feat: annotation scale system (CANNOSCALE, PSLTSCALE, MultiLeader, Leader)

- Scale popup dropdown replaces cycle behavior; paper-space viewport scale
  editable when a viewport is active/selected
- CANNOSCALE persisted via DXF $USERR1 (read on open, write on save)
- PSLTSCALE: linetype dash lengths scaled by viewport anno_scale so dashes
  appear uniform physical size in paper space
- MultiLeader: arrow size, dogleg length, and text height scale with
  anno_scale; leader line paths (world coords) stay fixed
- Leader: arrow size and hookline length scale with anno_scale; also
  corrects world_offset subtraction that was previously deferred to the
  TruckObject::Lines path

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Hakan 2026-05-06 17:50:46 +03:00
commit 0e5dec0948
9 changed files with 471 additions and 162 deletions

View file

@ -130,6 +130,10 @@ pub struct Scene {
/// EXTMIN/EXTMAX (10× safety margin). Used by fit_all() to ignore garbage
/// entity coordinates (origin-stuck entities, bad Ray/XLine direction vectors).
pub local_extent_max: f32,
/// Current annotation scale (CANNOSCALE equivalent).
/// Multiplier applied to Text/MText/Dimension sizes during tessellation.
/// 1.0 = no scaling. 50.0 = "1:50" drawing scale.
pub annotation_scale: f32,
}
impl Scene {
@ -162,6 +166,7 @@ impl Scene {
paper_bg_color: [1.0, 1.0, 1.0, 1.0],
world_offset: [0.0; 3],
local_extent_max: 1e9,
annotation_scale: 1.0,
}
}
@ -439,6 +444,57 @@ impl Scene {
}).count()
}
/// True if any currently selected entity is a Viewport.
/// Used to enable the scale picker when a viewport is selected in paper space.
pub fn has_selected_viewport(&self) -> bool {
self.selected.iter().any(|&h| {
matches!(self.document.get_entity(h), Some(EntityType::Viewport(_)))
})
}
/// First content viewport handle in the current layout, used as fallback target
/// when no viewport is active or explicitly selected.
fn first_viewport_handle(&self) -> Option<Handle> {
if self.current_layout == "Model" {
return None;
}
let layout_block = self.current_layout_block_handle();
if layout_block.is_null() {
return None;
}
self.document.entities().find_map(|e| {
if let EntityType::Viewport(vp) = e {
if Self::is_content_viewport(vp) && vp.common.owner_handle == layout_block {
return Some(vp.common.handle);
}
}
None
})
}
/// Set the scale of the active/selected viewport.
/// Priority: active_viewport → first selected viewport → first viewport in layout.
pub fn set_viewport_scale(&mut self, scale: f64) {
let target = self.active_viewport
.or_else(|| {
self.selected.iter().copied().find(|&h| {
matches!(self.document.get_entity(h), Some(EntityType::Viewport(_)))
})
})
.or_else(|| self.first_viewport_handle());
if let Some(handle) = target {
if let Some(EntityType::Viewport(vp)) = self.document.get_entity_mut(handle) {
if !vp.status.locked && scale > 1e-9 {
vp.custom_scale = scale;
vp.view_height = vp.height / scale;
}
}
self.viewport_wire_cache.borrow_mut().remove(&handle);
self.bump_geometry();
}
}
/// Sorted list of layout names: "Model" first, then paper layouts by tab order.
pub fn layout_names(&self) -> Vec<String> {
let mut names = vec!["Model".to_string()];
@ -672,9 +728,10 @@ impl Scene {
// coordinates, so world_offset must not be subtracted from them.
let woff = if self.current_layout == "Model" { self.world_offset } else { [0.0; 3] };
let bg = if self.current_layout == "Model" { self.bg_color } else { self.paper_bg_color };
let anno = if self.current_layout == "Model" { self.annotation_scale } else { 1.0 };
let mut wires: Vec<WireModel> = visible
.into_par_iter()
.flat_map(|e| tessellate_entity(doc, sel, avp, woff, bg, e))
.flat_map(|e| tessellate_entity(doc, sel, avp, woff, bg, anno, e))
.collect();
// Apply draw order via the cached index (O(1) block lookup).
@ -733,7 +790,8 @@ impl Scene {
/// Full tessellation pipeline for one entity.
fn tessellate_one(&self, e: &EntityType) -> Vec<WireModel> {
let bg = if self.current_layout == "Model" { self.bg_color } else { self.paper_bg_color };
tessellate_entity(&self.document, &self.selected, self.active_viewport, self.world_offset, bg, e)
let anno = if self.current_layout == "Model" { self.annotation_scale } else { 1.0 };
tessellate_entity(&self.document, &self.selected, self.active_viewport, self.world_offset, bg, anno, e)
}
fn model_space_block_handle(&self) -> Handle {
@ -2941,9 +2999,20 @@ impl Scene {
fn model_wires_for_viewport(&self, vp_handle: Handle) -> Vec<WireModel> {
use std::collections::HashSet as HSet;
let frozen: HSet<Handle> = match self.document.get_entity(vp_handle) {
Some(EntityType::Viewport(vp)) => vp.frozen_layers.iter().cloned().collect(),
_ => HSet::new(),
let (frozen, vp_anno_scale) = match self.document.get_entity(vp_handle) {
Some(EntityType::Viewport(vp)) => {
let f: HSet<Handle> = vp.frozen_layers.iter().cloned().collect();
let vp_scale = if vp.custom_scale.abs() > 1e-9 {
vp.custom_scale
} else if vp.view_height.abs() > 1e-9 {
vp.height / vp.view_height
} else {
1.0
};
let anno = if vp_scale > 1e-9 { (1.0 / vp_scale) as f32 } else { 1.0_f32 };
(f, anno)
}
_ => (HSet::new(), 1.0_f32),
};
let model_block = self.model_space_block_handle();
@ -2982,6 +3051,7 @@ impl Scene {
self.active_viewport,
self.world_offset,
self.bg_color,
vp_anno_scale,
e,
))
.collect()
@ -3136,6 +3206,7 @@ fn tessellate_entity(
active_viewport: Option<Handle>,
world_offset: [f64; 3],
bg_color: [f32; 4],
anno_scale: f32,
e: &EntityType,
) -> Vec<WireModel> {
let h = e.common().handle;
@ -3164,7 +3235,7 @@ fn tessellate_entity(
(0.0_f32, [0.0f32; 8])
};
let mut wire = tessellate::tessellate(
document, h, e, sel, color, pattern_length, pattern, 1.5, world_offset,
document, h, e, sel, color, pattern_length, pattern, 1.5, world_offset, 1.0,
);
wire.aabb = entity_aabb(e, world_offset);
return vec![wire];
@ -3175,11 +3246,15 @@ fn tessellate_entity(
let entity_color = render::adapt_to_bg(entity_color, bg_color);
let lt_scale = document.header.linetype_scale as f32 * e.common().linetype_scale as f32;
let lt_name = render::linetype_name_for(document, e);
// PSLTSCALE: scale linetype dashes by viewport anno_scale so they appear uniform in paper space.
let pslt_factor = if document.header.paper_space_linetype_scaling { anno_scale } else { 1.0 };
let pattern_length = pattern_length * pslt_factor;
let pattern = pattern.map(|v| v * pslt_factor);
if let EntityType::Dimension(dim) = e {
let aabb = entity_aabb(e, world_offset);
let mut wires = tessellate::tessellate_dimension(
document, h, dim, sel, entity_color, line_weight_px, world_offset,
document, h, dim, sel, entity_color, line_weight_px, world_offset, anno_scale,
);
for w in &mut wires {
w.aci = aci;
@ -3208,6 +3283,8 @@ fn tessellate_entity(
);
let sub_color = render::adapt_to_bg(sub_color, bg_color);
let sub_aabb = entity_aabb(&sub, world_offset);
let sub_pattern_length = sub_pattern_length * pslt_factor;
let sub_pattern = sub_pattern.map(|v| v * pslt_factor);
let mut wire = tessellate::tessellate(
document,
h,
@ -3218,6 +3295,7 @@ fn tessellate_entity(
sub_pattern,
sub_line_weight_px,
world_offset,
anno_scale,
);
wire.name = h.value().to_string();
wire.aci = sub_aci;
@ -3253,7 +3331,7 @@ fn tessellate_entity(
let aabb = entity_aabb(e, world_offset);
let mut base = tessellate::tessellate(
document, h, e, sel, entity_color, pattern_length, pattern, line_weight_px, world_offset,
document, h, e, sel, entity_color, pattern_length, pattern, line_weight_px, world_offset, anno_scale,
);
base.aci = aci;
base.aabb = aabb;
@ -3263,7 +3341,7 @@ fn tessellate_entity(
&base.name,
&base.points,
clt,
lt_scale.max(1e-4),
(lt_scale * pslt_factor).max(1e-4),
entity_color,
sel,
base.line_weight_px,