feat(hatch): editable pattern props + origin grip
Merge duplicate Type into pattern_type; Type/Associative/Island detection as dropdown/toggle; Angle/Scale/Spacing/Origin X-Y editable; Color via picker. Reorder Pattern group, drop redundant Color/Transparency/Layer override and the Misc section. Wire the pattern origin (per-line base_point) into the render (x0/y0 relative to world_origin) so it affects dashed/offset patterns; add a circle origin grip at the hatch centroid (new GripShape::Circle). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@ -75,6 +75,7 @@ pub enum GripShape {
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Square,
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Rectangle,
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Triangle,
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Circle,
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}
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/// Describes one grip point for an entity.
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