fix(plot): correct hatch rendering in PDF / plot export
Hatched content — especially fills nested inside a block INSERT, such as a title-block logo — plotted incorrectly: missing, mis-spaced, or with phantom bars. Five related fixes make the PDF/plot output match AutoCAD. 1. Export block-internal hatch fills. The export collected only hatches owned directly by the layout block, so a hatch nested in a block INSERT was dropped and printed as bare monochrome outlines. The insert-explosion the viewport already does is extracted into a shared `exploded_insert_hatch_models()` and called from both the viewport (`synced_hatch_models`) and the export (`paper_canvas_hatches`), so a plot draws block-internal hatches identically to the screen. 2. Honour the hatch's own stored pattern-line spacing. `hatch_model_from_dxf` re-derived pattern spacing from the name-matched catalog entry x pattern_scale, ignoring the resolved line geometry the DWG stores on the hatch. When a drawing was authored against a different base spacing (imperial 0.125 vs the catalog's metric 3.175 for ANSI31), lines came out up to ~25x too coarse and a dense fill collapsed to a few stray lines. When the hatch carries its own line geometry it is now used directly (identity scale/angle); the catalog path remains the fallback. 3. Fill far-from-origin pattern hatches. `pattern_segments` clamped the ABSOLUTE scan-line index to +/-MAX_LINES_PER_FAMILY. A fine-spaced hatch far from the pattern origin has large-magnitude indices at both ends but a small span, so the clamp inverted the range and emitted nothing — silently dropping the fill. Cap the line count (span) instead of the absolute index. 4. Skip TEXTBOX boundary paths. TEXTBOX boundary paths (flag bit 3) are text bounding-boxes AutoCAD derives for island detection; they are never drawn or filled. Treating one as a fill boundary painted its rectangle solid — a phantom bar. It is now skipped when building the fill boundary. 5. Print white/ACI-7 hatch fills black on paper. Hatch fills arrive adapted to the dark screen background, so a white/ACI-7 fill would vanish white-on-white on the sheet. Mirror the wire pass: near-white/near-yellow -> black, near-cyan -> dark blue, matching AutoCAD's colour-7-on-white plotting. Wipeouts keep their paper-white mask. Adds `tests/block_hatch_export.rs` covering: block-internal hatch reaches the export set, stored-line spacing is honoured, far-from-origin fills are not dropped, and TEXTBOX paths are not filled.
This commit is contained in:
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commit
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5 changed files with 393 additions and 55 deletions
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@ -381,10 +381,29 @@ fn emit_hatch(ops: &mut Vec<Op>, hatch: &HatchModel, ox: f32, oy: f32) {
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if hatch.boundary.is_empty() {
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return;
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}
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let [r, g, b, a] = hatch.color;
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let [mut r, mut g, mut b, a] = hatch.color;
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if a < 0.01 {
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return;
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}
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// Adapt hatch fills to the white sheet, mirroring the wire pass: colours
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// arrive adapted to the (dark) screen background, so a white/ACI-7 fill
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// would vanish white-on-white on paper. Force near-white/near-yellow → black
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// and near-cyan → dark blue, matching AutoCAD's colour-7-on-white plotting.
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// Genuine colours are untouched; WIPEOUTS keep their paper-white mask.
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if hatch.name != "WIPEOUT_FILL" {
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let is_light = r > 0.80 && g > 0.80 && b > 0.80;
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let is_yellow = r > 0.80 && g > 0.70 && b < 0.30;
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let is_cyan = r < 0.30 && g > 0.70 && b > 0.70;
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if is_light || is_yellow {
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r = 0.0;
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g = 0.0;
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b = 0.0;
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} else if is_cyan {
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r = 0.0;
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g = 0.15;
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b = 0.50;
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}
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}
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let world_ox = hatch.world_origin[0] as f32;
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let world_oy = hatch.world_origin[1] as f32;
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@ -1,6 +1,31 @@
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// Auto-split from scene/mod.rs. Pure text-move; behaviour unchanged.
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use super::*;
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/// Convert a HATCH's own resolved pattern line (world-unit `offset` = step to
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/// the next parallel line, plus a base angle) into a render `PatFamily` whose
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/// geometry is already final — the HatchModel that carries it uses scale 1 and
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/// angle_offset 0 (see `prebaked` in `hatch_model_from_dxf`). The world-space
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/// offset is rotated into the line's local frame so `pattern_segments` and the
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/// GPU shader, which rotate `(dx, dy)` back out by the family angle, reproduce
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/// the exact stored step. `x0/y0` stay 0: for an infinite line family the phase
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/// is not observable, and the stored base point is in the source (possibly
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/// block-local) frame anyway.
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fn family_from_stored_line(
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ln: &acadrust::entities::hatch::HatchPatternLine,
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) -> crate::scene::model::hatch_model::PatFamily {
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let (ca, sa) = (ln.angle.cos(), ln.angle.sin());
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let dx = ln.offset.x * ca + ln.offset.y * sa;
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let dy = -ln.offset.x * sa + ln.offset.y * ca;
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crate::scene::model::hatch_model::PatFamily {
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angle_deg: ln.angle.to_degrees() as f32,
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x0: 0.0,
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y0: 0.0,
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dx: dx as f32,
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dy: dy as f32,
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dashes: ln.dash_lengths.iter().map(|&d| d as f32).collect(),
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}
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}
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impl Scene {
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// ── Entity management ─────────────────────────────────────────────────
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@ -465,7 +490,13 @@ impl Scene {
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m.color = self.render_style(e).0;
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if let EntityType::Hatch(dxf) = e {
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match &mut m.pattern {
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model::hatch_model::HatchPattern::Pattern(_) => {
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// Pattern built from the hatch's own stored lines is
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// already final (scale 1 / angle 0) — don't re-apply
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// pattern_scale/angle. Only the catalog-derived path
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// (empty stored lines) needs the override.
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model::hatch_model::HatchPattern::Pattern(_)
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if dxf.pattern.lines.is_empty() =>
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{
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m.angle_offset = dxf.pattern_angle as f32;
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let anno = if self.current_layout == "Model" {
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self.annotation_scale
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@ -477,7 +508,8 @@ impl Scene {
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model::hatch_model::HatchPattern::Gradient { angle_deg, .. } => {
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*angle_deg = dxf.pattern_angle.to_degrees() as f32;
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}
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model::hatch_model::HatchPattern::Solid => {}
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model::hatch_model::HatchPattern::Pattern(_)
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| model::hatch_model::HatchPattern::Solid => {}
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}
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}
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}
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@ -495,6 +527,87 @@ impl Scene {
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} else {
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self.bg_color
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};
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// Block-internal hatch fills: explode every visible INSERT of this
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// layout block and materialize its fills at world position. Shared with
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// the export path so a plot draws them identically. (tint_selected =
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// true applies the screen selection highlight.)
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models.extend(self.exploded_insert_hatch_models(layout_block, hatch_bg, true));
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// Wide LWPolyline and Polyline2D fills
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for entity in self.document.entities() {
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let (common, fill_origin, fills) = match entity {
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EntityType::LwPolyline(pl) => {
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let (o, f) = crate::entities::lwpolyline::wide_fills(pl);
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(&pl.common, o, f)
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}
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EntityType::Polyline2D(pl) => {
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let (o, f) = crate::entities::polyline::wide_fills(pl);
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(&pl.common, o, f)
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}
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_ => continue,
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};
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if fills.is_empty() {
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continue;
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}
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if common.invisible || layer_hidden(&common.layer) {
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continue;
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}
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if !self.belongs_to_visible_block(common.handle, common.owner_handle, layout_block) {
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continue;
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}
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let base_color = self.render_style(entity).0;
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let selected = self.selected.contains(&common.handle);
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let color = if selected {
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[0.15, 0.55, 1.00, 1.0]
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} else {
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base_color
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};
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for boundary in fills {
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models.push(HatchModel {
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boundary: Arc::new(boundary),
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pattern: model::hatch_model::HatchPattern::Solid,
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name: "SOLID".into(),
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color,
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angle_offset: 0.0,
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scale: 1.0,
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world_origin: fill_origin,
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vp_scissor: None,
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draw_depth: depth_map.get(&common.handle.value()).copied().unwrap_or(0.0),
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});
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}
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}
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models
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}
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/// Materialize the hatch fills that live *inside* the visible INSERTs of
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/// `layout_block`, baking each INSERT's transform (and nested-INSERT
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/// transforms) so the fills land in world position with resolved
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/// ByBlock / layer-0 colours.
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///
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/// Shared by the on-screen hatch set (`synced_hatch_models`) and the
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/// paper/export hatch set (`paper_canvas_hatches`) so a plot draws
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/// block-internal hatches identically to the viewport. Without this the
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/// export path only saw top-level hatches, so any fill nested in a block
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/// INSERT printed as bare monochrome outlines.
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///
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/// `hatch_bg` adapts pure black/white leaf colours to the target
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/// background; `tint_selected` re-colours fills of a selected INSERT
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/// (screen highlight) and should be `false` for export.
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pub(super) fn exploded_insert_hatch_models(
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&self,
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layout_block: Handle,
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hatch_bg: [f32; 4],
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tint_selected: bool,
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) -> Vec<HatchModel> {
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let layer_hidden = |layer: &str| {
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self.document
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.layers
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.get(layer)
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.map(|l| l.flags.off || l.flags.frozen)
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.unwrap_or(false)
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};
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let mut models: Vec<HatchModel> = Vec::new();
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// Exploding an INSERT materializes (clones) every child of its block —
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// including 3D solids that each carry megabytes of SAB geometry — just
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// to scan the result for hatch fills. On xref-heavy drawings whose
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@ -522,7 +635,7 @@ impl Scene {
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if !self.block_has_hatch(&ins.block_name, &mut hatch_block_memo) {
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continue;
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}
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let selected = self.selected.contains(&ins.common.handle);
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let selected = tint_selected && self.selected.contains(&ins.common.handle);
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// XCLIP: clip this insert's exploded hatch fills to the boundary,
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// matching how the line geometry is clipped in expand_insert.
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let clip_poly = pick::xclip::insert_spatial_filter(&self.document, ins)
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@ -632,51 +745,6 @@ impl Scene {
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}
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}
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}
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// Wide LWPolyline and Polyline2D fills
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for entity in self.document.entities() {
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let (common, fill_origin, fills) = match entity {
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EntityType::LwPolyline(pl) => {
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let (o, f) = crate::entities::lwpolyline::wide_fills(pl);
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(&pl.common, o, f)
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}
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EntityType::Polyline2D(pl) => {
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let (o, f) = crate::entities::polyline::wide_fills(pl);
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(&pl.common, o, f)
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}
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_ => continue,
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};
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if fills.is_empty() {
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continue;
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}
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if common.invisible || layer_hidden(&common.layer) {
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continue;
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}
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if !self.belongs_to_visible_block(common.handle, common.owner_handle, layout_block) {
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continue;
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}
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let base_color = self.render_style(entity).0;
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let selected = self.selected.contains(&common.handle);
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let color = if selected {
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[0.15, 0.55, 1.00, 1.0]
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} else {
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base_color
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};
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for boundary in fills {
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models.push(HatchModel {
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boundary: Arc::new(boundary),
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pattern: model::hatch_model::HatchPattern::Solid,
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name: "SOLID".into(),
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color,
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angle_offset: 0.0,
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scale: 1.0,
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world_origin: fill_origin,
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vp_scissor: None,
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draw_depth: depth_map.get(&common.handle.value()).copied().unwrap_or(0.0),
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});
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}
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}
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models
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}
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@ -829,6 +897,13 @@ impl Scene {
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let mut boundary: Vec<[f64; 2]> = Vec::new();
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for path in &dxf.paths {
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// Skip TEXTBOX boundary paths (flag bit 3). These are text
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// bounding-boxes AutoCAD derives for island detection; they are
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// never drawn or filled. Treating one as a fill boundary paints its
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// rectangle solid — a phantom bar AutoCAD never shows.
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if path.flags.bits() & 8 != 0 {
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continue;
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}
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let before_path = boundary.len();
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if !boundary.is_empty() {
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boundary.push([f64::NAN, f64::NAN]);
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@ -1076,6 +1151,20 @@ impl Scene {
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boundary.truncate(cut);
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}
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// When the HATCH carries its own resolved pattern-line geometry
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// (angle + world-unit offset, exactly as the DWG stores it), use THAT
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// instead of re-deriving spacing from the name-matched catalog entry
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// × pattern_scale. The catalog's base spacing (e.g. metric acadiso
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// ANSI31 = 3.175) rarely matches what the drawing was authored against
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// (imperial 0.125), so the catalog path rendered lines up to ~25×
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// (= inch→mm) too coarse — a dense fill collapsed to a few stray
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// lines. The stored offset is the authoritative world-unit spacing, so
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// the resulting families are already final: no pattern_scale / angle
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// is re-applied (see `prebaked` below and the HatchModel fields).
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let prebaked = !dxf.is_solid
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&& !dxf.gradient_color.is_enabled()
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&& !dxf.pattern.lines.is_empty();
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let pattern = if dxf.gradient_color.is_enabled() {
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let color2 = dxf
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.gradient_color
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@ -1088,6 +1177,10 @@ impl Scene {
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model::hatch_model::HatchPattern::Gradient { angle_deg, color2 }
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} else if dxf.is_solid {
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model::hatch_model::HatchPattern::Solid
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} else if prebaked {
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model::hatch_model::HatchPattern::Pattern(
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dxf.pattern.lines.iter().map(family_from_stored_line).collect(),
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)
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} else {
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let pat_name = &dxf.pattern.name;
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if let Some(entry) = crate::scene::model::hatch_patterns::find(pat_name) {
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@ -1176,8 +1269,8 @@ impl Scene {
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pattern,
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name,
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color,
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angle_offset: dxf.pattern_angle as f32,
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scale: dxf.pattern_scale as f32,
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angle_offset: if prebaked { 0.0 } else { dxf.pattern_angle as f32 },
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scale: if prebaked { 1.0 } else { dxf.pattern_scale as f32 },
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world_origin,
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vp_scissor: None,
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draw_depth: 0.0,
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@ -210,8 +210,15 @@ impl HatchModel {
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if k_lo > k_hi {
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std::mem::swap(&mut k_lo, &mut k_hi);
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}
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k_lo = k_lo.max(-MAX_LINES_PER_FAMILY);
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k_hi = k_hi.min(MAX_LINES_PER_FAMILY);
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// Cap the line COUNT (span), not the absolute index. A hatch far
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// from the pattern origin (0,0) — e.g. a fine-spaced fill at large
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// drawing coordinates — has large-magnitude k at both ends but a
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// small span. Clamping the absolute index to ±MAX_LINES_PER_FAMILY
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// would invert the range (k_lo > k_hi) and emit nothing, silently
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// dropping the whole fill.
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if k_hi.saturating_sub(k_lo) > MAX_LINES_PER_FAMILY {
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k_hi = k_lo.saturating_add(MAX_LINES_PER_FAMILY);
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}
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let period: f32 = family.dashes.iter().map(|d| d.abs()).sum::<f32>() * scale;
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let has_dashes = !family.dashes.is_empty() && period > 1e-6;
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@ -212,9 +212,14 @@ impl Scene {
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let mut m = model.clone();
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m.color = self.render_style(entity).0;
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if let EntityType::Hatch(dxf) = entity {
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// Only re-apply pattern_scale/angle for catalog-derived patterns
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// (empty stored lines). A pattern built from the hatch's own
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// stored lines is already final (scale 1 / angle 0).
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if let model::hatch_model::HatchPattern::Pattern(_) = &m.pattern {
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m.angle_offset = dxf.pattern_angle as f32;
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m.scale = dxf.pattern_scale as f32;
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if dxf.pattern.lines.is_empty() {
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m.angle_offset = dxf.pattern_angle as f32;
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m.scale = dxf.pattern_scale as f32;
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}
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}
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}
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if self.selected.contains(&handle) {
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@ -222,6 +227,19 @@ impl Scene {
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}
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models.push(m);
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}
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// Hatch fills nested inside a block INSERT are owned by the block
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// record, so the loop above — which only keeps hatches owned by
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// `layout_block` — never sees them. Explode the layout's visible
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// INSERTs and materialize their fills at world position, exactly as the
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// viewport does, so the export carries the block's colours instead of
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// bare outlines. (No selection tint on export.)
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let hatch_bg = if self.current_layout != "Model" {
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self.paper_bg_color
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} else {
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self.bg_color
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};
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let exploded = self.exploded_insert_hatch_models(layout_block, hatch_bg, false);
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models.extend(exploded);
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Arc::new(models)
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}
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201
tests/block_hatch_export.rs
Normal file
201
tests/block_hatch_export.rs
Normal file
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@ -0,0 +1,201 @@
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// Regression: hatch fills that live *inside* a block INSERT must reach the
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// plot / PDF-export hatch set, not just the on-screen viewport.
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//
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// The export path (`paper_canvas_hatches`) used to collect only hatches owned
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// directly by the layout block, so a hatch nested in a block was dropped and a
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// plot printed the block as bare monochrome outlines. `synced_hatch_models`
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// (the viewport) explodes visible INSERTs and materializes their fills; both
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// paths now share `exploded_insert_hatch_models`.
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use acadrust::entities::hatch::{
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BoundaryEdge, BoundaryPath, BoundaryPathFlags, HatchPatternLine, LineEdge,
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};
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use acadrust::entities::Hatch;
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use acadrust::types::{Color as AcadColor, Vector2};
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use acadrust::EntityType;
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use OpenCADStudio::scene::model::hatch_model::HatchPattern;
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use OpenCADStudio::scene::Scene;
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fn is_blue(c: &[f32; 4]) -> bool {
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c[2] > 0.85 && c[0] < 0.20 && c[1] < 0.20
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}
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/// Build a 10x10 square solid hatch of the given ACI colour, offset by (cx, cy).
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fn square_hatch_at(aci: u8, cx: f64, cy: f64) -> Hatch {
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let mut path = BoundaryPath::new();
|
||||
for (s, e) in [
|
||||
((0.0, 0.0), (10.0, 0.0)),
|
||||
((10.0, 0.0), (10.0, 10.0)),
|
||||
((10.0, 10.0), (0.0, 10.0)),
|
||||
((0.0, 10.0), (0.0, 0.0)),
|
||||
] {
|
||||
path.edges.push(BoundaryEdge::Line(LineEdge {
|
||||
start: Vector2::new(s.0 + cx, s.1 + cy),
|
||||
end: Vector2::new(e.0 + cx, e.1 + cy),
|
||||
}));
|
||||
}
|
||||
let mut hatch = Hatch::new();
|
||||
hatch.paths.push(path);
|
||||
hatch.common.color = AcadColor::Index(aci); // 5 = blue
|
||||
hatch
|
||||
}
|
||||
|
||||
fn square_hatch(aci: u8) -> Hatch {
|
||||
square_hatch_at(aci, 0.0, 0.0)
|
||||
}
|
||||
|
||||
// A pattern (non-solid) hatch that carries its OWN resolved pattern line —
|
||||
// a 45° family whose world-unit perpendicular spacing is `spacing` — plus a
|
||||
// large `pattern_scale` that the (wrong) catalog path would multiply in.
|
||||
fn ansi31_stored(spacing: f64, pattern_scale: f64) -> Hatch {
|
||||
ansi31_stored_at(spacing, pattern_scale, 0.0, 0.0)
|
||||
}
|
||||
|
||||
fn ansi31_stored_at(spacing: f64, pattern_scale: f64, cx: f64, cy: f64) -> Hatch {
|
||||
let mut hatch = square_hatch_at(5, cx, cy);
|
||||
hatch.is_solid = false;
|
||||
hatch.pattern.name = "ANSI31".into();
|
||||
// offset = perpendicular step to the next line at 45°: (-s/√2, s/√2).
|
||||
let d = spacing / std::f64::consts::SQRT_2;
|
||||
// Set the field directly — `set_pattern_scale()` would recompute and
|
||||
// clobber the stored lines we are deliberately testing.
|
||||
hatch.pattern_scale = pattern_scale;
|
||||
hatch.pattern.lines = vec![HatchPatternLine {
|
||||
angle: std::f64::consts::FRAC_PI_4,
|
||||
base_point: Vector2::new(0.0, 0.0),
|
||||
offset: Vector2::new(-d, d),
|
||||
dash_lengths: vec![],
|
||||
}];
|
||||
hatch
|
||||
}
|
||||
|
||||
// Self-contained guard that runs everywhere (no external asset needed).
|
||||
#[test]
|
||||
fn block_internal_hatch_reaches_export() {
|
||||
let mut scene = Scene::new();
|
||||
|
||||
// A blue hatch, wrapped into a block and inserted in model space — the
|
||||
// minimal shape of "coloured fill nested in a block".
|
||||
let h = scene.add_entity(EntityType::Hatch(square_hatch(5)));
|
||||
scene
|
||||
.create_block_from_entities(&[h], "LOGO", glam::Vec3::ZERO)
|
||||
.expect("wrap hatch into a block + insert");
|
||||
scene.populate_hatches_from_document();
|
||||
|
||||
let hatches = scene.paper_canvas_hatches();
|
||||
let blue = hatches.iter().filter(|m| is_blue(&m.color)).count();
|
||||
assert!(
|
||||
blue > 0,
|
||||
"block-internal hatch dropped from the export set (len={}) — a plot \
|
||||
would print the block without its colours",
|
||||
hatches.len()
|
||||
);
|
||||
}
|
||||
|
||||
// A pattern hatch that stores its own resolved line geometry must render at
|
||||
// THAT spacing — not the name-matched catalog spacing × pattern_scale. Before
|
||||
// the fix, ANSI31 was re-derived from the metric catalog (3.175) × scale, so a
|
||||
// hatch authored at ~0.5-unit spacing collapsed to a near-empty few lines.
|
||||
#[test]
|
||||
fn pattern_hatch_uses_stored_line_spacing() {
|
||||
let mut scene = Scene::new();
|
||||
// Spacing 0.5; a big pattern_scale (10) that the catalog path would apply.
|
||||
scene.add_entity(EntityType::Hatch(ansi31_stored(0.5, 10.0)));
|
||||
scene.populate_hatches_from_document();
|
||||
|
||||
let hatches = scene.paper_canvas_hatches();
|
||||
let m = hatches
|
||||
.iter()
|
||||
.find(|m| matches!(m.pattern, HatchPattern::Pattern(_)))
|
||||
.expect("pattern hatch present in export set");
|
||||
|
||||
let HatchPattern::Pattern(fams) = &m.pattern else { unreachable!() };
|
||||
// Effective perpendicular spacing = family.dy * model.scale.
|
||||
let dy = fams[0].dy.abs();
|
||||
let spacing = dy * m.scale;
|
||||
assert!(
|
||||
(spacing - 0.5).abs() < 0.05,
|
||||
"expected ~0.5-unit line spacing from the stored offset, got {spacing} \
|
||||
(dy={dy}, scale={}) — catalog×pattern_scale would give ~31.75",
|
||||
m.scale
|
||||
);
|
||||
// Density sanity: a 10x10 boundary at 0.5 spacing -> ~28 lines, not ~1.
|
||||
let lines = m.pattern_segments().len();
|
||||
assert!(
|
||||
lines >= 10,
|
||||
"expected a dense fill (~28 lines), got {lines} — pattern too sparse"
|
||||
);
|
||||
}
|
||||
|
||||
// A fine-spaced pattern hatch placed far from the pattern origin (0,0) must
|
||||
// still fill. `pattern_segments` used to clamp the ABSOLUTE line index to
|
||||
// ±MAX_LINES_PER_FAMILY; a hatch thousands of units away has large-magnitude k
|
||||
// on both ends, so the clamp inverted the range and emitted nothing — a
|
||||
// fine-spaced fill far from the origin printed as empty outlines.
|
||||
#[test]
|
||||
fn far_from_origin_pattern_hatch_still_fills() {
|
||||
let mut scene = Scene::new();
|
||||
// Spacing 0.3 at ~4000 units out → k ≈ 4000/0.3·√2 ≈ 18000, well past the
|
||||
// 4096 clamp on both ends.
|
||||
scene.add_entity(EntityType::Hatch(ansi31_stored_at(0.3, 1.0, 4000.0, 4000.0)));
|
||||
scene.populate_hatches_from_document();
|
||||
|
||||
let hatches = scene.paper_canvas_hatches();
|
||||
let m = hatches
|
||||
.iter()
|
||||
.find(|m| matches!(m.pattern, HatchPattern::Pattern(_)))
|
||||
.expect("pattern hatch present");
|
||||
let lines = m.pattern_segments().len();
|
||||
assert!(
|
||||
lines >= 10,
|
||||
"far-from-origin pattern hatch produced {lines} lines — fill was dropped"
|
||||
);
|
||||
}
|
||||
|
||||
// A TEXTBOX boundary path (AutoCAD's text-bounding-box, used only for island
|
||||
// detection) must NOT be filled. Painting its rectangle solid produces a
|
||||
// phantom bar AutoCAD never shows.
|
||||
#[test]
|
||||
fn textbox_boundary_path_is_not_filled() {
|
||||
fn rect_path(x0: f64, y0: f64, x1: f64, y1: f64) -> BoundaryPath {
|
||||
let mut p = BoundaryPath::new();
|
||||
for (s, e) in [
|
||||
((x0, y0), (x1, y0)),
|
||||
((x1, y0), (x1, y1)),
|
||||
((x1, y1), (x0, y1)),
|
||||
((x0, y1), (x0, y0)),
|
||||
] {
|
||||
p.edges.push(BoundaryEdge::Line(LineEdge {
|
||||
start: Vector2::new(s.0, s.1),
|
||||
end: Vector2::new(e.0, e.1),
|
||||
}));
|
||||
}
|
||||
p
|
||||
}
|
||||
|
||||
let mut scene = Scene::new();
|
||||
let mut hatch = Hatch::new();
|
||||
hatch.common.color = AcadColor::Index(5);
|
||||
// A small real fill region...
|
||||
hatch.paths.push(rect_path(0.0, 0.0, 10.0, 10.0));
|
||||
// ...plus a large TEXTBOX rectangle that must be ignored.
|
||||
let mut tb = rect_path(0.0, 0.0, 200.0, 50.0);
|
||||
tb.flags = BoundaryPathFlags::from_bits(8 | 1); // TEXTBOX + EXTERNAL
|
||||
hatch.paths.push(tb);
|
||||
scene.add_entity(EntityType::Hatch(hatch));
|
||||
scene.populate_hatches_from_document();
|
||||
|
||||
let hatches = scene.paper_canvas_hatches();
|
||||
let m = hatches.first().expect("hatch present");
|
||||
// The boundary must not extend into the 200x50 TEXTBOX rectangle.
|
||||
let max_x = m
|
||||
.boundary
|
||||
.iter()
|
||||
.filter(|v| v[0].is_finite())
|
||||
.map(|v| v[0])
|
||||
.fold(f32::NEG_INFINITY, f32::max);
|
||||
assert!(
|
||||
max_x < 50.0,
|
||||
"TEXTBOX rectangle leaked into the fill boundary (max_x={max_x}) — it \
|
||||
would paint a phantom bar"
|
||||
);
|
||||
}
|
||||
Loading…
Reference in a new issue