fix(blocks): preserve UCS transformations

Bake BEDIT frames into block-local geometry while keeping model and viewport UCS isolated. Normalize legacy nonzero block origins during load.
This commit is contained in:
Hakan Seven 2026-07-30 19:50:33 +03:00
commit 2c64888048
22 changed files with 693 additions and 41 deletions

View file

@ -2344,16 +2344,20 @@ impl OpenCADStudio {
Message::SetViewcubeUcs(name) => {
let i = self.active_tab;
let mut changed = false;
if name.is_empty() || name == "WCS" {
self.tabs[i].active_ucs = None;
self.command_line.push_output("UCS: World");
changed = true;
} else if let Some(named) = self.tabs[i].scene.document.ucss.get(&name).cloned() {
self.tabs[i].active_ucs = Some(named);
self.command_line.push_output(&format!("UCS: {}", name));
changed = true;
}
if changed {
self.commit_active_ucs_change(i, "UCS");
self.tabs[i].scene.camera_generation += 1;
}
self.tabs[i].sync_ucs_to_scene();
self.tabs[i].scene.camera_generation += 1;
self.tabs[i].dirty = true;
Task::none()
}