feat(entities): surface remaining 2D + Region fields in properties
Closes out the 2D-entity audit (and the Region partner that ships next to Solid3D / Body). Round-trip-only metadata fields plus a few editable ones gain Properties-panel rows so the values the parser populates are visible and don't get silently dropped on save: - Hatch: seed_points count, pixel_size, normal - Polyline2D: smooth_surface, default_start_width, default_end_width, thickness, normal (with editors for the widths/thickness) - Region: uid, silhouettes (shared file with Solid3D / Body) - Underlay: clip_inverted - RasterImage: class_version, definition_handle, definition_reactor_handle - Wipeout: class_version, clip_mode, definition_handle, definition_reactor_handle - Leader: annotation_handle, override_color - Tolerance: dimension_style_name, dimension_style_handle, dimension_gap, text_height (editable), direction, normal - MLine: style_handle, style_element_count, justification picker - Ole2Frame: version, source_application, binary_data size, dwg_mode, dwg_trailing_byte, is_paper_space - Viewport: snap_base/spacing/angle, twist_angle, front/back clip Z, circle_sides, grid_flags, grid_major, base_ucs_handle, ucs_ortho_type, background_handle, shade_plot_handle, visual_style_handle, default_lighting, default_lighting_type, ambient_color (with editors for the snap / clip / circle_sides values) Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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10 changed files with 361 additions and 1 deletions
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@ -195,6 +195,11 @@ impl PropertyEditable for Underlay {
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"No"
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},
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),
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ro(
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"Clip Inverted",
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"ul_clip_inverted",
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if self.clip_inverted { "Yes" } else { "No" },
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),
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],
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}
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}
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