Feat: RAY and XLINE creation commands (2-point interactive draw)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
parent
fa4fcf3c10
commit
28f441b3f2
3 changed files with 180 additions and 0 deletions
|
|
@ -537,6 +537,20 @@ impl H7CAD {
|
|||
self.tabs[i].active_cmd = Some(Box::new(new_cmd));
|
||||
}
|
||||
|
||||
"RAY" => {
|
||||
use crate::modules::home::draw::ray::RayCommand;
|
||||
let new_cmd = RayCommand::new();
|
||||
self.command_line.push_info(&new_cmd.prompt());
|
||||
self.tabs[i].active_cmd = Some(Box::new(new_cmd));
|
||||
}
|
||||
|
||||
"XLINE"|"XL" => {
|
||||
use crate::modules::home::draw::ray::XLineCommand;
|
||||
let new_cmd = XLineCommand::new();
|
||||
self.command_line.push_info(&new_cmd.prompt());
|
||||
self.tabs[i].active_cmd = Some(Box::new(new_cmd));
|
||||
}
|
||||
|
||||
"HATCH"|"H" => {
|
||||
use crate::modules::home::draw::hatch::HatchCommand;
|
||||
let outlines = self.tabs[i].scene.closed_outlines();
|
||||
|
|
|
|||
|
|
@ -5,5 +5,6 @@ pub mod hatch;
|
|||
pub mod line;
|
||||
pub mod point;
|
||||
pub mod polyline;
|
||||
pub mod ray;
|
||||
pub mod shapes;
|
||||
pub mod spline;
|
||||
|
|
|
|||
165
src/modules/home/draw/ray.rs
Normal file
165
src/modules/home/draw/ray.rs
Normal file
|
|
@ -0,0 +1,165 @@
|
|||
// Ray / XLine draw commands.
|
||||
//
|
||||
// RAY — semi-infinite line: click base point, then click direction point.
|
||||
// Produces a Ray entity; repeats until Enter/Esc.
|
||||
// XLINE — infinite construction line: same two-click pattern, yields XLine.
|
||||
|
||||
use acadrust::entities::{Ray as RayEnt, XLine as XLineEnt};
|
||||
use acadrust::types::Vector3;
|
||||
use acadrust::EntityType;
|
||||
|
||||
use crate::command::{CadCommand, CmdResult};
|
||||
use crate::scene::wire_model::WireModel;
|
||||
use glam::Vec3;
|
||||
|
||||
const DISPLAY_EXTENT: f32 = 1_000_000.0;
|
||||
|
||||
// ── RAY ───────────────────────────────────────────────────────────────────
|
||||
|
||||
pub struct RayCommand {
|
||||
base: Option<Vec3>,
|
||||
}
|
||||
|
||||
impl RayCommand {
|
||||
pub fn new() -> Self {
|
||||
Self { base: None }
|
||||
}
|
||||
}
|
||||
|
||||
impl CadCommand for RayCommand {
|
||||
fn name(&self) -> &'static str {
|
||||
"RAY"
|
||||
}
|
||||
|
||||
fn prompt(&self) -> String {
|
||||
if self.base.is_none() {
|
||||
"RAY Specify start point:".into()
|
||||
} else {
|
||||
"RAY Specify through point [Enter/Esc = done]:".into()
|
||||
}
|
||||
}
|
||||
|
||||
fn on_point(&mut self, pt: Vec3) -> CmdResult {
|
||||
if let Some(base) = self.base {
|
||||
let dir = pt - base;
|
||||
let len = dir.length();
|
||||
if len < 1e-6 {
|
||||
return CmdResult::NeedPoint;
|
||||
}
|
||||
let dir_n = dir / len;
|
||||
let ray = RayEnt::new(
|
||||
Vector3::new(base.x as f64, base.y as f64, base.z as f64),
|
||||
Vector3::new(dir_n.x as f64, dir_n.y as f64, dir_n.z as f64),
|
||||
);
|
||||
// Stay active: new base = same base (can keep clicking through points)
|
||||
// Actually AutoCAD prompts for new start after each ray — reset base.
|
||||
self.base = None;
|
||||
CmdResult::CommitEntity(EntityType::Ray(ray))
|
||||
} else {
|
||||
self.base = Some(pt);
|
||||
CmdResult::NeedPoint
|
||||
}
|
||||
}
|
||||
|
||||
fn on_enter(&mut self) -> CmdResult {
|
||||
CmdResult::Cancel
|
||||
}
|
||||
|
||||
fn on_escape(&mut self) -> CmdResult {
|
||||
CmdResult::Cancel
|
||||
}
|
||||
|
||||
fn on_mouse_move(&mut self, pt: Vec3) -> Option<WireModel> {
|
||||
let base = self.base?;
|
||||
let dir = (pt - base).normalize_or_zero();
|
||||
let far = base + dir * DISPLAY_EXTENT;
|
||||
Some(WireModel {
|
||||
name: "ray_preview".into(),
|
||||
points: vec![[base.x, base.y, base.z], [far.x, far.y, far.z]],
|
||||
color: WireModel::CYAN,
|
||||
selected: false,
|
||||
pattern_length: 0.0,
|
||||
pattern: [0.0; 8],
|
||||
line_weight_px: 1.0,
|
||||
snap_pts: vec![],
|
||||
tangent_geoms: vec![],
|
||||
key_vertices: vec![],
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// ── XLINE ─────────────────────────────────────────────────────────────────
|
||||
|
||||
pub struct XLineCommand {
|
||||
base: Option<Vec3>,
|
||||
}
|
||||
|
||||
impl XLineCommand {
|
||||
pub fn new() -> Self {
|
||||
Self { base: None }
|
||||
}
|
||||
}
|
||||
|
||||
impl CadCommand for XLineCommand {
|
||||
fn name(&self) -> &'static str {
|
||||
"XLINE"
|
||||
}
|
||||
|
||||
fn prompt(&self) -> String {
|
||||
if self.base.is_none() {
|
||||
"XLINE Specify a point:".into()
|
||||
} else {
|
||||
"XLINE Specify through point [Enter/Esc = done]:".into()
|
||||
}
|
||||
}
|
||||
|
||||
fn on_point(&mut self, pt: Vec3) -> CmdResult {
|
||||
if let Some(base) = self.base {
|
||||
let dir = pt - base;
|
||||
let len = dir.length();
|
||||
if len < 1e-6 {
|
||||
return CmdResult::NeedPoint;
|
||||
}
|
||||
let dir_n = dir / len;
|
||||
let xline = XLineEnt::new(
|
||||
Vector3::new(base.x as f64, base.y as f64, base.z as f64),
|
||||
Vector3::new(dir_n.x as f64, dir_n.y as f64, dir_n.z as f64),
|
||||
);
|
||||
self.base = None;
|
||||
CmdResult::CommitEntity(EntityType::XLine(xline))
|
||||
} else {
|
||||
self.base = Some(pt);
|
||||
CmdResult::NeedPoint
|
||||
}
|
||||
}
|
||||
|
||||
fn on_enter(&mut self) -> CmdResult {
|
||||
CmdResult::Cancel
|
||||
}
|
||||
|
||||
fn on_escape(&mut self) -> CmdResult {
|
||||
CmdResult::Cancel
|
||||
}
|
||||
|
||||
fn on_mouse_move(&mut self, pt: Vec3) -> Option<WireModel> {
|
||||
let base = self.base?;
|
||||
let dir = (pt - base).normalize_or_zero();
|
||||
let far_pos = base + dir * DISPLAY_EXTENT;
|
||||
let far_neg = base - dir * DISPLAY_EXTENT;
|
||||
Some(WireModel {
|
||||
name: "xline_preview".into(),
|
||||
points: vec![
|
||||
[far_neg.x, far_neg.y, far_neg.z],
|
||||
[far_pos.x, far_pos.y, far_pos.z],
|
||||
],
|
||||
color: WireModel::CYAN,
|
||||
selected: false,
|
||||
pattern_length: 0.0,
|
||||
pattern: [0.0; 8],
|
||||
line_weight_px: 1.0,
|
||||
snap_pts: vec![],
|
||||
tangent_geoms: vec![],
|
||||
key_vertices: vec![],
|
||||
})
|
||||
}
|
||||
}
|
||||
Loading…
Reference in a new issue