Co-locate CadCommand impls with their ribbon toolbar modules

Each command implementation is now in the same file as its ribbon
tool definition. Groups moved to a dedicated groups/ toolbar folder.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Hakan Seven 2026-03-22 23:21:29 +03:00
commit 468633c1fe
18 changed files with 264 additions and 275 deletions

View file

@ -37,7 +37,7 @@ impl H7CAD {
let handles: Vec<_> = self.tabs[i].scene.selected_entities()
.into_iter().map(|(h, _)| h).collect();
if handles.is_empty() {
use crate::command::select::SelectObjectsCommand;
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("LAYOFF");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -62,7 +62,7 @@ impl H7CAD {
let handles: Vec<_> = self.tabs[i].scene.selected_entities()
.into_iter().map(|(h, _)| h).collect();
if handles.is_empty() {
use crate::command::select::SelectObjectsCommand;
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("LAYFRZ");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -87,7 +87,7 @@ impl H7CAD {
let handles: Vec<_> = self.tabs[i].scene.selected_entities()
.into_iter().map(|(h, _)| h).collect();
if handles.is_empty() {
use crate::command::select::SelectObjectsCommand;
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("LAYLCK");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -110,7 +110,7 @@ impl H7CAD {
"LAYMCUR" => {
let entities = self.tabs[i].scene.selected_entities();
if entities.is_empty() {
use crate::command::select::SelectObjectsCommand;
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("LAYMCUR");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -156,7 +156,7 @@ impl H7CAD {
let handles: Vec<_> = self.tabs[i].scene.selected_entities()
.into_iter().map(|(h, _)| h).collect();
if handles.is_empty() {
use crate::command::select::SelectObjectsCommand;
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("LAYULK");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -177,7 +177,7 @@ impl H7CAD {
}
"LAYMATCH"|"LAYMCH" => {
use crate::command::laymatch::LayMatchCommand;
use crate::modules::home::layers::match_layer::LayMatchCommand;
let dest: Vec<_> = self.tabs[i].scene.selected_entities()
.into_iter().map(|(h, _)| h).collect();
let cmd = LayMatchCommand::new(dest);
@ -186,7 +186,7 @@ impl H7CAD {
}
"MATCHPROP"|"MA" => {
use crate::command::matchprop::MatchPropCommand;
use crate::modules::home::properties::match_prop::MatchPropCommand;
self.tabs[i].scene.deselect_all();
let cmd = MatchPropCommand::new();
self.command_line.push_info(&cmd.prompt());
@ -197,13 +197,13 @@ impl H7CAD {
let handles: Vec<_> = self.tabs[i]
.scene.selected_entities().into_iter().map(|(h, _)| h).collect();
if handles.is_empty() {
use crate::command::select::SelectObjectsCommand;
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("GROUP");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
} else {
let auto_name = super::helpers::next_group_auto_name(&self.tabs[i].scene);
use crate::command::group::GroupCommand;
use crate::modules::home::groups::group::GroupCommand;
let cmd = GroupCommand::new(handles, auto_name);
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -214,7 +214,7 @@ impl H7CAD {
let handles: Vec<_> = self.tabs[i]
.scene.selected_entities().into_iter().map(|(h, _)| h).collect();
if handles.is_empty() {
use crate::command::ungroup::UngroupCommand;
use crate::modules::home::groups::ungroup::UngroupCommand;
let cmd = UngroupCommand::new();
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -234,7 +234,7 @@ impl H7CAD {
let handles: Vec<_> = self.tabs[i]
.scene.selected_entities().into_iter().map(|(h, _)| h).collect();
if handles.is_empty() {
use crate::command::select::SelectObjectsCommand;
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("COPYCLIP");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -256,7 +256,7 @@ impl H7CAD {
let handles: Vec<_> = self.tabs[i]
.scene.selected_entities().into_iter().map(|(h, _)| h).collect();
if handles.is_empty() {
use crate::command::select::SelectObjectsCommand;
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("CUTCLIP");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -285,7 +285,7 @@ impl H7CAD {
self.command_line.push_error("Clipboard is empty.");
} else {
let wires = self.tabs[i].scene.wires_for_entities(&self.clipboard);
use crate::command::paste::PasteCommand;
use crate::modules::home::clipboard::paste::PasteCommand;
let cmd = PasteCommand::new(wires, self.clipboard_centroid);
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -296,7 +296,7 @@ impl H7CAD {
let handles: Vec<_> = self.tabs[i]
.scene.selected_entities().into_iter().map(|(h, _)| h).collect();
if handles.is_empty() {
use crate::command::select::SelectObjectsCommand;
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("BLOCK");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -480,7 +480,7 @@ impl H7CAD {
let handles: Vec<_> = self.tabs[i].scene.selected_entities()
.into_iter().map(|(h, _)| h).collect();
if handles.is_empty() {
use crate::command::select::SelectObjectsCommand;
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("MOVE");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -497,7 +497,7 @@ impl H7CAD {
let handles: Vec<_> = self.tabs[i].scene.selected_entities()
.into_iter().map(|(h, _)| h).collect();
if handles.is_empty() {
use crate::command::select::SelectObjectsCommand;
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("COPY");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -514,7 +514,7 @@ impl H7CAD {
let handles: Vec<_> = self.tabs[i].scene.selected_entities()
.into_iter().map(|(h, _)| h).collect();
if handles.is_empty() {
use crate::command::select::SelectObjectsCommand;
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("ROTATE");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -590,7 +590,7 @@ impl H7CAD {
let handles: Vec<_> = self.tabs[i].scene.selected_entities()
.into_iter().map(|(h, _)| h).collect();
if handles.is_empty() {
use crate::command::select::SelectObjectsCommand;
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("SCALE");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -607,7 +607,7 @@ impl H7CAD {
let handles: Vec<_> = self.tabs[i].scene.selected_entities()
.into_iter().map(|(h, _)| h).collect();
if handles.is_empty() {
use crate::command::select::SelectObjectsCommand;
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("MIRROR");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -624,7 +624,7 @@ impl H7CAD {
let handles: Vec<_> = self.tabs[i].scene.selected_entities()
.into_iter().map(|(h, _)| h).collect();
if handles.is_empty() {
use crate::command::select::SelectObjectsCommand;
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("ERASE");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -697,7 +697,7 @@ impl H7CAD {
let handles: Vec<_> = self.tabs[i].scene.selected_entities()
.into_iter().map(|(h, _)| h).collect();
if handles.is_empty() {
use crate::command::select::SelectObjectsCommand;
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("STRETCH");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -727,7 +727,7 @@ impl H7CAD {
let handles: Vec<_> = self.tabs[i].scene.selected_entities()
.into_iter().map(|(h, _)| h).collect();
if handles.is_empty() {
use crate::command::select::SelectObjectsCommand;
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("ARRAYRECT");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -744,7 +744,7 @@ impl H7CAD {
let handles: Vec<_> = self.tabs[i].scene.selected_entities()
.into_iter().map(|(h, _)| h).collect();
if handles.is_empty() {
use crate::command::select::SelectObjectsCommand;
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("ARRAYPOLAR");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -761,7 +761,7 @@ impl H7CAD {
let handles: Vec<_> = self.tabs[i].scene.selected_entities()
.into_iter().map(|(h, _)| h).collect();
if handles.is_empty() {
use crate::command::select::SelectObjectsCommand;
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("ARRAYPATH");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
@ -798,7 +798,7 @@ impl H7CAD {
let entities: Vec<_> = self.tabs[i].scene.selected_entities()
.into_iter().collect();
if entities.is_empty() {
use crate::command::select::SelectObjectsCommand;
use crate::modules::home::select::SelectObjectsCommand;
let cmd = SelectObjectsCommand::new("EXPLODE");
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));

View file

@ -1,69 +0,0 @@
// LayMatchCommand — two-phase layer match.
//
// Phase 1: user selects destination objects (whose layer will be changed).
// Phase 2: user selects a single source object (whose layer will be applied).
use acadrust::Handle;
use glam::Vec3;
use crate::command::{CadCommand, CmdResult};
use crate::scene::wire_model::WireModel;
pub struct LayMatchCommand {
dest_handles: Vec<Handle>,
}
impl LayMatchCommand {
pub fn new(dest: Vec<Handle>) -> Self {
Self { dest_handles: dest }
}
}
impl CadCommand for LayMatchCommand {
fn name(&self) -> &'static str {
"LAYMATCH"
}
fn prompt(&self) -> String {
if self.dest_handles.is_empty() {
"LAYMATCH Select objects to change layer:".into()
} else {
"LAYMATCH Select source object to match layer from:".into()
}
}
fn is_selection_gathering(&self) -> bool {
true
}
fn on_selection_complete(&mut self, handles: Vec<Handle>) -> CmdResult {
if handles.is_empty() {
return CmdResult::NeedPoint;
}
if self.dest_handles.is_empty() {
// Phase 1 complete — store destinations, move to phase 2.
self.dest_handles = handles;
CmdResult::NeedPoint
} else {
// Phase 2 complete — first handle is the source object.
let src = handles[0];
CmdResult::MatchEntityLayer {
dest: std::mem::take(&mut self.dest_handles),
src,
}
}
}
fn on_point(&mut self, _pt: Vec3) -> CmdResult {
CmdResult::NeedPoint
}
fn on_enter(&mut self) -> CmdResult {
CmdResult::Cancel
}
fn on_escape(&mut self) -> CmdResult {
CmdResult::Cancel
}
fn on_hover_entity(&mut self, _handle: Handle, _pt: Vec3) -> Vec<WireModel> {
vec![]
}
}

View file

@ -1,82 +0,0 @@
// MatchPropCommand — two-phase match properties.
//
// Phase 1: user picks the SOURCE object (single entity pick).
// Phase 2: user selects DESTINATION objects (multi-select, Enter to finish).
// Result: CmdResult::MatchProperties { dest, src }
use acadrust::Handle;
use glam::Vec3;
use crate::command::{CadCommand, CmdResult};
use crate::scene::wire_model::WireModel;
pub struct MatchPropCommand {
/// Source handle; NULL until phase 1 is complete.
src: Handle,
}
impl MatchPropCommand {
pub fn new() -> Self {
Self { src: Handle::NULL }
}
fn phase1_done(&self) -> bool {
!self.src.is_null()
}
}
impl CadCommand for MatchPropCommand {
fn name(&self) -> &'static str {
"MATCHPROP"
}
fn prompt(&self) -> String {
if !self.phase1_done() {
"MATCHPROP Select source object:".into()
} else {
"MATCHPROP Select destination objects (Enter to apply):".into()
}
}
// ── Phase 1: single entity pick ───────────────────────────────────────
fn needs_entity_pick(&self) -> bool {
!self.phase1_done()
}
fn on_entity_pick(&mut self, handle: Handle, _pt: Vec3) -> CmdResult {
if handle.is_null() {
return CmdResult::NeedPoint; // nothing hit, keep waiting
}
self.src = handle;
CmdResult::NeedPoint // move to phase 2 (selection gathering)
}
// ── Phase 2: destination selection gathering ──────────────────────────
fn is_selection_gathering(&self) -> bool {
self.phase1_done()
}
fn on_selection_complete(&mut self, handles: Vec<Handle>) -> CmdResult {
if handles.is_empty() {
return CmdResult::NeedPoint;
}
CmdResult::MatchProperties {
dest: handles,
src: self.src,
}
}
fn on_enter(&mut self) -> CmdResult {
CmdResult::Cancel
}
fn on_point(&mut self, _pt: Vec3) -> CmdResult {
CmdResult::NeedPoint
}
fn on_hover_entity(&mut self, _handle: Handle, _pt: Vec3) -> Vec<WireModel> {
vec![]
}
}

View file

@ -5,13 +5,6 @@
// viewport events from main.rs and returns `CmdResult` tokens that tell
// the host what to do next.
pub mod group;
pub mod laymatch;
pub mod matchprop;
pub mod paste;
pub mod select;
pub mod ungroup;
use crate::scene::hatch_model::HatchModel;
use crate::scene::wire_model::WireModel;
use acadrust::{EntityType, Handle};

View file

@ -1,50 +0,0 @@
// PasteCommand — picks one insertion point then fires CmdResult::PasteClipboard.
//
// Holds pre-computed wire previews (from clipboard entities) and the centroid
// so it can show a translated rubber-band preview while the user moves the mouse.
use acadrust::Handle;
use glam::Vec3;
use crate::command::{CadCommand, CmdResult};
use crate::scene::wire_model::WireModel;
pub struct PasteCommand {
/// Wire models of the clipboard entities (used for preview).
wires: Vec<WireModel>,
/// Centroid of the clipboard entities (offset origin for translation).
centroid: Vec3,
}
impl PasteCommand {
pub fn new(wires: Vec<WireModel>, centroid: Vec3) -> Self {
Self { wires, centroid }
}
}
impl CadCommand for PasteCommand {
fn name(&self) -> &'static str {
"PASTECLIP"
}
fn prompt(&self) -> String {
"PASTECLIP Pick insertion point:".into()
}
fn on_point(&mut self, pt: Vec3) -> CmdResult {
CmdResult::PasteClipboard { base_pt: pt }
}
fn on_enter(&mut self) -> CmdResult {
CmdResult::Cancel
}
fn on_hover_entity(&mut self, _handle: Handle, _pt: Vec3) -> Vec<WireModel> {
vec![]
}
fn on_preview_wires(&mut self, pt: Vec3) -> Vec<WireModel> {
let delta = pt - self.centroid;
self.wires.iter().map(|w| w.translated(delta)).collect()
}
}

View file

@ -1,3 +1,5 @@
// Paste tool — ribbon definition + CadCommand implementation.
use crate::modules::{IconKind, ModuleEvent, ToolDef};
pub fn tool() -> ToolDef {
@ -8,3 +10,51 @@ pub fn tool() -> ToolDef {
event: ModuleEvent::Command("PASTECLIP".to_string()),
}
}
// ── CadCommand implementation ─────────────────────────────────────────────
use acadrust::Handle;
use glam::Vec3;
use crate::command::{CadCommand, CmdResult};
use crate::scene::wire_model::WireModel;
pub struct PasteCommand {
/// Wire models of the clipboard entities (used for preview).
wires: Vec<WireModel>,
/// Centroid of the clipboard entities (offset origin for translation).
centroid: Vec3,
}
impl PasteCommand {
pub fn new(wires: Vec<WireModel>, centroid: Vec3) -> Self {
Self { wires, centroid }
}
}
impl CadCommand for PasteCommand {
fn name(&self) -> &'static str {
"PASTECLIP"
}
fn prompt(&self) -> String {
"PASTECLIP Pick insertion point:".into()
}
fn on_point(&mut self, pt: Vec3) -> CmdResult {
CmdResult::PasteClipboard { base_pt: pt }
}
fn on_enter(&mut self) -> CmdResult {
CmdResult::Cancel
}
fn on_hover_entity(&mut self, _handle: Handle, _pt: Vec3) -> Vec<WireModel> {
vec![]
}
fn on_preview_wires(&mut self, pt: Vec3) -> Vec<WireModel> {
let delta = pt - self.centroid;
self.wires.iter().map(|w| w.translated(delta)).collect()
}
}

View file

@ -1,8 +1,17 @@
// GroupCommand — text-input phase after objects are selected.
//
// Receives the pre-selected handles from dispatch_command and asks the user
// for a group name. Pressing Enter without typing uses the auto-generated name.
// Result: CmdResult::CreateGroup { handles, name }
// Group tool — ribbon definition + CadCommand implementation.
use crate::modules::{IconKind, ModuleEvent, ToolDef};
pub fn tool() -> ToolDef {
ToolDef {
id: "GROUP",
label: "Group",
icon: IconKind::Svg(include_bytes!("../../../../assets/icons/group.svg")),
event: ModuleEvent::Command("GROUP".to_string()),
}
}
// ── CadCommand implementation ─────────────────────────────────────────────
use acadrust::Handle;
use glam::Vec3;

View file

@ -0,0 +1,2 @@
pub mod group;
pub mod ungroup;

View file

@ -1,6 +1,17 @@
// UngroupCommand — selection gathering then dissolve all groups that
// contain any of the selected handles.
// Result: CmdResult::DeleteGroups { handles }
// Ungroup tool — ribbon definition + CadCommand implementation.
use crate::modules::{IconKind, ModuleEvent, ToolDef};
pub fn tool() -> ToolDef {
ToolDef {
id: "UNGROUP",
label: "Ungroup",
icon: IconKind::Svg(include_bytes!("../../../../assets/icons/ungroup.svg")),
event: ModuleEvent::Command("UNGROUP".to_string()),
}
}
// ── CadCommand implementation ─────────────────────────────────────────────
use acadrust::Handle;
use glam::Vec3;

View file

@ -1,3 +1,5 @@
// Match Layer tool — ribbon definition + CadCommand implementation.
use crate::modules::{IconKind, ModuleEvent, ToolDef};
pub fn tool() -> ToolDef {
@ -8,3 +10,70 @@ pub fn tool() -> ToolDef {
event: ModuleEvent::Command("LAYMATCH".to_string()),
}
}
// ── CadCommand implementation ─────────────────────────────────────────────
use acadrust::Handle;
use glam::Vec3;
use crate::command::{CadCommand, CmdResult};
use crate::scene::wire_model::WireModel;
pub struct LayMatchCommand {
dest_handles: Vec<Handle>,
}
impl LayMatchCommand {
pub fn new(dest: Vec<Handle>) -> Self {
Self { dest_handles: dest }
}
}
impl CadCommand for LayMatchCommand {
fn name(&self) -> &'static str {
"LAYMATCH"
}
fn prompt(&self) -> String {
if self.dest_handles.is_empty() {
"LAYMATCH Select objects to change layer:".into()
} else {
"LAYMATCH Select source object to match layer from:".into()
}
}
fn is_selection_gathering(&self) -> bool {
true
}
fn on_selection_complete(&mut self, handles: Vec<Handle>) -> CmdResult {
if handles.is_empty() {
return CmdResult::NeedPoint;
}
if self.dest_handles.is_empty() {
// Phase 1 complete — store destinations, move to phase 2.
self.dest_handles = handles;
CmdResult::NeedPoint
} else {
// Phase 2 complete — first handle is the source object.
let src = handles[0];
CmdResult::MatchEntityLayer {
dest: std::mem::take(&mut self.dest_handles),
src,
}
}
}
fn on_point(&mut self, _pt: Vec3) -> CmdResult {
CmdResult::NeedPoint
}
fn on_enter(&mut self) -> CmdResult {
CmdResult::Cancel
}
fn on_escape(&mut self) -> CmdResult {
CmdResult::Cancel
}
fn on_hover_entity(&mut self, _handle: Handle, _pt: Vec3) -> Vec<WireModel> {
vec![]
}
}

View file

@ -6,5 +6,5 @@ pub(super) mod layon;
pub(super) mod laythw;
pub(super) mod layulk;
pub(super) mod make_current;
pub(super) mod match_layer;
pub mod match_layer;
pub(super) mod panel;

View file

@ -1,12 +1,14 @@
// Home module — Draw, Modify, Annotation and Layer tools.
mod clipboard;
pub mod clipboard;
pub mod defaults;
mod donate;
pub mod draw;
mod layers;
pub mod groups;
pub mod layers;
pub mod modify;
mod properties;
pub mod properties;
pub mod select;
use crate::modules::{CadModule, RibbonGroup, RibbonItem};
@ -27,9 +29,10 @@ impl CadModule for HomeModule {
use donate;
use draw::{arc, circle, ellipse, hatch, line, polyline, shapes};
use layers::{layfrz, laylck, layoff, layon, laythw, layulk, make_current, match_layer, panel};
use groups::{group, ungroup};
use modify::{
array, copy, delete, explode, fillet, group, mirror, offset, rotate, scale, stretch,
translate, trim, ungroup,
array, copy, delete, explode, fillet, mirror, offset, rotate, scale, stretch,
translate, trim,
};
use properties::match_prop;

View file

@ -1,12 +0,0 @@
// Group tool — ribbon definition.
use crate::modules::{IconKind, ModuleEvent, ToolDef};
pub fn tool() -> ToolDef {
ToolDef {
id: "GROUP",
label: "Group",
icon: IconKind::Svg(include_bytes!("../../../../assets/icons/group.svg")),
event: ModuleEvent::Command("GROUP".to_string()),
}
}

View file

@ -4,7 +4,6 @@ pub mod delete;
pub mod explode;
mod extend;
pub mod fillet;
pub mod group;
pub mod mirror;
pub mod offset;
pub mod rotate;
@ -12,4 +11,3 @@ pub mod scale;
pub mod stretch;
pub mod translate;
pub mod trim;
pub mod ungroup;

View file

@ -1,12 +0,0 @@
// Ungroup tool — ribbon definition.
use crate::modules::{IconKind, ModuleEvent, ToolDef};
pub fn tool() -> ToolDef {
ToolDef {
id: "UNGROUP",
label: "Ungroup",
icon: IconKind::Svg(include_bytes!("../../../../assets/icons/ungroup.svg")),
event: ModuleEvent::Command("UNGROUP".to_string()),
}
}

View file

@ -1,4 +1,4 @@
// Match Properties tool — ribbon definition.
// Match Properties tool — ribbon definition + CadCommand implementation.
use crate::modules::{IconKind, ModuleEvent, ToolDef};
@ -10,3 +10,82 @@ pub fn tool() -> ToolDef {
event: ModuleEvent::Command("MATCHPROP".to_string()),
}
}
// ── CadCommand implementation ─────────────────────────────────────────────
use acadrust::Handle;
use glam::Vec3;
use crate::command::{CadCommand, CmdResult};
use crate::scene::wire_model::WireModel;
pub struct MatchPropCommand {
/// Source handle; NULL until phase 1 is complete.
src: Handle,
}
impl MatchPropCommand {
pub fn new() -> Self {
Self { src: Handle::NULL }
}
fn phase1_done(&self) -> bool {
!self.src.is_null()
}
}
impl CadCommand for MatchPropCommand {
fn name(&self) -> &'static str {
"MATCHPROP"
}
fn prompt(&self) -> String {
if !self.phase1_done() {
"MATCHPROP Select source object:".into()
} else {
"MATCHPROP Select destination objects (Enter to apply):".into()
}
}
// ── Phase 1: single entity pick ───────────────────────────────────────
fn needs_entity_pick(&self) -> bool {
!self.phase1_done()
}
fn on_entity_pick(&mut self, handle: Handle, _pt: Vec3) -> CmdResult {
if handle.is_null() {
return CmdResult::NeedPoint; // nothing hit, keep waiting
}
self.src = handle;
CmdResult::NeedPoint // move to phase 2 (selection gathering)
}
// ── Phase 2: destination selection gathering ──────────────────────────
fn is_selection_gathering(&self) -> bool {
self.phase1_done()
}
fn on_selection_complete(&mut self, handles: Vec<Handle>) -> CmdResult {
if handles.is_empty() {
return CmdResult::NeedPoint;
}
CmdResult::MatchProperties {
dest: handles,
src: self.src,
}
}
fn on_enter(&mut self) -> CmdResult {
CmdResult::Cancel
}
fn on_point(&mut self, _pt: Vec3) -> CmdResult {
CmdResult::NeedPoint
}
fn on_hover_entity(&mut self, _handle: Handle, _pt: Vec3) -> Vec<WireModel> {
vec![]
}
}

View file

@ -1 +1 @@
pub(super) mod match_prop;
pub mod match_prop;