chore: remove stale multi-viewport limitation comment from ViewportPaneMode
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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1 changed files with 0 additions and 6 deletions
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@ -10,12 +10,6 @@ pub enum ViewportPaneMode {
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/// Full model space — fills whatever bounds Iced assigns.
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/// Full model space — fills whatever bounds Iced assigns.
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Model,
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Model,
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/// Model-space content rendered through a specific viewport's 3-D camera.
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/// Model-space content rendered through a specific viewport's 3-D camera.
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///
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/// NOTE: Currently unused because Iced 0.14 batches all shader `prepare()`
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/// calls before any `render()` calls. Multiple widgets sharing the same
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/// `Pipeline` type overwrite each other's GPU buffers. A per-viewport
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/// wgpu sub-renderer that accumulates data across frames would be needed to
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/// revive this path.
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#[allow(dead_code)]
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#[allow(dead_code)]
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Paper { handle: Handle },
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Paper { handle: Handle },
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}
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}
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