feat(locale): localize full interface
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commit
3e6693b93f
205 changed files with 32367 additions and 3808 deletions
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@ -12,6 +12,7 @@ use crate::scene::convert::acad_to_truck::{GlyphRun, TextStroke, TruckEntity, Tr
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use crate::scene::text::lff;
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use crate::scene::model::object::{GripApply, GripDef, PropSection, PropValue, Property};
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use crate::scene::model::wire_model::SnapHint;
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use crate::t;
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/// Combined single-line-text justification (horizontal × vertical) shown as one
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/// dropdown value. Horizontal-only modes (Aligned/Middle/Fit) ignore the
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@ -273,15 +274,15 @@ fn properties(t: &Text, text_style_names: &[String]) -> Vec<PropSection> {
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};
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vec![
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PropSection {
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title: "Text".into(),
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title: t!("Text").into_owned(),
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props: vec![
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Property {
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label: "Contents".into(),
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label: t!("Contents").into_owned(),
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field: "content",
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value: PropValue::EditText(t.value.clone()),
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},
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Property {
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label: "Style".into(),
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label: t!("Style").into_owned(),
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field: "style",
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value: PropValue::Choice {
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selected: if t.style.trim().is_empty() {
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@ -292,9 +293,9 @@ fn properties(t: &Text, text_style_names: &[String]) -> Vec<PropSection> {
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options: text_style_names.to_vec(),
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},
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},
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ro("Annotative", "annotative", "No"),
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ro(t!("Annotative").as_ref(), "annotative", "No"),
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Property {
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label: "Justify".into(),
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label: t!("Justify").into_owned(),
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field: "justify",
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value: PropValue::Choice {
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selected: text_justify_str(
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@ -324,28 +325,28 @@ fn properties(t: &Text, text_style_names: &[String]) -> Vec<PropSection> {
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.collect(),
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},
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},
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edit("Height", "height", t.height),
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edit_angle("Rotation", "rotation", t.rotation.to_degrees()),
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edit("Width factor", "width_factor", t.width_factor),
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edit_angle("Obliquing", "oblique_angle", t.oblique_angle.to_degrees()),
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num_row("Text alignment X", "align_x", ax, align_editable),
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num_row("Text alignment Y", "align_y", ay, align_editable),
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num_row("Text alignment Z", "align_z", az, align_editable),
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edit(t!("Height").as_ref(), "height", t.height),
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edit_angle(t!("Rotation").as_ref(), "rotation", t.rotation.to_degrees()),
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edit(t!("Width factor").as_ref(), "width_factor", t.width_factor),
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edit_angle(t!("Obliquing").as_ref(), "oblique_angle", t.oblique_angle.to_degrees()),
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num_row(t!("Text alignment X").as_ref(), "align_x", ax, align_editable),
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num_row(t!("Text alignment Y").as_ref(), "align_y", ay, align_editable),
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num_row(t!("Text alignment Z").as_ref(), "align_z", az, align_editable),
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],
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},
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PropSection {
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title: "Geometry".into(),
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title: t!("Geometry").into_owned(),
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props: vec![
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num_row("Position X", "ins_x", t.insertion_point.x, pos_editable),
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num_row("Position Y", "ins_y", t.insertion_point.y, pos_editable),
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num_row("Position Z", "ins_z", t.insertion_point.z, pos_editable),
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num_row(t!("Position X").as_ref(), "ins_x", t.insertion_point.x, pos_editable),
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num_row(t!("Position Y").as_ref(), "ins_y", t.insertion_point.y, pos_editable),
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num_row(t!("Position Z").as_ref(), "ins_z", t.insertion_point.z, pos_editable),
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],
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},
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PropSection {
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title: "Misc".into(),
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title: t!("Misc").into_owned(),
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props: vec![
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Property {
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label: "Upside down".into(),
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label: t!("Upside down").into_owned(),
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field: "upside_down",
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value: PropValue::BoolToggle {
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field: "upside_down",
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@ -353,7 +354,7 @@ fn properties(t: &Text, text_style_names: &[String]) -> Vec<PropSection> {
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},
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},
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Property {
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label: "Backward".into(),
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label: t!("Backward").into_owned(),
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field: "backward",
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value: PropValue::BoolToggle {
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field: "backward",
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