perf: speed large drawing workflows
This commit is contained in:
parent
97be4fefaa
commit
39449ec684
10 changed files with 700 additions and 195 deletions
3
Cargo.lock
generated
3
Cargo.lock
generated
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@ -74,7 +74,7 @@ checksum = "366ffbaa4442f4684d91e2cd7c5ea7c4ed8add41959a31447066e279e432b618"
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[[package]]
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name = "acadrust"
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version = "0.4.0"
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source = "git+https://github.com/OpenAEC-Foundation/acadifc?rev=4c1e5d51ff2c451a031fb5bedd8a7d4ef43e0f56#4c1e5d51ff2c451a031fb5bedd8a7d4ef43e0f56"
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source = "git+https://github.com/OpenAEC-Foundation/acadifc?rev=545e6a6c0194ac18f22e5c26e428418d40408b0a#545e6a6c0194ac18f22e5c26e428418d40408b0a"
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dependencies = [
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"ahash 0.8.12",
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"anyhow",
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@ -131,6 +131,7 @@ dependencies = [
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"cfg-if",
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"getrandom 0.3.4",
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"once_cell",
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"serde",
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"version_check",
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"zerocopy",
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]
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@ -89,8 +89,8 @@ lyon_tessellation = "1.0.20"
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windows-sys = { version = "0.61", features = ["Win32_UI_Shell", "Win32_UI_WindowsAndMessaging", "Win32_System_Com", "Win32_System_Registry", "Win32_Storage_FileSystem", "Win32_Foundation"] }
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[patch.crates-io]
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# Track the verified parallel DWG builder and table-control round-trip fix.
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acadrust = { git = "https://github.com/OpenAEC-Foundation/acadifc", rev = "4c1e5d51ff2c451a031fb5bedd8a7d4ef43e0f56" }
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# Track the verified DWG read/write performance pass.
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acadrust = { git = "https://github.com/OpenAEC-Foundation/acadifc", rev = "545e6a6c0194ac18f22e5c26e428418d40408b0a" }
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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# Native enables the plugin host runtime (out-of-process plugins).
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@ -226,6 +226,9 @@ pub(super) struct DocumentTab {
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pub(super) active_mleader_style: String,
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/// Last camera_generation value written back to the document.
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pub(super) last_synced_camera_gen: u64,
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/// Render-state key of `scene.document.preview`. Matching saves reuse the
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/// encoded DWG thumbnail instead of rescanning every resident wire.
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pub(super) thumbnail_cache_key: Option<super::ThumbnailCacheKey>,
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/// Sentinel "Welcome / Start" tab. Always at index 0 when present.
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/// Cannot be closed; the viewport area renders a welcome page instead
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/// of the model-space shader. The scene is still constructed so the
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@ -460,6 +463,7 @@ impl DocumentTab {
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block_edit: None,
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active_mleader_style: "Standard".to_string(),
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last_synced_camera_gen: 0,
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thumbnail_cache_key: None,
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is_start: false,
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pan_mode: false,
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plugin_state: HashMap::new(),
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@ -865,6 +865,15 @@ pub(super) enum SaveContinuation {
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Quit,
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub(super) struct ThumbnailCacheKey {
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epoch: u64,
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camera_generation: u64,
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bg_color: [u32; 4],
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png: bool,
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viewport: [u32; 2],
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}
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#[derive(Debug, Clone)]
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pub struct SaveOutcome {
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job_id: u64,
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@ -877,6 +886,8 @@ pub struct SaveOutcome {
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set_current_path: bool,
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purpose: SavePurpose,
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continuation: SaveContinuation,
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thumbnail_key: Option<ThumbnailCacheKey>,
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refreshed_preview: Option<Option<acadrust::Preview>>,
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result: Result<(), String>,
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}
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@ -750,24 +750,6 @@ pub(super) fn on_open_file(&mut self) -> Task<Message> {
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Task::none()
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}
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/// Rasterize the current drawing into the document's DWG preview image, so
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/// a saved file shows a thumbnail in file browsers and other CAD apps.
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/// A degenerate/empty drawing clears any stale preview.
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/// `target` is the version the file is about to be written as — a PNG
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/// preview (few KB vs a ~180 KB DIB) is only valid from R2013 (AC1027) on.
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pub(super) fn stamp_thumbnail(&mut self, i: usize, target: acadrust::DxfVersion) {
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let png = target >= acadrust::DxfVersion::AC1027;
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// Frame the thumbnail exactly as the model pane shows it now (current
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// pan/zoom/rotation, visible region only), so pass the pane pixel size.
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self.tabs[i].scene.document.preview =
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crate::io::thumbnail::from_scene(&self.tabs[i].scene, png, self.vp_size);
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// The on-disk thumbnail will change — drop the cached Start-page handle
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// so it re-reads the updated file on the next refresh.
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if let Some(p) = self.tabs[i].current_path.clone() {
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self.recent_thumbs.remove(&p);
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}
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}
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#[cfg(not(target_arch = "wasm32"))]
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pub(in crate::app) fn prepare_native_save(&mut self, i: usize) {
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self.sync_vport_display(i);
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@ -800,17 +782,29 @@ pub(super) fn on_open_file(&mut self) -> Task<Message> {
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let epoch = self.tabs[i].scene.geometry_epoch;
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let revision = self.tabs[i].edit_revision;
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let camera_generation = self.tabs[i].scene.camera_generation;
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let thumbnail = if purpose == crate::app::SavePurpose::Autosave {
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let thumbnail_key = (purpose != crate::app::SavePurpose::Autosave).then(|| {
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let scene = &self.tabs[i].scene;
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crate::app::ThumbnailCacheKey {
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epoch,
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camera_generation,
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bg_color: scene.bg_color.map(f32::to_bits),
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png: version >= acadrust::DxfVersion::AC1027,
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viewport: [self.vp_size.0.to_bits(), self.vp_size.1.to_bits()],
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}
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});
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let thumbnail = if thumbnail_key == self.tabs[i].thumbnail_cache_key {
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None
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} else {
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let scene = &self.tabs[i].scene;
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Some((
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scene.entity_wires(),
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scene.camera.borrow().clone(),
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scene.bg_color,
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version >= acadrust::DxfVersion::AC1027,
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self.vp_size,
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))
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thumbnail_key.map(|key| {
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let scene = &self.tabs[i].scene;
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(
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scene.entity_wires(),
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scene.camera.borrow().clone(),
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scene.bg_color,
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key.png,
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self.vp_size,
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)
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})
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};
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let clone_started = std::time::Instant::now();
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let mut snapshot = self.tabs[i].scene.document.clone();
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@ -833,7 +827,8 @@ pub(super) fn on_open_file(&mut self) -> Task<Message> {
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Task::perform(
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async move {
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let result = std::thread::spawn(move || {
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let (result, refreshed_preview) = std::thread::spawn(move || {
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let mut refreshed_preview = None;
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if let Some((wires, camera, bg_color, png, viewport)) = thumbnail {
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let started = std::time::Instant::now();
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snapshot.preview = crate::io::thumbnail::from_snapshot(
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@ -850,16 +845,18 @@ pub(super) fn on_open_file(&mut self) -> Task<Message> {
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wires.len(),
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);
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}
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refreshed_preview = Some(snapshot.preview.clone());
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}
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crate::io::save_owned_as_version_atomic(
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let result = crate::io::save_owned_as_version_atomic(
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snapshot,
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&worker_path,
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version,
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backup,
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)
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);
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(result, refreshed_preview)
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})
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.join()
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.unwrap_or_else(|_| Err("save worker panicked".to_string()));
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.unwrap_or_else(|_| (Err("save worker panicked".to_string()), None));
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crate::app::SaveOutcome {
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job_id,
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tab_id,
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@ -871,6 +868,8 @@ pub(super) fn on_open_file(&mut self) -> Task<Message> {
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set_current_path,
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purpose,
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continuation,
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thumbnail_key,
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refreshed_preview,
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result,
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}
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},
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@ -921,6 +920,12 @@ pub(super) fn on_open_file(&mut self) -> Task<Message> {
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let snapshot_is_current = self.tabs[i].scene.geometry_epoch == outcome.epoch
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&& self.tabs[i].edit_revision == outcome.revision
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&& self.tabs[i].scene.camera_generation == outcome.camera_generation;
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if snapshot_is_current && outcome.purpose != crate::app::SavePurpose::Autosave {
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if let Some(preview) = outcome.refreshed_preview {
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self.tabs[i].scene.document.preview = preview;
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}
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self.tabs[i].thumbnail_cache_key = outcome.thumbnail_key;
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}
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let mut tasks = Vec::new();
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match outcome.purpose {
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crate::app::SavePurpose::Autosave => {
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@ -1,6 +1,6 @@
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//! DWG preview thumbnails.
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//!
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//! - [`from_scene`] rasterizes the drawing exactly as it is framed on screen —
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//! - [`from_snapshot`] rasterizes the drawing exactly as it is framed on screen —
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//! the live camera's pan / zoom / rotation, only the currently visible region,
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//! not the whole extent — into a small [`acadrust::Preview`] embedded on save
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//! so OCS drawings show a thumbnail in file browsers and other CAD apps.
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@ -14,7 +14,7 @@ use iced::Rectangle;
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use image::{ImageFormat, Rgb, RgbImage};
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use std::io::Cursor;
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use crate::scene::{Scene, WireModel};
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use crate::scene::WireModel;
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use crate::scene::view::camera::Camera;
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/// Longest edge of the generated thumbnail, in pixels.
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@ -30,13 +30,8 @@ const MAX_DIM: u32 = 256;
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/// one colour, so a **PNG** collapses to a few KB where the uncompressed
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/// **BMP/DIB** stays ~180 KB at 256². PNG previews are only valid from R2013
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/// (AC1027) on, so the caller passes `false` for older targets → BMP/DIB.
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pub fn from_scene(scene: &Scene, png: bool, viewport: (f32, f32)) -> Option<Preview> {
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let wires = scene.entity_wires();
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let camera = scene.camera.borrow();
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from_snapshot(&wires, &camera, scene.bg_color, png, viewport)
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}
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/// Build a preview from immutable render inputs. Native background saves retain
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///
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/// Native background saves retain
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/// the resident wire `Arc` and a small camera copy, then run the point scan and
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/// image encoding on the save worker instead of blocking the UI thread.
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pub fn from_snapshot(
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@ -64,10 +59,17 @@ pub fn from_snapshot(
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width: cw as f32,
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height: ch as f32,
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};
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rasterize(wires, cw, ch, bg_color, png, |x, y, z| {
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camera.project(glam::DVec3::new(x, y, z), bounds)
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.map(|s| (s.x.round() as i32, s.y.round() as i32))
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})
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#[cfg(not(target_arch = "wasm32"))]
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{
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rasterize_snapshot_parallel(wires, camera, bounds, cw, ch, bg_color, png)
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}
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#[cfg(target_arch = "wasm32")]
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{
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rasterize(wires, cw, ch, bg_color, png, |x, y, z| {
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camera.project(glam::DVec3::new(x, y, z), bounds)
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.map(|s| (s.x.round() as i32, s.y.round() as i32))
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})
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}
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}
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/// Canvas dimensions for an aspect ratio, longest edge = [`MAX_DIM`].
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@ -79,6 +81,145 @@ fn canvas_dims(aspect: f64) -> (u32, u32) {
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}
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}
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#[cfg(not(target_arch = "wasm32"))]
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fn rasterize_snapshot_parallel(
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wires: &[WireModel],
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camera: &Camera,
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bounds: Rectangle,
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cw: u32,
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ch: u32,
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bg: [f32; 4],
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png: bool,
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) -> Option<Preview> {
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use crate::par::prelude::*;
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let total_segments: usize = wires
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.iter()
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.map(|wire| wire.points.len().saturating_sub(1))
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.sum();
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if total_segments < 100_000 {
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return rasterize(wires, cw, ch, bg, png, |x, y, z| {
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camera.project(glam::DVec3::new(x, y, z), bounds)
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.map(|point| (point.x.round() as i32, point.y.round() as i32))
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});
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}
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let task_count = (rayon::current_num_threads().max(1) * 2).min(total_segments);
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let target_work = total_segments.div_ceil(task_count).max(1);
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let mut tasks: Vec<Vec<(usize, usize, usize)>> = Vec::with_capacity(task_count);
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let mut task = Vec::new();
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let mut task_work = 0usize;
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for (wire_index, wire) in wires.iter().enumerate() {
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let segment_count = wire.points.len().saturating_sub(1);
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let mut start = 0usize;
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while start < segment_count {
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let take = (target_work - task_work).min(segment_count - start);
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task.push((wire_index, start, start + take));
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task_work += take;
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start += take;
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if task_work == target_work {
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tasks.push(std::mem::take(&mut task));
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task_work = 0;
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}
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}
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}
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if !task.is_empty() {
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tasks.push(task);
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}
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let layers: Vec<Vec<u32>> = tasks
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.par_iter()
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.map(|task| {
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let mut pixels = vec![u32::MAX; (cw * ch) as usize];
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for &(wire_index, start, end) in task {
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let wire = &wires[wire_index];
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let color = to_rgb(wire.color);
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let packed =
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color[0] as u32 | (color[1] as u32) << 8 | (color[2] as u32) << 16;
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let mut previous = projected_wire_point(wire, start, camera, bounds);
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for index in start + 1..=end {
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let current = projected_wire_point(wire, index, camera, bounds);
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if let (Some(a), Some(b)) = (previous, current) {
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draw_line_layer(&mut pixels, cw, ch, a, b, packed);
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}
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previous = current;
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}
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}
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pixels
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})
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.collect();
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let mut image = RgbImage::from_pixel(cw, ch, Rgb(to_rgb(bg)));
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for layer in layers {
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for (pixel, packed) in image.pixels_mut().zip(layer) {
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if packed != u32::MAX {
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*pixel = Rgb([
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packed as u8,
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(packed >> 8) as u8,
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(packed >> 16) as u8,
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]);
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}
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}
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}
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encode(image, png)
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}
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#[cfg(not(target_arch = "wasm32"))]
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fn projected_wire_point(
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wire: &WireModel,
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index: usize,
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camera: &Camera,
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bounds: Rectangle,
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) -> Option<(i32, i32)> {
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let point = wire.points.get(index)?;
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if !point[0].is_finite() || !point[1].is_finite() {
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return None;
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}
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let (x, y, z) = abs_xyz(wire, index, point);
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camera
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.project(glam::DVec3::new(x, y, z), bounds)
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.map(|screen| (screen.x.round() as i32, screen.y.round() as i32))
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}
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#[cfg(not(target_arch = "wasm32"))]
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fn draw_line_layer(
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pixels: &mut [u32],
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width: u32,
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height: u32,
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(x0, y0): (i32, i32),
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(x1, y1): (i32, i32),
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color: u32,
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) {
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let (width, height) = (width as i32, height as i32);
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let Some(((mut x0, mut y0), (x1, y1))) =
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clip_line_to_rect((x0, y0), (x1, y1), width, height)
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else {
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return;
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};
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let dx = (x1 - x0).abs();
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let dy = -(y1 - y0).abs();
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let sx = if x0 < x1 { 1 } else { -1 };
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let sy = if y0 < y1 { 1 } else { -1 };
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let mut error = dx + dy;
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loop {
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if x0 >= 0 && x0 < width && y0 >= 0 && y0 < height {
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pixels[y0 as usize * width as usize + x0 as usize] = color;
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}
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if x0 == x1 && y0 == y1 {
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break;
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}
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let twice = 2 * error;
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if twice >= dy {
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error += dy;
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x0 += sx;
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}
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if twice <= dx {
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error += dx;
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y0 += sy;
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}
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}
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}
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/// Rasterize `wires` onto a `bg`-filled `cw`×`ch` canvas, placing each vertex
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/// with `project` (world XYZ → canvas pixel, `None` = not projectable), and
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/// encode the result. A `None` from `project` breaks the polyline run, as does a
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@ -349,7 +490,11 @@ mod tests {
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/// Bresenham line, clipped to the image bounds.
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fn draw_line(img: &mut RgbImage, (x0, y0): (i32, i32), (x1, y1): (i32, i32), col: Rgb<u8>) {
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let (w, h) = (img.width() as i32, img.height() as i32);
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let (mut x0, mut y0) = (x0, y0);
|
||||
let Some(((mut x0, mut y0), (x1, y1))) =
|
||||
clip_line_to_rect((x0, y0), (x1, y1), w, h)
|
||||
else {
|
||||
return;
|
||||
};
|
||||
let dx = (x1 - x0).abs();
|
||||
let dy = -(y1 - y0).abs();
|
||||
let sx = if x0 < x1 { 1 } else { -1 };
|
||||
|
|
@ -373,3 +518,47 @@ fn draw_line(img: &mut RgbImage, (x0, y0): (i32, i32), (x1, y1): (i32, i32), col
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn clip_line_to_rect(
|
||||
(x0, y0): (i32, i32),
|
||||
(x1, y1): (i32, i32),
|
||||
width: i32,
|
||||
height: i32,
|
||||
) -> Option<((i32, i32), (i32, i32))> {
|
||||
if width <= 0 || height <= 0 {
|
||||
return None;
|
||||
}
|
||||
let (x0, y0, x1, y1) = (x0 as f64, y0 as f64, x1 as f64, y1 as f64);
|
||||
let (dx, dy) = (x1 - x0, y1 - y0);
|
||||
let mut enter = 0.0f64;
|
||||
let mut leave = 1.0f64;
|
||||
for (p, q) in [
|
||||
(-dx, x0),
|
||||
(dx, width.saturating_sub(1) as f64 - x0),
|
||||
(-dy, y0),
|
||||
(dy, height.saturating_sub(1) as f64 - y0),
|
||||
] {
|
||||
if p == 0.0 {
|
||||
if q < 0.0 {
|
||||
return None;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
let ratio = q / p;
|
||||
if p < 0.0 {
|
||||
enter = enter.max(ratio);
|
||||
} else {
|
||||
leave = leave.min(ratio);
|
||||
}
|
||||
if enter > leave {
|
||||
return None;
|
||||
}
|
||||
}
|
||||
let point = |t: f64| {
|
||||
(
|
||||
(x0 + t * dx).round().clamp(0.0, width.saturating_sub(1) as f64) as i32,
|
||||
(y0 + t * dy).round().clamp(0.0, height.saturating_sub(1) as f64) as i32,
|
||||
)
|
||||
};
|
||||
Some((point(enter), point(leave)))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -278,7 +278,7 @@ struct SpatialGrid {
|
|||
}
|
||||
|
||||
impl SpatialGrid {
|
||||
fn build<T>(entries: &[Entry3<T>]) -> Self {
|
||||
fn build<T: Sync>(entries: &[Entry3<T>]) -> Self {
|
||||
if entries.is_empty() {
|
||||
return Self {
|
||||
min: [0.0; 2],
|
||||
|
|
@ -314,57 +314,137 @@ impl SpatialGrid {
|
|||
let cols = (((ext_x / cell).ceil() as u64) + 1).clamp(1, MAX_AXIS_CELLS as u64) as u32;
|
||||
let rows = (((ext_y / cell).ceil() as u64) + 1).clamp(1, MAX_AXIS_CELLS as u64) as u32;
|
||||
let cell_count = cols as usize * rows as usize;
|
||||
let mut counts = vec![0u32; cell_count];
|
||||
let mut oversized = Vec::new();
|
||||
|
||||
let col_of = |x: f64| (((x - min[0]) / cell).floor()).clamp(0.0, (cols - 1) as f64) as u32;
|
||||
let row_of = |y: f64| (((y - min[1]) / cell).floor()).clamp(0.0, (rows - 1) as f64) as u32;
|
||||
|
||||
for (idx, entry) in entries.iter().enumerate() {
|
||||
let aabb = entry_aabb2(entry);
|
||||
let c0 = col_of(aabb[0]);
|
||||
let c1 = col_of(aabb[2]);
|
||||
let r0 = row_of(aabb[1]);
|
||||
let r1 = row_of(aabb[3]);
|
||||
let span = (c1 - c0 + 1) as u64 * (r1 - r0 + 1) as u64;
|
||||
if span > MAX_SPAN_CELLS {
|
||||
oversized.push(idx as u32);
|
||||
continue;
|
||||
}
|
||||
for row in r0..=r1 {
|
||||
let base = row as usize * cols as usize;
|
||||
for col in c0..=c1 {
|
||||
counts[base + col as usize] += 1;
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let (counts, oversized) = {
|
||||
use crate::par::prelude::*;
|
||||
use std::sync::atomic::{AtomicU32, Ordering};
|
||||
|
||||
let counts: Vec<AtomicU32> =
|
||||
(0..cell_count).map(|_| AtomicU32::new(0)).collect();
|
||||
let oversized: Vec<u32> = entries
|
||||
.par_iter()
|
||||
.enumerate()
|
||||
.filter_map(|(idx, entry)| {
|
||||
let aabb = entry_aabb2(entry);
|
||||
let c0 = col_of(aabb[0]);
|
||||
let c1 = col_of(aabb[2]);
|
||||
let r0 = row_of(aabb[1]);
|
||||
let r1 = row_of(aabb[3]);
|
||||
let span = (c1 - c0 + 1) as u64 * (r1 - r0 + 1) as u64;
|
||||
if span > MAX_SPAN_CELLS {
|
||||
return Some(idx as u32);
|
||||
}
|
||||
for row in r0..=r1 {
|
||||
let base = row as usize * cols as usize;
|
||||
for col in c0..=c1 {
|
||||
counts[base + col as usize].fetch_add(1, Ordering::Relaxed);
|
||||
}
|
||||
}
|
||||
None
|
||||
})
|
||||
.collect();
|
||||
(
|
||||
counts
|
||||
.into_iter()
|
||||
.map(AtomicU32::into_inner)
|
||||
.collect::<Vec<u32>>(),
|
||||
oversized,
|
||||
)
|
||||
};
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
let (counts, oversized) = {
|
||||
let mut counts = vec![0u32; cell_count];
|
||||
let mut oversized = Vec::new();
|
||||
for (idx, entry) in entries.iter().enumerate() {
|
||||
let aabb = entry_aabb2(entry);
|
||||
let c0 = col_of(aabb[0]);
|
||||
let c1 = col_of(aabb[2]);
|
||||
let r0 = row_of(aabb[1]);
|
||||
let r1 = row_of(aabb[3]);
|
||||
let span = (c1 - c0 + 1) as u64 * (r1 - r0 + 1) as u64;
|
||||
if span > MAX_SPAN_CELLS {
|
||||
oversized.push(idx as u32);
|
||||
continue;
|
||||
}
|
||||
for row in r0..=r1 {
|
||||
let base = row as usize * cols as usize;
|
||||
for col in c0..=c1 {
|
||||
counts[base + col as usize] += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
(counts, oversized)
|
||||
};
|
||||
let mut cell_offsets = Vec::with_capacity(cell_count + 1);
|
||||
cell_offsets.push(0);
|
||||
for count in counts {
|
||||
cell_offsets.push(cell_offsets.last().copied().unwrap_or(0) + count);
|
||||
}
|
||||
let mut cell_entries = vec![0u32; *cell_offsets.last().unwrap_or(&0) as usize];
|
||||
let mut cursors = cell_offsets[..cell_count].to_vec();
|
||||
for (idx, entry) in entries.iter().enumerate() {
|
||||
let aabb = entry_aabb2(entry);
|
||||
let c0 = col_of(aabb[0]);
|
||||
let c1 = col_of(aabb[2]);
|
||||
let r0 = row_of(aabb[1]);
|
||||
let r1 = row_of(aabb[3]);
|
||||
let span = (c1 - c0 + 1) as u64 * (r1 - r0 + 1) as u64;
|
||||
if span > MAX_SPAN_CELLS {
|
||||
continue;
|
||||
}
|
||||
for row in r0..=r1 {
|
||||
let base = row as usize * cols as usize;
|
||||
for col in c0..=c1 {
|
||||
let cell_idx = base + col as usize;
|
||||
let cursor = &mut cursors[cell_idx];
|
||||
cell_entries[*cursor as usize] = idx as u32;
|
||||
*cursor += 1;
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let cell_entries = {
|
||||
use crate::par::prelude::*;
|
||||
use std::sync::atomic::{AtomicU32, Ordering};
|
||||
|
||||
let cursors: Vec<AtomicU32> = cell_offsets[..cell_count]
|
||||
.iter()
|
||||
.copied()
|
||||
.map(AtomicU32::new)
|
||||
.collect();
|
||||
let slots: Vec<AtomicU32> = (0..*cell_offsets.last().unwrap_or(&0) as usize)
|
||||
.map(|_| AtomicU32::new(0))
|
||||
.collect();
|
||||
entries.par_iter().enumerate().for_each(|(idx, entry)| {
|
||||
let aabb = entry_aabb2(entry);
|
||||
let c0 = col_of(aabb[0]);
|
||||
let c1 = col_of(aabb[2]);
|
||||
let r0 = row_of(aabb[1]);
|
||||
let r1 = row_of(aabb[3]);
|
||||
let span = (c1 - c0 + 1) as u64 * (r1 - r0 + 1) as u64;
|
||||
if span > MAX_SPAN_CELLS {
|
||||
return;
|
||||
}
|
||||
for row in r0..=r1 {
|
||||
let base = row as usize * cols as usize;
|
||||
for col in c0..=c1 {
|
||||
let cell_idx = base + col as usize;
|
||||
let cursor = cursors[cell_idx].fetch_add(1, Ordering::Relaxed);
|
||||
slots[cursor as usize].store(idx as u32, Ordering::Relaxed);
|
||||
}
|
||||
}
|
||||
});
|
||||
slots.into_iter().map(AtomicU32::into_inner).collect()
|
||||
};
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
let cell_entries = {
|
||||
let mut cell_entries = vec![0u32; *cell_offsets.last().unwrap_or(&0) as usize];
|
||||
let mut cursors = cell_offsets[..cell_count].to_vec();
|
||||
for (idx, entry) in entries.iter().enumerate() {
|
||||
let aabb = entry_aabb2(entry);
|
||||
let c0 = col_of(aabb[0]);
|
||||
let c1 = col_of(aabb[2]);
|
||||
let r0 = row_of(aabb[1]);
|
||||
let r1 = row_of(aabb[3]);
|
||||
let span = (c1 - c0 + 1) as u64 * (r1 - r0 + 1) as u64;
|
||||
if span > MAX_SPAN_CELLS {
|
||||
continue;
|
||||
}
|
||||
for row in r0..=r1 {
|
||||
let base = row as usize * cols as usize;
|
||||
for col in c0..=c1 {
|
||||
let cell_idx = base + col as usize;
|
||||
let cursor = &mut cursors[cell_idx];
|
||||
cell_entries[*cursor as usize] = idx as u32;
|
||||
*cursor += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
cell_entries
|
||||
};
|
||||
let oversized = SpatialBvh2::build(&entries, oversized);
|
||||
|
||||
Self {
|
||||
|
|
@ -426,7 +506,7 @@ struct SpatialSet<T> {
|
|||
xyz: std::sync::OnceLock<SpatialBvh3>,
|
||||
}
|
||||
|
||||
impl<T: Copy + Ord> SpatialSet<T> {
|
||||
impl<T: Copy + Ord + Sync> SpatialSet<T> {
|
||||
fn build(entries: Vec<Entry3<T>>) -> Self {
|
||||
let xy = SpatialGrid::build(&entries);
|
||||
Self {
|
||||
|
|
@ -601,6 +681,19 @@ fn collect_wire_index_entries(wire_idx: u32, wire: &WireModel) -> WireIndexEntri
|
|||
entries
|
||||
}
|
||||
|
||||
fn flatten_entry_parts<T>(mut parts: Vec<Vec<T>>) -> Vec<T> {
|
||||
let Some((largest, _)) = parts.iter().enumerate().max_by_key(|(_, part)| part.len()) else {
|
||||
return Vec::new();
|
||||
};
|
||||
let mut output = parts.swap_remove(largest);
|
||||
let remaining: usize = parts.iter().map(Vec::len).sum();
|
||||
output.reserve(remaining);
|
||||
for mut part in parts {
|
||||
output.append(&mut part);
|
||||
}
|
||||
output
|
||||
}
|
||||
|
||||
impl InteractionHandleIndex {
|
||||
pub fn build(entries: impl IntoIterator<Item = (u64, [f64; 6])>) -> Self {
|
||||
Self {
|
||||
|
|
@ -649,6 +742,10 @@ impl InteractionIndex {
|
|||
}
|
||||
|
||||
pub fn build(wires: &[WireModel]) -> Self {
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let perf = std::env::var_os("OCS_PERF").is_some();
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let build_started = std::time::Instant::now();
|
||||
let wire_handles: Vec<Option<u64>> = wires
|
||||
.iter()
|
||||
.map(|wire| wire.name.parse::<u64>().ok())
|
||||
|
|
@ -665,14 +762,11 @@ impl InteractionIndex {
|
|||
Some(current)
|
||||
})
|
||||
.collect();
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let handles_elapsed = build_started.elapsed();
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let collect_started = std::time::Instant::now();
|
||||
let mut wire_entries = Vec::with_capacity(wires.len());
|
||||
let mut segment_entries = Vec::new();
|
||||
let mut snap_point_entries = Vec::new();
|
||||
let mut key_vertex_entries = Vec::new();
|
||||
let mut key_segment_entries = Vec::new();
|
||||
let mut fill_triangle_entries = Vec::new();
|
||||
let mut pick_triangle_entries = Vec::new();
|
||||
let mut glyph_entries = Vec::new();
|
||||
let mut unbounded_wires = Vec::new();
|
||||
let mut max_line_half_width_px = 0.0f32;
|
||||
|
||||
|
|
@ -691,46 +785,18 @@ impl InteractionIndex {
|
|||
.enumerate()
|
||||
.map(|(index, wire)| collect_wire_index_entries(index as u32, wire))
|
||||
.collect();
|
||||
|
||||
// Every per-wire worker knows its exact output sizes. Reserve the flat
|
||||
// arrays once before draining them so a dense block drawing does not
|
||||
// repeatedly copy already-flattened entries while the Vecs grow.
|
||||
wire_entries.reserve(per_wire.iter().filter(|entries| entries.wire.is_some()).count());
|
||||
unbounded_wires.reserve(per_wire.iter().filter(|entries| entries.unbounded).count());
|
||||
segment_entries.reserve(per_wire.iter().map(|entries| entries.segments.len()).sum());
|
||||
snap_point_entries.reserve(
|
||||
per_wire
|
||||
.iter()
|
||||
.map(|entries| entries.snap_points.len())
|
||||
.sum(),
|
||||
);
|
||||
key_vertex_entries.reserve(
|
||||
per_wire
|
||||
.iter()
|
||||
.map(|entries| entries.key_vertices.len())
|
||||
.sum(),
|
||||
);
|
||||
key_segment_entries.reserve(
|
||||
per_wire
|
||||
.iter()
|
||||
.map(|entries| entries.key_segments.len())
|
||||
.sum(),
|
||||
);
|
||||
fill_triangle_entries.reserve(
|
||||
per_wire
|
||||
.iter()
|
||||
.map(|entries| entries.fill_triangles.len())
|
||||
.sum(),
|
||||
);
|
||||
pick_triangle_entries.reserve(
|
||||
per_wire
|
||||
.iter()
|
||||
.map(|entries| entries.pick_triangles.len())
|
||||
.sum(),
|
||||
);
|
||||
glyph_entries.reserve(per_wire.iter().map(|entries| entries.glyphs.len()).sum());
|
||||
|
||||
for (wire_idx, mut entries) in per_wire.into_iter().enumerate() {
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let collect_elapsed = collect_started.elapsed();
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let flatten_started = std::time::Instant::now();
|
||||
let mut segment_parts = Vec::with_capacity(per_wire.len());
|
||||
let mut snap_point_parts = Vec::with_capacity(per_wire.len());
|
||||
let mut key_vertex_parts = Vec::with_capacity(per_wire.len());
|
||||
let mut key_segment_parts = Vec::with_capacity(per_wire.len());
|
||||
let mut fill_triangle_parts = Vec::with_capacity(per_wire.len());
|
||||
let mut pick_triangle_parts = Vec::with_capacity(per_wire.len());
|
||||
let mut glyph_parts = Vec::with_capacity(per_wire.len());
|
||||
for (wire_idx, entries) in per_wire.into_iter().enumerate() {
|
||||
max_line_half_width_px =
|
||||
max_line_half_width_px.max(entries.max_line_half_width_px);
|
||||
if let Some(entry) = entries.wire {
|
||||
|
|
@ -739,14 +805,65 @@ impl InteractionIndex {
|
|||
if entries.unbounded {
|
||||
unbounded_wires.push(wire_idx as u32);
|
||||
}
|
||||
segment_entries.append(&mut entries.segments);
|
||||
snap_point_entries.append(&mut entries.snap_points);
|
||||
key_vertex_entries.append(&mut entries.key_vertices);
|
||||
key_segment_entries.append(&mut entries.key_segments);
|
||||
fill_triangle_entries.append(&mut entries.fill_triangles);
|
||||
pick_triangle_entries.append(&mut entries.pick_triangles);
|
||||
glyph_entries.append(&mut entries.glyphs);
|
||||
segment_parts.push(entries.segments);
|
||||
snap_point_parts.push(entries.snap_points);
|
||||
key_vertex_parts.push(entries.key_vertices);
|
||||
key_segment_parts.push(entries.key_segments);
|
||||
fill_triangle_parts.push(entries.fill_triangles);
|
||||
pick_triangle_parts.push(entries.pick_triangles);
|
||||
glyph_parts.push(entries.glyphs);
|
||||
}
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let (
|
||||
((segment_entries, snap_point_entries), (key_vertex_entries, key_segment_entries)),
|
||||
((fill_triangle_entries, pick_triangle_entries), glyph_entries),
|
||||
) = rayon::join(
|
||||
|| {
|
||||
rayon::join(
|
||||
|| {
|
||||
rayon::join(
|
||||
|| flatten_entry_parts(segment_parts),
|
||||
|| flatten_entry_parts(snap_point_parts),
|
||||
)
|
||||
},
|
||||
|| {
|
||||
rayon::join(
|
||||
|| flatten_entry_parts(key_vertex_parts),
|
||||
|| flatten_entry_parts(key_segment_parts),
|
||||
)
|
||||
},
|
||||
)
|
||||
},
|
||||
|| {
|
||||
let (fill, pick) = rayon::join(
|
||||
|| flatten_entry_parts(fill_triangle_parts),
|
||||
|| flatten_entry_parts(pick_triangle_parts),
|
||||
);
|
||||
((fill, pick), flatten_entry_parts(glyph_parts))
|
||||
},
|
||||
);
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
let (
|
||||
segment_entries,
|
||||
snap_point_entries,
|
||||
key_vertex_entries,
|
||||
key_segment_entries,
|
||||
fill_triangle_entries,
|
||||
pick_triangle_entries,
|
||||
glyph_entries,
|
||||
) = (
|
||||
flatten_entry_parts(segment_parts),
|
||||
flatten_entry_parts(snap_point_parts),
|
||||
flatten_entry_parts(key_vertex_parts),
|
||||
flatten_entry_parts(key_segment_parts),
|
||||
flatten_entry_parts(fill_triangle_parts),
|
||||
flatten_entry_parts(pick_triangle_parts),
|
||||
flatten_entry_parts(glyph_parts),
|
||||
);
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let flatten_elapsed = flatten_started.elapsed();
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let spatial_started = std::time::Instant::now();
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let (
|
||||
|
|
@ -806,6 +923,17 @@ impl InteractionIndex {
|
|||
SpatialSet::build(pick_triangle_entries),
|
||||
SpatialSet::build(glyph_entries),
|
||||
);
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
if perf {
|
||||
eprintln!(
|
||||
"[perf] interaction-index-detail total={:.1}ms handles={:.1} collect={:.1} flatten={:.1} spatial={:.1}",
|
||||
build_started.elapsed().as_secs_f64() * 1000.0,
|
||||
handles_elapsed.as_secs_f64() * 1000.0,
|
||||
collect_elapsed.as_secs_f64() * 1000.0,
|
||||
flatten_elapsed.as_secs_f64() * 1000.0,
|
||||
spatial_started.elapsed().as_secs_f64() * 1000.0,
|
||||
);
|
||||
}
|
||||
|
||||
Self {
|
||||
wires,
|
||||
|
|
|
|||
|
|
@ -163,6 +163,14 @@ pub struct Pipeline {
|
|||
/// both patch incrementally. Shares `wire_arena_id`.
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub(crate) wire_arena_mesh: Option<wire_arena::WireArena>,
|
||||
/// Chunked resident buffers for whichever arena partition exceeded one
|
||||
/// GPU buffer. `Some(false)` = regular wires, `Some(true)` = mesh edges.
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub(crate) wire_arena_fallback: std::sync::Arc<Vec<WireGpu>>,
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub(crate) wire_arena_fallback_kind: Option<bool>,
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub(crate) wire_arena_fallback_handles: rustc_hash::FxHashSet<acadrust::Handle>,
|
||||
/// The Model content id both arenas currently mirror (`u64::MAX` = none).
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub(crate) wire_arena_id: u64,
|
||||
|
|
@ -1455,6 +1463,12 @@ impl Pipeline {
|
|||
#[cfg(not(target_arch = "wasm32"))]
|
||||
wire_arena_mesh: None,
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
wire_arena_fallback: std::sync::Arc::new(Vec::new()),
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
wire_arena_fallback_kind: None,
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
wire_arena_fallback_handles: rustc_hash::FxHashSet::default(),
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
wire_arena_id: u64::MAX,
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
wire_cull_key: (u64::MAX, u64::MAX, 0, 0),
|
||||
|
|
|
|||
|
|
@ -282,6 +282,7 @@ impl WirePipelineMode {
|
|||
|
||||
// ── GPU handle ────────────────────────────────────────────────────────────
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct WireGpu {
|
||||
pub instance_buffer: wgpu::Buffer,
|
||||
/// First instance in a shared arena buffer. Standalone buffers start at 0.
|
||||
|
|
@ -609,6 +610,55 @@ fn build_const_bind_group(
|
|||
}
|
||||
|
||||
impl WireGpu {
|
||||
/// Native-only equivalent of [`from_run`] for an already partitioned set
|
||||
/// of borrowed wires. Used when one arena partition exceeds the 256 MB
|
||||
/// buffer limit: the compatible partition stays patchable while only the
|
||||
/// oversized side uses chunked resident buffers.
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub fn from_run_refs(
|
||||
device: &wgpu::Device,
|
||||
wires: &[&WireModel],
|
||||
depth_map: &rustc_hash::FxHashMap<u64, [f32; 2]>,
|
||||
mesh_edge: bool,
|
||||
const_bgl: &wgpu::BindGroupLayout,
|
||||
) -> Vec<Self> {
|
||||
const MAX_INSTANCES: usize =
|
||||
268_435_456 / std::mem::size_of::<WireInstance>();
|
||||
use crate::par::prelude::*;
|
||||
let per: Vec<(Vec<WireInstance>, WireConst)> = wires
|
||||
.par_iter()
|
||||
.enumerate()
|
||||
.map(|(idx, &wire)| {
|
||||
let depth = if mesh_edge {
|
||||
0.0
|
||||
} else {
|
||||
wire_draw_depth(wire, depth_map)
|
||||
};
|
||||
emit_wire_native(wire, idx as u32, wire.color, depth)
|
||||
})
|
||||
.collect();
|
||||
let mut instances: Vec<WireInstance> =
|
||||
Vec::with_capacity(per.iter().map(|(items, _)| items.len()).sum());
|
||||
let mut consts = Vec::with_capacity(per.len());
|
||||
for (mut items, constant) in per {
|
||||
instances.append(&mut items);
|
||||
consts.push(constant);
|
||||
}
|
||||
if instances.is_empty() {
|
||||
return Vec::new();
|
||||
}
|
||||
let bind_group = build_const_bind_group(device, const_bgl, &consts);
|
||||
instances
|
||||
.chunks(MAX_INSTANCES)
|
||||
.map(|chunk| Self {
|
||||
instance_buffer: instance_buffer_mapped(device, "wire.run.hybrid.ibuf", chunk),
|
||||
first_instance: 0,
|
||||
instance_count: chunk.len() as u32,
|
||||
is_3d_mesh_edge: mesh_edge,
|
||||
const_bind_group: Some(bind_group.clone()),
|
||||
})
|
||||
.collect()
|
||||
}
|
||||
|
||||
/// Merge a run of WireModels that share scissor + mesh-edge state into one
|
||||
/// (or, past the 256 MB GPU limit, a few) instance buffer(s), then stamp
|
||||
|
|
|
|||
|
|
@ -499,28 +499,48 @@ impl shader::Primitive for Primitive {
|
|||
);
|
||||
}
|
||||
}
|
||||
let fallback_touched = |mesh_edge: bool| {
|
||||
patch.map_or(true, |patch| {
|
||||
patch.changes.iter().any(|(handle, _)| {
|
||||
inner.wire_arena_fallback_handles.contains(handle)
|
||||
|| if mesh_edge {
|
||||
mesh_changed.get(handle).is_some_and(|run| !run.is_empty())
|
||||
} else {
|
||||
regular_changed
|
||||
.get(handle)
|
||||
.is_some_and(|run| !run.is_empty())
|
||||
}
|
||||
})
|
||||
})
|
||||
};
|
||||
let reg_ok = base_ok
|
||||
&& inner.wire_arena.as_mut().map_or(false, |a| {
|
||||
&& if let Some(arena) = inner.wire_arena.as_mut() {
|
||||
let patch = patch.unwrap();
|
||||
a.patch(
|
||||
arena.patch(
|
||||
queue,
|
||||
&patch.changes,
|
||||
®ular_changed,
|
||||
patch.new_handles_are_suffix,
|
||||
&vp.draw_depths,
|
||||
)
|
||||
});
|
||||
} else {
|
||||
inner.wire_arena_fallback_kind == Some(false)
|
||||
&& !fallback_touched(false)
|
||||
};
|
||||
let mesh_ok = base_ok
|
||||
&& inner.wire_arena_mesh.as_mut().map_or(false, |a| {
|
||||
&& if let Some(arena) = inner.wire_arena_mesh.as_mut() {
|
||||
let patch = patch.unwrap();
|
||||
a.patch(
|
||||
arena.patch(
|
||||
queue,
|
||||
&patch.changes,
|
||||
&mesh_changed,
|
||||
patch.new_handles_are_suffix,
|
||||
&vp.draw_depths,
|
||||
)
|
||||
});
|
||||
} else {
|
||||
inner.wire_arena_fallback_kind == Some(true)
|
||||
&& !fallback_touched(true)
|
||||
};
|
||||
if !reg_ok || !mesh_ok {
|
||||
// Initial upload or a patch that outgrew arena capacity:
|
||||
// only then pay the full regular/mesh split.
|
||||
|
|
@ -529,14 +549,18 @@ impl shader::Primitive for Primitive {
|
|||
.filter(|w| !w.fill_tris.is_empty() && !w.fill_tris_low.is_empty())
|
||||
.filter_map(|w| w.name.parse::<u64>().ok())
|
||||
.collect();
|
||||
let regular: Vec<&crate::scene::WireModel> = vp_wires
|
||||
.iter()
|
||||
.filter(|w| {
|
||||
!w.points.is_empty()
|
||||
&& !wire_arena::is_mesh_edge(w, &mesh_names)
|
||||
})
|
||||
.collect();
|
||||
let mesh: Vec<&crate::scene::WireModel> = vp_wires
|
||||
.iter()
|
||||
.filter(|w| wire_arena::is_mesh_edge(w, &mesh_names))
|
||||
.collect();
|
||||
if !reg_ok {
|
||||
let regular: Vec<&crate::scene::WireModel> = vp_wires
|
||||
.iter()
|
||||
.filter(|w| {
|
||||
!w.points.is_empty()
|
||||
&& !wire_arena::is_mesh_edge(w, &mesh_names)
|
||||
})
|
||||
.collect();
|
||||
inner.wire_arena = WireArena::build(
|
||||
device,
|
||||
queue,
|
||||
|
|
@ -545,12 +569,34 @@ impl shader::Primitive for Primitive {
|
|||
bgl,
|
||||
false,
|
||||
);
|
||||
if inner.wire_arena.is_none() && !regular.is_empty() {
|
||||
inner.wire_arena_fallback = std::sync::Arc::new(
|
||||
crate::scene::pipeline::WireGpu::from_run_refs(
|
||||
device,
|
||||
®ular,
|
||||
&vp.draw_depths,
|
||||
false,
|
||||
bgl,
|
||||
),
|
||||
);
|
||||
inner.wire_arena_fallback_kind = Some(false);
|
||||
inner.wire_arena_fallback_handles = regular
|
||||
.iter()
|
||||
.filter_map(|wire| {
|
||||
wire.name
|
||||
.parse::<u64>()
|
||||
.ok()
|
||||
.map(acadrust::Handle::new)
|
||||
})
|
||||
.collect();
|
||||
} else if inner.wire_arena_fallback_kind == Some(false) {
|
||||
inner.wire_arena_fallback =
|
||||
std::sync::Arc::new(Vec::new());
|
||||
inner.wire_arena_fallback_kind = None;
|
||||
inner.wire_arena_fallback_handles.clear();
|
||||
}
|
||||
}
|
||||
if !mesh_ok {
|
||||
let mesh: Vec<&crate::scene::WireModel> = vp_wires
|
||||
.iter()
|
||||
.filter(|w| wire_arena::is_mesh_edge(w, &mesh_names))
|
||||
.collect();
|
||||
inner.wire_arena_mesh = WireArena::build(
|
||||
device,
|
||||
queue,
|
||||
|
|
@ -559,15 +605,58 @@ impl shader::Primitive for Primitive {
|
|||
bgl,
|
||||
true,
|
||||
);
|
||||
if inner.wire_arena_mesh.is_none() && !mesh.is_empty() {
|
||||
inner.wire_arena_fallback = std::sync::Arc::new(
|
||||
crate::scene::pipeline::WireGpu::from_run_refs(
|
||||
device,
|
||||
&mesh,
|
||||
&vp.draw_depths,
|
||||
true,
|
||||
bgl,
|
||||
),
|
||||
);
|
||||
inner.wire_arena_fallback_kind = Some(true);
|
||||
inner.wire_arena_fallback_handles = mesh
|
||||
.iter()
|
||||
.filter_map(|wire| {
|
||||
wire.name
|
||||
.parse::<u64>()
|
||||
.ok()
|
||||
.map(acadrust::Handle::new)
|
||||
})
|
||||
.collect();
|
||||
} else if inner.wire_arena_fallback_kind == Some(true) {
|
||||
inner.wire_arena_fallback =
|
||||
std::sync::Arc::new(Vec::new());
|
||||
inner.wire_arena_fallback_kind = None;
|
||||
inner.wire_arena_fallback_handles.clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
_patched = reg_ok && mesh_ok;
|
||||
|
||||
if let (Some(reg), Some(me)) =
|
||||
(inner.wire_arena.as_ref(), inner.wire_arena_mesh.as_ref())
|
||||
let regular_ready = inner.wire_arena.is_some()
|
||||
|| inner.wire_arena_fallback_kind == Some(false);
|
||||
let mesh_ready = inner.wire_arena_mesh.is_some()
|
||||
|| inner.wire_arena_fallback_kind == Some(true);
|
||||
if regular_ready
|
||||
&& mesh_ready
|
||||
&& (inner.wire_arena.is_some() || inner.wire_arena_mesh.is_some())
|
||||
{
|
||||
let mut gpus = reg.wire_gpus();
|
||||
gpus.extend(me.wire_gpus());
|
||||
let mut gpus = if inner.wire_arena_fallback_kind == Some(false) {
|
||||
inner.wire_arena_fallback.as_ref().clone()
|
||||
} else {
|
||||
inner
|
||||
.wire_arena
|
||||
.as_ref()
|
||||
.map(WireArena::wire_gpus)
|
||||
.unwrap_or_default()
|
||||
};
|
||||
if inner.wire_arena_fallback_kind == Some(true) {
|
||||
gpus.extend(inner.wire_arena_fallback.iter().cloned());
|
||||
} else if let Some(arena) = inner.wire_arena_mesh.as_ref() {
|
||||
gpus.extend(arena.wire_gpus());
|
||||
}
|
||||
inner.gpu_wires = std::sync::Arc::new(gpus);
|
||||
if _patched {
|
||||
wire_arena::patch_handle_index(
|
||||
|
|
@ -583,6 +672,9 @@ impl shader::Primitive for Primitive {
|
|||
} else {
|
||||
inner.wire_arena = None;
|
||||
inner.wire_arena_mesh = None;
|
||||
inner.wire_arena_fallback = std::sync::Arc::new(Vec::new());
|
||||
inner.wire_arena_fallback_kind = None;
|
||||
inner.wire_arena_fallback_handles.clear();
|
||||
inner.wire_arena_id = u64::MAX;
|
||||
}
|
||||
}
|
||||
|
|
@ -594,28 +686,31 @@ impl shader::Primitive for Primitive {
|
|||
// `.cloned()` releases the immutable cache borrow before the
|
||||
// miss branch takes a mutable one.
|
||||
if !arena_served {
|
||||
let cached = pipeline.wire_buffer_cache.get(&vp.wire_content_id).cloned();
|
||||
let built = match cached {
|
||||
Some(entry) => entry,
|
||||
None => {
|
||||
let entry =
|
||||
inner.build_wire_buffers(device, &vp_wires[..], &vp.draw_depths);
|
||||
pipeline
|
||||
.wire_buffer_cache
|
||||
.insert(vp.wire_content_id, entry.clone());
|
||||
// Evict entries no slot still holds (only the cache
|
||||
// references them). An entry drawn by any pane keeps a
|
||||
// strong count ≥ 2, so this never drops live geometry.
|
||||
if pipeline.wire_buffer_cache.len() > 16 {
|
||||
let cached = pipeline
|
||||
.wire_buffer_cache
|
||||
.get(&vp.wire_content_id)
|
||||
.cloned();
|
||||
let built = match cached {
|
||||
Some(entry) => entry,
|
||||
None => {
|
||||
let entry =
|
||||
inner.build_wire_buffers(device, &vp_wires[..], &vp.draw_depths);
|
||||
pipeline
|
||||
.wire_buffer_cache
|
||||
.retain(|_, (w, _)| std::sync::Arc::strong_count(w) > 1);
|
||||
.insert(vp.wire_content_id, entry.clone());
|
||||
// Evict entries no slot still holds (only the cache
|
||||
// references them). An entry drawn by any pane keeps a
|
||||
// strong count ≥ 2, so this never drops live geometry.
|
||||
if pipeline.wire_buffer_cache.len() > 16 {
|
||||
pipeline
|
||||
.wire_buffer_cache
|
||||
.retain(|_, (w, _)| std::sync::Arc::strong_count(w) > 1);
|
||||
}
|
||||
entry
|
||||
}
|
||||
entry
|
||||
}
|
||||
};
|
||||
inner.gpu_wires = built.0;
|
||||
inner.wire_handle_index = built.1;
|
||||
};
|
||||
inner.gpu_wires = built.0;
|
||||
inner.wire_handle_index = built.1;
|
||||
} // end !arena_served
|
||||
inner.cached_wire_id = vp.wire_content_id;
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
|
|
@ -625,6 +720,8 @@ impl shader::Primitive for Primitive {
|
|||
"shared-fullupload"
|
||||
} else if _patched {
|
||||
"arena-patch"
|
||||
} else if inner.wire_arena_fallback_kind.is_some() {
|
||||
"arena-hybrid"
|
||||
} else {
|
||||
"arena-build"
|
||||
};
|
||||
|
|
@ -724,19 +821,25 @@ impl shader::Primitive for Primitive {
|
|||
if inner.wire_arena_id == vp.wire_content_id
|
||||
&& inner.wire_cull_key != cull_key
|
||||
{
|
||||
let mut visible = inner
|
||||
.wire_arena
|
||||
.as_ref()
|
||||
.map(|arena| {
|
||||
arena.wire_gpus_visible(
|
||||
view_rot,
|
||||
eye,
|
||||
clip_size.width,
|
||||
clip_size.height,
|
||||
)
|
||||
})
|
||||
.unwrap_or_default();
|
||||
if let Some(arena) = inner.wire_arena_mesh.as_ref() {
|
||||
let mut visible = if inner.wire_arena_fallback_kind == Some(false) {
|
||||
inner.wire_arena_fallback.as_ref().clone()
|
||||
} else {
|
||||
inner
|
||||
.wire_arena
|
||||
.as_ref()
|
||||
.map(|arena| {
|
||||
arena.wire_gpus_visible(
|
||||
view_rot,
|
||||
eye,
|
||||
clip_size.width,
|
||||
clip_size.height,
|
||||
)
|
||||
})
|
||||
.unwrap_or_default()
|
||||
};
|
||||
if inner.wire_arena_fallback_kind == Some(true) {
|
||||
visible.extend(inner.wire_arena_fallback.iter().cloned());
|
||||
} else if let Some(arena) = inner.wire_arena_mesh.as_ref() {
|
||||
visible.extend(arena.wire_gpus_visible(
|
||||
view_rot,
|
||||
eye,
|
||||
|
|
|
|||
Loading…
Reference in a new issue