as f64 - self.base_point.x;
let dy = p.y as f64 - self.base_point.y;
let dz = p.z as f64 - self.base_point.z;
let len = (dx * dx + dy * dy + dz * dz).sqrt();
if len > 1e-9 {
self.direction.x = dx / len;
self.direction.y = dy / len;
self.direction.z = dz / len;
}
}
_ => {}
}
}
}
impl PropertyEditable for XLine {
fn geometry_properties(&self, _text_style_names: &[String]) -> PropSection {
PropSection {
title: "Geometry".into(),
props: vec![
edit("Base X", "xl_bx", self.base_point.x),
edit("Base Y", "xl_by", self.base_point.y),
edit("Base Z", "xl_bz", self.base_point.z),
edit("Dir X", "xl_dx", self.direction.x),
edit("Dir Y", "xl_dy", self.direction.y),
edit("Dir Z", "xl_dz", self.direction.z),
],
}
}
fn apply_geom_prop(&mut self, field: &str, value: &str) {
let Ok(v) = value.trim().parse::<f64>() else { return };
match field {
"xl_bx" => self.base_point.x = v,
"xl_by" => self.base_point.y = v,
"xl_bz" => self.base_point.z = v,
"xl_dx" => { self.direction.x = v; }
"xl_dy" => { self.direction.y = v; }
"xl_dz" => { self.direction.z = v; }
_ => {}
}
}
}
impl Transformable for XLine {
fn apply_transform(&mut self, t: &EntityTransform) {
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
crate::scene::transform::reflect_xy_point(
&mut entity.base_point.x,
&mut entity.base_point.y,
p1,
p2,
);
let ax = (p2.x - p1.x) as f64;
let ay = (p2.y - p1.y) as f64;
let len2 = ax * ax + ay * ay;
if len2 > 1e-12 {
let d = &mut entity.direction;
let dot = d.x * ax + d.y * ay;
d.x = 2.0 * dot * ax / len2 - d.x;
d.y = 2.0 * dot * ay / len2 - d.y;
}
});
}
}

View file

@ -41,6 +41,11 @@ impl EntityTypeOps for EntityType {
EntityType::Ellipse(ellipse) => TruckConvertible::to_truck(ellipse, document),
EntityType::Spline(spline) => TruckConvertible::to_truck(spline, document),
EntityType::LwPolyline(pline) => TruckConvertible::to_truck(pline, document),
EntityType::Polyline(pl) => TruckConvertible::to_truck(pl, document),
EntityType::Polyline2D(pl) => TruckConvertible::to_truck(pl, document),
EntityType::Polyline3D(pl) => TruckConvertible::to_truck(pl, document),
EntityType::Ray(ray) => TruckConvertible::to_truck(ray, document),
EntityType::XLine(xl) => TruckConvertible::to_truck(xl, document),
EntityType::Text(text) => TruckConvertible::to_truck(text, document),
EntityType::MText(text) => TruckConvertible::to_truck(text, document),
EntityType::Leader(leader) => TruckConvertible::to_truck(leader, document),
@ -56,6 +61,11 @@ impl EntityTypeOps for EntityType {
EntityType::Arc(arc) => Grippable::grips(arc),
EntityType::Ellipse(ellipse) => Grippable::grips(ellipse),
EntityType::LwPolyline(pline) => Grippable::grips(pline),
EntityType::Polyline(pl) => Grippable::grips(pl),
EntityType::Polyline2D(pl) => Grippable::grips(pl),
EntityType::Polyline3D(pl) => Grippable::grips(pl),
EntityType::Ray(ray) => Grippable::grips(ray),
EntityType::XLine(xl) => Grippable::grips(xl),
EntityType::Point(pt) => Grippable::grips(pt),
EntityType::Spline(spline) => Grippable::grips(spline),
EntityType::Text(text) => Grippable::grips(text),
@ -89,6 +99,26 @@ impl EntityTypeOps for EntityType {
pline,
text_style_names,
)),
EntityType::Polyline(pl) => Some(PropertyEditable::geometry_properties(
pl,
text_style_names,
)),
EntityType::Polyline2D(pl) => Some(PropertyEditable::geometry_properties(
pl,
text_style_names,
)),
EntityType::Polyline3D(pl) => Some(PropertyEditable::geometry_properties(
pl,
text_style_names,
)),
EntityType::Ray(ray) => Some(PropertyEditable::geometry_properties(
ray,
text_style_names,
)),
EntityType::XLine(xl) => Some(PropertyEditable::geometry_properties(
xl,
text_style_names,
)),
EntityType::Hatch(hatch) => Some(PropertyEditable::geometry_properties(
hatch,
text_style_names,
@ -139,6 +169,11 @@ impl EntityTypeOps for EntityType {
PropertyEditable::apply_geom_prop(ellipse, field, value)
}
EntityType::LwPolyline(pline) => PropertyEditable::apply_geom_prop(pline, field, value),
EntityType::Polyline(pl) => PropertyEditable::apply_geom_prop(pl, field, value),
EntityType::Polyline2D(pl) => PropertyEditable::apply_geom_prop(pl, field, value),
EntityType::Polyline3D(pl) => PropertyEditable::apply_geom_prop(pl, field, value),
EntityType::Ray(ray) => PropertyEditable::apply_geom_prop(ray, field, value),
EntityType::XLine(xl) => PropertyEditable::apply_geom_prop(xl, field, value),
EntityType::Hatch(hatch) => PropertyEditable::apply_geom_prop(hatch, field, value),
EntityType::Point(pt) => PropertyEditable::apply_geom_prop(pt, field, value),
EntityType::Spline(spline) => PropertyEditable::apply_geom_prop(spline, field, value),
@ -160,6 +195,11 @@ impl EntityTypeOps for EntityType {
EntityType::Arc(arc) => Grippable::apply_grip(arc, grip_id, apply),
EntityType::Ellipse(ellipse) => Grippable::apply_grip(ellipse, grip_id, apply),
EntityType::LwPolyline(pline) => Grippable::apply_grip(pline, grip_id, apply),
EntityType::Polyline(pl) => Grippable::apply_grip(pl, grip_id, apply),
EntityType::Polyline2D(pl) => Grippable::apply_grip(pl, grip_id, apply),
EntityType::Polyline3D(pl) => Grippable::apply_grip(pl, grip_id, apply),
EntityType::Ray(ray) => Grippable::apply_grip(ray, grip_id, apply),
EntityType::XLine(xl) => Grippable::apply_grip(xl, grip_id, apply),
EntityType::Point(pt) => Grippable::apply_grip(pt, grip_id, apply),
EntityType::Spline(spline) => Grippable::apply_grip(spline, grip_id, apply),
EntityType::Text(text) => Grippable::apply_grip(text, grip_id, apply),
@ -181,6 +221,11 @@ impl EntityTypeOps for EntityType {
EntityType::Insert(ins) => Transformable::apply_transform(ins, t),
EntityType::Line(line) => Transformable::apply_transform(line, t),
EntityType::LwPolyline(pline) => Transformable::apply_transform(pline, t),
EntityType::Polyline(pl) => Transformable::apply_transform(pl, t),
EntityType::Polyline2D(pl) => Transformable::apply_transform(pl, t),
EntityType::Polyline3D(pl) => Transformable::apply_transform(pl, t),
EntityType::Ray(ray) => Transformable::apply_transform(ray, t),
EntityType::XLine(xl) => Transformable::apply_transform(xl, t),
EntityType::MText(text) => Transformable::apply_transform(text, t),
EntityType::Point(pt) => Transformable::apply_transform(pt, t),
EntityType::Spline(spline) => Transformable::apply_transform(spline, t),