feat(model): add exact solid modelling tools

This commit is contained in:
Hakan Seven 2026-08-23 22:53:27 +03:00
commit 06cd0ec6a9
51 changed files with 1485 additions and 572 deletions

4
Cargo.lock generated
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@ -72,7 +72,7 @@ checksum = "366ffbaa4442f4684d91e2cd7c5ea7c4ed8add41959a31447066e279e432b618"
[[package]]
name = "acadrust"
version = "0.4.1"
source = "git+https://github.com/HakanSeven12/cadcodec.git?rev=db73dab#db73dab540dbfb690c93f4416014262e6cf7bf42"
source = "git+https://github.com/HakanSeven12/cadcodec.git?rev=94df2c3#94df2c3f87fa051b16ffc3923f80e9247c85c5fd"
dependencies = [
"ahash 0.8.12",
"anyhow",
@ -878,7 +878,7 @@ checksum = "fc652a48c352aef3ea3aed32080501cf3ef6ed5da78602a020c991775b0aff04"
[[package]]
name = "cadkernel"
version = "0.1.0"
source = "git+https://github.com/HakanSeven12/cadkernel.git?rev=467c3fd#467c3fd02f419ab5af4030691699b34b25d2f51a"
source = "git+https://github.com/HakanSeven12/cadkernel.git?rev=76de3b3#76de3b35e55a45f3ffb813c499cf3affe176351d"
dependencies = [
"acadrust",
"cavalier_contours",

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@ -27,8 +27,8 @@ glam = { version = "0.33", features = ["bytemuck"] }
rfd = "0.17"
clap = { version = "4", features = ["derive"] }
env_logger = "0.11"
acadrust = { git = "https://github.com/HakanSeven12/cadcodec.git", rev = "db73dab", features = ["serde"] }
cadkernel = { git = "https://github.com/HakanSeven12/cadkernel.git", rev = "467c3fd", features = ["acis", "offset"] }
acadrust = { git = "https://github.com/HakanSeven12/cadcodec.git", rev = "94df2c3", features = ["serde"] }
cadkernel = { git = "https://github.com/HakanSeven12/cadkernel.git", rev = "76de3b3", features = ["acis", "offset"] }
dwg-thumbnailer = { path = "crates/dwg-thumbnailer" }
flate2 = "1"
image = { version = "0.25", default-features = false, features = ["png", "jpeg", "bmp", "tiff"] }

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@ -14,7 +14,7 @@ serde = { version = "1", features = ["derive"] }
# Pulled in only by the `host` feature, which adds the `acadrust`-typed
# `HostApi` runtime surface. The default crate stays dependency-free so engine
# crates and external tooling can depend on the manifest/ribbon contract cheaply.
acadrust = { git = "https://github.com/HakanSeven12/cadcodec.git", rev = "db73dab", optional = true, features = ["serde"] }
acadrust = { git = "https://github.com/HakanSeven12/cadcodec.git", rev = "94df2c3", optional = true, features = ["serde"] }
# Runtime IPC and serialization (host feature only).
interprocess = { version = "2", optional = true }
@ -37,7 +37,7 @@ serde_json = "1"
serde = { version = "1", features = ["derive"] }
cargo-lock = "11"
# acadrust is scanned at build time to generate the embedded type registry.
acadrust = { git = "https://github.com/HakanSeven12/cadcodec.git", rev = "db73dab", features = ["serde"] }
acadrust = { git = "https://github.com/HakanSeven12/cadcodec.git", rev = "94df2c3", features = ["serde"] }
[dev-dependencies]
serde_json = "1"

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@ -8,7 +8,7 @@ publish = false
crate-type = ["cdylib"]
[dependencies]
acadrust = { git = "https://github.com/HakanSeven12/cadcodec.git", rev = "db73dab", features = ["serde"] }
acadrust = { git = "https://github.com/HakanSeven12/cadcodec.git", rev = "94df2c3", features = ["serde"] }
bincode = "1.3"
serde = { version = "1", features = ["derive"] }
console_error_panic_hook = "0.1"

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@ -30,7 +30,7 @@ ribbon-tab =
.draw = رسم
.annotate = تعليقات توضيحية
.insert = إدراج
.model = نموذج
.model = النمذجة
.layout = تخطيط
.manage = إدارة
.view = عرض
@ -2047,6 +2047,15 @@ insert =
.object-s-cut-to-clipboard = قُص __ocs_fmt_0__ كائن إلى الحافظة.
model =
.create = إنشاء
.boolean = عمليات منطقية
.pyramid = هرم
.polysolid = مجسّم متعدد
.extrude = بثق
.revolve = تدوير
.loft = تشكيل انتقالي
.sweep = سحب على مسار
.presspull = دفع/سحب
.n-specify-center-point = __ocs_arg_n__ حدد نقطة المركز:
.n-specify-first-corner = __ocs_arg_n__ حدد الزاوية الأولى:
.n-specify-height-enter-for-default = __ocs_arg_n__ حدد الارتفاع <Enter للافتراضي>:

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@ -30,7 +30,7 @@ ribbon-tab =
.draw = Чертане
.annotate = Анотиране
.insert = Вмъкване
.model = Модел
.model = Моделиране
.layout = Оформление
.manage = Управление
.view = Изглед
@ -2034,6 +2034,15 @@ insert =
.object-s-cut-to-clipboard = __ocs_fmt_0__ обект(а) изрязани в клипборда.
model =
.create = Създаване
.boolean = Булеви операции
.pyramid = Пирамида
.polysolid = Полисолид
.extrude = Екструдиране
.revolve = Завъртане
.loft = Лофт
.sweep = Изтегляне по траектория
.presspull = Натискане/издърпване
.n-specify-center-point = __ocs_arg_n__ Посочи централна точка:
.n-specify-first-corner = __ocs_arg_n__ Посочи първи ъгъл:
.n-specify-height-enter-for-default = __ocs_arg_n__ Посочи височина <Enter за подразбиране>:

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@ -30,7 +30,7 @@ ribbon-tab =
.draw = Kreslení
.annotate = Poznámky
.insert = Vložit
.model = Model
.model = Modelování
.layout = Rozvržení
.manage = Správa
.view = Zobrazení
@ -2034,6 +2034,15 @@ insert =
.object-s-cut-to-clipboard = Objekt(y) __ocs_fmt_0__ vyříznutý do schránky.
model =
.create = Vytvořit
.boolean = Booleovské operace
.pyramid = Jehlan
.polysolid = Polysolid
.extrude = Vysunutí
.revolve = Rotace
.loft = Přechod
.sweep = Tažení
.presspull = Tlačit/táhnout
.n-specify-center-point = __ocs_arg_n__ Zadejte středový bod:
.n-specify-first-corner = __ocs_arg_n__ Určete první roh:
.n-specify-height-enter-for-default = __ocs_arg_n__ Zadejte výšku <Enter for default>:

View file

@ -30,7 +30,7 @@ ribbon-tab =
.draw = Zeichnen
.annotate = Beschriften
.insert = Einsatz
.model = Modell
.model = Modellierung
.layout = Layout
.manage = Verwalten
.view = Ansicht
@ -2033,6 +2033,15 @@ insert =
.object-s-cut-to-clipboard = __ocs_fmt_0__ Objekt(e) in die Zwischenablage geschnitten.
model =
.create = Erstellen
.boolean = Boolesche Operationen
.pyramid = Pyramide
.polysolid = Polykörper
.extrude = Extrudieren
.revolve = Drehen
.loft = Loft
.sweep = Austragen
.presspull = Drücken/Ziehen
.n-specify-center-point = __ocs_arg_n__ Mittelpunkt angeben:
.n-specify-first-corner = __ocs_arg_n__ Erste Ecke angeben:
.n-specify-height-enter-for-default = __ocs_arg_n__ Höhe angeben <Eingabe für Standardwert>:

View file

@ -30,7 +30,7 @@ ribbon-tab =
.draw = Draw
.annotate = Annotate
.insert = Insert
.model = Model
.model = Modelling
.layout = Layout
.manage = Manage
.view = View
@ -2063,6 +2063,15 @@ insert =
.object-s-cut-to-clipboard = __ocs_fmt_0__ object(s) cut to clipboard.
model =
.create = Create
.boolean = Boolean
.pyramid = Pyramid
.polysolid = Polysolid
.extrude = Extrude
.revolve = Revolve
.loft = Loft
.sweep = Sweep
.presspull = Presspull
.n-specify-center-point = __ocs_arg_n__ Specify center point:
.n-specify-first-corner = __ocs_arg_n__ Specify first corner:
.n-specify-height-enter-for-default = __ocs_arg_n__ Specify height <Enter for default>:

View file

@ -30,7 +30,7 @@ ribbon-tab =
.draw = Dibujo
.annotate = Anotar
.insert = Insertar
.model = Modelo
.model = Modelado
.layout = Presentación
.manage = Administrar
.view = Vista
@ -2035,6 +2035,15 @@ insert =
.object-s-cut-to-clipboard = Se cortaron __ocs_fmt_0__ objetos al portapapeles.
model =
.create = Crear
.boolean = Booleanas
.pyramid = Pirámide
.polysolid = Polisólido
.extrude = Extruir
.revolve = Revolucionar
.loft = Transición
.sweep = Barrido
.presspull = Presionar/tirar
.n-specify-center-point = __ocs_arg_n__ Especifique el centro:
.n-specify-first-corner = __ocs_arg_n__ Especifique la primera esquina:
.n-specify-height-enter-for-default = __ocs_arg_n__ Especifique la altura <Enter para predeterminada>:

View file

@ -30,7 +30,7 @@ ribbon-tab =
.draw = Piirrä
.annotate = Merkinnät
.insert = Lisää
.model = Malli
.model = Mallinnus
.layout = Asettelu
.manage = Hallinta
.view = Näkymä
@ -2034,6 +2034,15 @@ insert =
.object-s-cut-to-clipboard = __ocs_fmt_0__ objekti(t) leikattu leikepöydälle.
model =
.create = Luo
.boolean = Boolen operaatiot
.pyramid = Pyramidi
.polysolid = Monikappale
.extrude = Pursota
.revolve = Pyöräytä
.loft = Loftaus
.sweep = Pyyhkäisy
.presspull = Työnnä/vedä
.n-specify-center-point = __ocs_arg_n__ Määritä keskipiste:
.n-specify-first-corner = __ocs_arg_n__ Määritä ensimmäinen kulma:
.n-specify-height-enter-for-default = __ocs_arg_n__ Määritä korkeus <Enter for default>:

View file

@ -30,7 +30,7 @@ ribbon-tab =
.draw = Dessin
.annotate = Annoter
.insert = Insérer
.model = Modèle
.model = Modélisation
.layout = Mise en page
.manage = Gérer
.view = Affichage
@ -2035,6 +2035,15 @@ insert =
.object-s-cut-to-clipboard = Objets coupés vers le presse-papiers : __ocs_fmt_0__.
model =
.create = Créer
.boolean = Opérations booléennes
.pyramid = Pyramide
.polysolid = Polysolide
.extrude = Extruder
.revolve = Révolution
.loft = Lissage
.sweep = Balayage
.presspull = Tirer-pousser
.n-specify-center-point = __ocs_arg_n__ Spécifier le point central:
.n-specify-first-corner = __ocs_arg_n__ Spécifiez le premier coin :
.n-specify-height-enter-for-default = __ocs_arg_n__ Spécifiez la hauteur <Entrer pour la valeur par défaut> :

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@ -30,7 +30,7 @@ ribbon-tab =
.draw = ड्रॉ
.annotate = एनोटेट
.insert = सम्मिलित करें
.model = मॉडल
.model = मॉडलिंग
.layout = लेआउट
.manage = प्रबंधित करें
.view = देखें
@ -2023,6 +2023,15 @@ insert =
.object-s-cut-to-clipboard = __ocs_fmt_0__ ऑब्जेक्ट क्लिपबोर्ड पर काटे गए।
model =
.create = बनाएँ
.boolean = बूलियन संक्रियाएँ
.pyramid = पिरामिड
.polysolid = बहुखंड ठोस
.extrude = एक्सट्रूड
.revolve = घुमाएँ
.loft = लॉफ्ट
.sweep = स्वीप
.presspull = दबाएँ/खींचें
.n-specify-center-point = __ocs_arg_n__ केंद्र बिंदु निर्दिष्ट करें:
.n-specify-first-corner = __ocs_arg_n__ पहले कोने को निर्दिष्ट करें:
.n-specify-height-enter-for-default = __ocs_arg_n__ ऊंचाई निर्दिष्ट करें <Diefal> के लिए दर्ज करें>:

View file

@ -30,7 +30,7 @@ ribbon-tab =
.draw = Rajz
.annotate = Feliratozás
.insert = Beszúrás
.model = Modell
.model = Modellezés
.layout = Elrendezés
.manage = Kezelés
.view = Nézet
@ -2034,6 +2034,15 @@ insert =
.object-s-cut-to-clipboard = __ocs_fmt_0__ objektum(ok) vágólapra vágva.
model =
.create = Létrehozás
.boolean = Logikai műveletek
.pyramid = Gúla
.polysolid = Poliszilárdtest
.extrude = Kihúzás
.revolve = Forgatás
.loft = Átmenet
.sweep = Seprés
.presspull = Nyomás/húzás
.n-specify-center-point = __ocs_arg_n__ Középpont megadása:
.n-specify-first-corner = __ocs_arg_n__ Adja meg az első sarkot:
.n-specify-height-enter-for-default = __ocs_arg_n__ Adja meg a <Enter for default> magasságot:

View file

@ -30,7 +30,7 @@ ribbon-tab =
.draw = Disegno
.annotate = Annotazione
.insert = Inserisci
.model = Modello
.model = Modellazione
.layout = Disposizione
.manage = Gestisci
.view = Vista
@ -2034,6 +2034,15 @@ insert =
.object-s-cut-to-clipboard = __ocs_fmt_0__ oggetto/i tagliato negli appunti.
model =
.create = Crea
.boolean = Operazioni booleane
.pyramid = Piramide
.polysolid = Polisolido
.extrude = Estrudi
.revolve = Rivoluzione
.loft = Loft
.sweep = Scorrimento
.presspull = Premi/tira
.n-specify-center-point = __ocs_arg_n__ Specificare il punto centrale:
.n-specify-first-corner = __ocs_arg_n__ Specificare il primo angolo:
.n-specify-height-enter-for-default = __ocs_arg_n__ Specificare l'altezza <Enter for default>:

View file

@ -30,7 +30,7 @@ ribbon-tab =
.draw = 作図
.annotate = 注釈
.insert = 挿入
.model = モデ
.model = モデリング
.layout = レイアウト
.manage = 管理
.view = 表示
@ -2023,6 +2023,15 @@ insert =
.object-s-cut-to-clipboard = __ocs_fmt_0__ 個のオブジェクトを切り取ってクリップボードに保存しました。
model =
.create = 作成
.boolean = ブール演算
.pyramid = ピラミッド
.polysolid = ポリソリッド
.extrude = 押し出し
.revolve = 回転
.loft = ロフト
.sweep = スイープ
.presspull = プレスプル
.n-specify-center-point = __ocs_arg_n__ 中心点を指定:
.n-specify-first-corner = __ocs_arg_n__ 最初のコーナーを指定:
.n-specify-height-enter-for-default = __ocs_arg_n__ 高さを指定 <Enter で既定値>:

View file

@ -30,7 +30,7 @@ ribbon-tab =
.draw = 그리기
.annotate = 주석
.insert = 삽입
.model = 모델
.model = 모델
.layout = 배치
.manage = 관리
.view = 보기
@ -2034,6 +2034,15 @@ insert =
.object-s-cut-to-clipboard = __ocs_fmt_0__ 개체를 클립보드로 잘라냈습니다.
model =
.create = 생성
.boolean = 불리언 연산
.pyramid = 피라미드
.polysolid = 폴리솔리드
.extrude = 돌출
.revolve = 회전
.loft = 로프트
.sweep = 스윕
.presspull = 누르기/당기기
.n-specify-center-point = __ocs_arg_n__ 중심점 지정:
.n-specify-first-corner = __ocs_arg_n__ 첫 번째 구석 지정:
.n-specify-height-enter-for-default = __ocs_arg_n__ 높이 지정 <Enter for default>:

View file

@ -30,7 +30,7 @@ ribbon-tab =
.draw = Tekenen
.annotate = Annoteren
.insert = Invoegen
.model = Model
.model = Modelleren
.layout = Indeling
.manage = Beheren
.view = Beeld
@ -2035,6 +2035,15 @@ insert =
.object-s-cut-to-clipboard = __ocs_fmt_0__ object(en) naar het klembord geknipt.
model =
.create = Maken
.boolean = Booleaanse bewerkingen
.pyramid = Piramide
.polysolid = Polysolid
.extrude = Extruderen
.revolve = Omwentelen
.loft = Loft
.sweep = Vegen
.presspull = Duwen/trekken
.n-specify-center-point = __ocs_arg_n__ Centrumpunt opgeven:
.n-specify-first-corner = __ocs_arg_n__ Geef eerste hoek:
.n-specify-height-enter-for-default = __ocs_arg_n__ Hoogte <Enter voor standaard> opgeven:

View file

@ -30,7 +30,7 @@ ribbon-tab =
.draw = Rysowanie
.annotate = Opisy
.insert = Wstaw
.model = Model
.model = Modelowanie
.layout = Układ
.manage = Zarządzaj
.view = Widok
@ -2034,6 +2034,15 @@ insert =
.object-s-cut-to-clipboard = Obiekt(y) __ocs_fmt_0__ wycięty do schowka.
model =
.create = Utwórz
.boolean = Operacje boolowskie
.pyramid = Ostrosłup
.polysolid = Bryła wielosegmentowa
.extrude = Wyciągnij
.revolve = Obróć
.loft = Loft
.sweep = Przeciągnij
.presspull = Naciśnij/wyciągnij
.n-specify-center-point = __ocs_arg_n__ Określ punkt środkowy:
.n-specify-first-corner = __ocs_arg_n__ Określ pierwszy narożnik:
.n-specify-height-enter-for-default = __ocs_arg_n__ Podaj wysokość <Enter for default>:

View file

@ -30,7 +30,7 @@ ribbon-tab =
.draw = Desenhar
.annotate = Anotar
.insert = Inserir
.model = Modelo
.model = Modelagem
.layout = Layout
.manage = Gerenciar
.view = Exibir
@ -2035,6 +2035,15 @@ insert =
.object-s-cut-to-clipboard = __ocs_fmt_0__ objetos recortados para a área de transferência.
model =
.create = Criar
.boolean = Operações booleanas
.pyramid = Pirâmide
.polysolid = Polissólido
.extrude = Extrusão
.revolve = Revolução
.loft = Loft
.sweep = Varredura
.presspull = Pressionar/puxar
.n-specify-center-point = __ocs_arg_n__ Especifique o ponto central:
.n-specify-first-corner = __ocs_arg_n__ Especifique o primeiro canto:
.n-specify-height-enter-for-default = __ocs_arg_n__ Especifique a altura <Enter para o padrão>:

View file

@ -30,7 +30,7 @@ ribbon-tab =
.draw = Начертить
.annotate = Аннотации
.insert = Вставка
.model = Модель
.model = Моделирование
.layout = Расположение
.manage = Управление
.view = Просмотр
@ -2038,6 +2038,15 @@ insert =
.object-s-cut-to-clipboard = В буфер обмена вырезано объектов: __ocs_fmt_0__.
model =
.create = Создание
.boolean = Булевы операции
.pyramid = Пирамида
.polysolid = Политело
.extrude = Выдавливание
.revolve = Вращение
.loft = Лофт
.sweep = Сдвиг по траектории
.presspull = Нажать/вытянуть
.n-specify-center-point = __ocs_arg_n__ Укажите центральную точку:
.n-specify-first-corner = __ocs_arg_n__ Укажите первый угол:
.n-specify-height-enter-for-default = __ocs_arg_n__ Укажите высоту <Введите по умолчанию>:

View file

@ -30,7 +30,7 @@ ribbon-tab =
.draw = Çizim
.annotate = Açıklama
.insert = Ekle
.model = Model
.model = Modelleme
.layout = Yerleşim
.manage = Yönet
.view = Görünüm
@ -2023,6 +2023,15 @@ insert =
.object-s-cut-to-clipboard = __ocs_fmt_0__ nesne panoya kesildi.
model =
.create = Oluştur
.boolean = Boole işlemleri
.pyramid = Piramit
.polysolid = Çoklu katı
.extrude = Katılaştır
.revolve = Döndür
.loft = Kesitler arası
.sweep = Yol boyunca süpür
.presspull = İt/Çek
.n-specify-center-point = __ocs_arg_n__ Merkez noktasını belirtin:
.n-specify-first-corner = __ocs_arg_n__ İlk köşeyi belirtin:
.n-specify-height-enter-for-default = __ocs_arg_n__ Yüksekliği belirtin <varsayılan için Enter>:

View file

@ -30,7 +30,7 @@ ribbon-tab =
.draw = 绘制
.annotate = 注释
.insert = 插入
.model = 模
.model =
.layout = 布局
.manage = 管理
.view = 视图
@ -2018,6 +2018,15 @@ insert =
.object-s-cut-to-clipboard = __ocs_fmt_0__ 对象切入剪贴板。
model =
.create = 创建
.boolean = 布尔运算
.pyramid = 棱锥
.polysolid = 多段体
.extrude = 拉伸
.revolve = 旋转
.loft = 放样
.sweep = 扫掠
.presspull = 按拉
.n-specify-center-point = __ocs_arg_n__ 指定中心点:
.n-specify-first-corner = __ocs_arg_n__ 指定第一个角点:
.n-specify-height-enter-for-default = __ocs_arg_n__ 指定高度(按 Enter 使用默认值):

View file

@ -30,7 +30,7 @@ ribbon-tab =
.draw = 繪製
.annotate = 註解
.insert = 插入
.model = 模
.model =
.layout = 配置
.manage = 管理
.view = 視圖
@ -2030,6 +2030,15 @@ insert =
.object-s-cut-to-clipboard = __ocs_fmt_0__ 物件切入剪貼簿。
model =
.create = 建立
.boolean = 布林運算
.pyramid = 角錐體
.polysolid = 多段實體
.extrude = 擠出
.revolve = 旋轉
.loft = 放樣
.sweep = 掃掠
.presspull = 按拉
.n-specify-center-point = __ocs_arg_n__ 指定中心點:
.n-specify-first-corner = __ocs_arg_n__ 指定第一個角點:
.n-specify-height-enter-for-default = __ocs_arg_n__ 指定高度(按 Enter 使用預設值):

View file

@ -1204,15 +1204,17 @@ impl OpenCADStudio {
} => {
let label = self.history_label_from_active_cmd(i, "SOLID");
let pending = self.begin_undo(i, label, 1, true);
self.add_solid_model(entity, *solid, history);
self.tabs[i].dirty = true;
let handle = self.add_solid_model(entity, *solid, history);
if !handle.is_null() {
self.tabs[i].dirty = true;
if let Some(pd) = pending {
self.commit_undo_delta(i, pd);
}
}
self.tabs[i].scene.clear_preview_wire();
self.tabs[i].active_cmd = None;
self.tabs[i].snap_result = None;
self.restore_pre_cmd_tangent();
if let Some(pd) = pending {
self.commit_undo_delta(i, pd);
}
}
CmdResult::CommitAndEditText(entity) => {
let label = self.history_label_from_active_cmd(i, "ENTITY");
@ -3001,80 +3003,32 @@ impl OpenCADStudio {
self.commit_undo_delta(i, pending);
}
}
// ── Solid3D creation (BOX / SPHERE / CYLINDER) ────────────────
CmdResult::CommitSolid3D { mesh_fn } => {
use crate::modules::insert::solid3d_cmds::empty_solid3d;
let pending = self.begin_undo(i, "SOLID3D", 1, true);
let entity = empty_solid3d();
let handle = self.tabs[i].scene.add_entity(entity);
if !handle.is_null() {
let name = format!("{}", handle.value());
let color = [0.6f32, 0.6, 0.8, 1.0]; // default colour; command embedded it
let _ = color; // color is captured inside mesh_fn
if let Some(mesh) = mesh_fn(name) {
let set = crate::scene::MeshLodSet::from_single(mesh);
if let Some(acadrust::EntityType::Solid3D(entity)) =
self.tabs[i].scene.document.get_entity_mut(handle)
{
let center = set.metrics.centroid;
entity.point_of_reference = acadrust::types::Vector3::new(
center[0], center[1], center[2],
);
}
self.tabs[i].scene.meshes.insert(handle, set);
}
self.tabs[i].dirty = true;
self.command_line.push_output(crate::t!("Solid created.").as_ref());
}
if let Some(pd) = pending {
self.commit_undo_delta(i, pd);
}
self.tabs[i].active_cmd = None;
self.tabs[i].snap_result = None;
self.tabs[i].scene.clear_preview_wire();
self.restore_pre_cmd_tangent();
}
// ── EXTRUDE ────────────────────────────────────────────────────
CmdResult::ExtrudeEntity {
handle,
height,
color,
color: _,
} => {
if self.reject_locked_edit(i, handle) {
self.tabs[i].active_cmd = None;
return Task::none();
}
use crate::modules::insert::solid3d_cmds::empty_solid3d;
use crate::scene::model::{solid_model, sweep_model};
use crate::scene::model::sweep_model;
let entity_opt = self.tabs[i].scene.document.get_entity(handle).cloned();
if let Some(entity) = entity_opt {
// The kernel sweeps the profile into analytic surfaces —
// a straight run becomes a plane and an arc a cylinder —
// so the solid saves as exact ACIS rather than facets.
let result = sweep_model::extruded(&entity, height as f64)
.and_then(|body| Some((solid_model::mesh_from_solid(&body, color)?, body)));
if let Some((mesh, solid)) = result {
let history = crate::scene::model::solid_history::extrusion_op(
&entity,
height as f64,
);
if let Some(solid) = sweep_model::extruded(&entity, height) {
let history = crate::scene::model::solid_history::brep_op(&solid);
let pending = self.begin_undo(i, "EXTRUDE", 1, true);
let mut s3d = empty_solid3d();
if let acadrust::EntityType::Solid3D(inner) = &mut s3d {
inner.wires = solid_model::edge_wires(&solid);
}
let new_handle = self.tabs[i].scene.add_entity(s3d);
self.tabs[i]
.scene
.create_solid_history(new_handle, history);
self.tabs[i].scene.register_solid_model(new_handle, solid);
let _ = mesh;
self.tabs[i].dirty = true;
self.command_line.push_output(crate::t!("EXTRUDE: solid created.").as_ref());
if let Some(pd) = pending {
self.commit_undo_delta(i, pd);
let created = self.add_solid_model(empty_solid3d(), solid, history);
if !created.is_null() {
self.tabs[i].dirty = true;
self.command_line
.push_output(crate::t!("EXTRUDE: solid created.").as_ref());
if let Some(pd) = pending {
self.commit_undo_delta(i, pd);
}
}
} else {
self.command_line.push_error(crate::t!("EXTRUDE: could not build profile. Select a closed 2D entity (Circle, LwPolyline, etc.).").as_ref());
@ -3088,26 +3042,80 @@ impl OpenCADStudio {
self.restore_pre_cmd_tangent();
}
CmdResult::PresspullEntity {
handle,
pick,
distance,
drag,
color,
} => {
if matches!(
self.tabs[i].scene.document.get_entity(handle),
Some(acadrust::EntityType::Solid3D(_))
) {
let task = self.solid_face_presspull(handle, pick, distance, drag);
self.tabs[i].active_cmd = None;
self.tabs[i].snap_result = None;
self.tabs[i].scene.clear_preview_wire();
self.restore_pre_cmd_tangent();
return task;
}
if self.reject_locked_edit(i, handle) {
self.tabs[i].active_cmd = None;
return Task::none();
}
use crate::modules::insert::solid3d_cmds::empty_solid3d;
use crate::scene::model::{solid_history, sweep_model};
let result = self.tabs[i].scene.document.get_entity(handle).and_then(|entity| {
let distance = match drag {
Some(point) => sweep_model::projected_drag(entity, pick, point)?,
None => distance,
};
sweep_model::extruded(entity, distance)
});
if let Some(solid) = result {
let pending = self.begin_undo(i, "PRESSPULL", 1, true);
let history = solid_history::brep_op(&solid);
let created = self.add_solid_model(empty_solid3d(), solid, history);
let _ = color;
if !created.is_null() {
self.tabs[i].dirty = true;
self.command_line
.push_output(crate::t!("PRESSPULL: solid created.").as_ref());
if let Some(delta) = pending {
self.commit_undo_delta(i, delta);
}
}
} else {
self.command_line.push_error(
crate::t!("PRESSPULL: select a closed profile or planar solid face.")
.as_ref(),
);
}
self.tabs[i].active_cmd = None;
self.tabs[i].snap_result = None;
self.tabs[i].scene.clear_preview_wire();
self.restore_pre_cmd_tangent();
}
// ── REVOLVE ────────────────────────────────────────────────────
CmdResult::RevolveEntity {
handle,
axis_start,
axis_end,
angle_deg,
color,
color: _,
} => {
if self.reject_locked_edit(i, handle) {
self.tabs[i].active_cmd = None;
return Task::none();
}
use crate::modules::insert::solid3d_cmds::empty_solid3d;
use crate::scene::model::{solid_model, sweep_model};
use crate::scene::model::sweep_model;
let entity_opt = self.tabs[i].scene.document.get_entity(handle).cloned();
if let Some(entity) = entity_opt {
// A line turned about the axis sweeps into a plane, a
// cylinder or a cone, and an arc into a sphere or a
// torus, so a revolved solid keeps exact geometry too.
let result = sweep_model::revolved(
&entity,
[
@ -3117,31 +3125,19 @@ impl OpenCADStudio {
],
[axis_end.x as f64, axis_end.y as f64, axis_end.z as f64],
(angle_deg as f64).to_radians(),
)
.and_then(|body| Some((solid_model::mesh_from_solid(&body, color)?, body)));
if let Some((mesh, solid)) = result {
let history = crate::scene::model::solid_history::revolve_op(
&entity,
axis_start.to_array(),
axis_end.to_array(),
(angle_deg as f64).to_radians(),
);
);
if let Some(solid) = result {
let history = crate::scene::model::solid_history::brep_op(&solid);
let pending = self.begin_undo(i, "REVOLVE", 1, true);
let mut s3d = empty_solid3d();
if let acadrust::EntityType::Solid3D(inner) = &mut s3d {
inner.wires = solid_model::edge_wires(&solid);
}
let new_handle = self.tabs[i].scene.add_entity(s3d);
self.tabs[i]
.scene
.create_solid_history(new_handle, history);
self.tabs[i].scene.register_solid_model(new_handle, solid);
let _ = mesh;
self.tabs[i].dirty = true;
self.command_line
.push_output(crate::tf!("REVOLVE: solid created ({:.0}°).", angle_deg).as_ref());
if let Some(pd) = pending {
self.commit_undo_delta(i, pd);
let created = self.add_solid_model(empty_solid3d(), solid, history);
if !created.is_null() {
self.tabs[i].dirty = true;
self.command_line.push_output(
crate::tf!("REVOLVE: solid created ({:.0}°).", angle_deg).as_ref(),
);
if let Some(pd) = pending {
self.commit_undo_delta(i, pd);
}
}
} else {
self.command_line
@ -3160,7 +3156,7 @@ impl OpenCADStudio {
CmdResult::SweepEntity {
profile_handle,
path_handle,
color,
color: _,
} => {
if self.reject_locked_edit(i, profile_handle)
|| self.reject_locked_edit(i, path_handle)
@ -3169,7 +3165,7 @@ impl OpenCADStudio {
return Task::none();
}
use crate::modules::insert::solid3d_cmds::empty_solid3d;
use crate::scene::model::sweep_model;
use crate::scene::model::{solid_history, sweep_model};
let profile_ent = self.tabs[i]
.scene
@ -3177,39 +3173,21 @@ impl OpenCADStudio {
.get_entity(profile_handle)
.cloned();
let path_ent = self.tabs[i].scene.document.get_entity(path_handle).cloned();
let history = profile_ent
.as_ref()
.zip(path_ent.as_ref())
.map(|(profile, path)| {
crate::scene::model::solid_history::sweep_op(profile, path)
});
let result = profile_ent
.zip(path_ent)
.and_then(|(profile, path)| sweep_model::swept(&profile, &path, color));
.and_then(|(profile, path)| sweep_model::swept(&profile, &path));
if let Some(mut set) = result {
if let Some(solid) = result {
let pending = self.begin_undo(i, "SWEEP", 1, true);
let mut entity = empty_solid3d();
if let acadrust::EntityType::Solid3D(solid) = &mut entity {
let center = set.metrics.centroid;
solid.point_of_reference = acadrust::types::Vector3::new(
center[0], center[1], center[2],
);
}
let new_handle = self.tabs[i].scene.add_entity(entity);
if let Some(history) = history {
self.tabs[i]
.scene
.create_solid_history(new_handle, history);
}
for mesh in &mut set.lods {
mesh.name = format!("{}", new_handle.value());
}
self.tabs[i].scene.meshes.insert(new_handle, set);
self.tabs[i].dirty = true;
self.command_line.push_output(crate::t!("SWEEP: solid created.").as_ref());
if let Some(pd) = pending {
self.commit_undo_delta(i, pd);
let history = solid_history::brep_op(&solid);
let created = self.add_solid_model(empty_solid3d(), solid, history);
if !created.is_null() {
self.tabs[i].dirty = true;
self.command_line
.push_output(crate::t!("SWEEP: solid created.").as_ref());
if let Some(pd) = pending {
self.commit_undo_delta(i, pd);
}
}
} else {
self.command_line.push_error(crate::t!("SWEEP: could not sweep the profile along the path.").as_ref());
@ -3221,7 +3199,7 @@ impl OpenCADStudio {
}
// ── LOFT ──────────────────────────────────────────────────────
CmdResult::LoftEntities { handles, color } => {
CmdResult::LoftEntities { handles, color: _ } => {
if let Some(handle) = handles
.iter()
.find(|handle| self.tabs[i].scene.is_layer_locked(**handle))
@ -3232,34 +3210,23 @@ impl OpenCADStudio {
return Task::none();
}
use crate::modules::insert::solid3d_cmds::empty_solid3d;
use crate::scene::model::sweep_model;
use crate::scene::model::{solid_history, sweep_model};
let profiles: Vec<acadrust::EntityType> = handles
.iter()
.filter_map(|handle| self.tabs[i].scene.document.get_entity(*handle).cloned())
.collect();
if let Some(mut set) = sweep_model::lofted(&profiles, color) {
let history = crate::scene::model::solid_history::loft_op(&profiles);
if let Some(solid) = sweep_model::lofted(&profiles) {
let pending = self.begin_undo(i, "LOFT", 1, true);
let mut entity = empty_solid3d();
if let acadrust::EntityType::Solid3D(solid) = &mut entity {
let center = set.metrics.centroid;
solid.point_of_reference = acadrust::types::Vector3::new(
center[0], center[1], center[2],
);
}
let new_handle = self.tabs[i].scene.add_entity(entity);
self.tabs[i]
.scene
.create_solid_history(new_handle, history);
for mesh in &mut set.lods {
mesh.name = format!("{}", new_handle.value());
}
self.tabs[i].scene.meshes.insert(new_handle, set);
self.tabs[i].dirty = true;
self.command_line.push_output(crate::t!("LOFT: solid created.").as_ref());
if let Some(pd) = pending {
self.commit_undo_delta(i, pd);
let history = solid_history::brep_op(&solid);
let created = self.add_solid_model(empty_solid3d(), solid, history);
if !created.is_null() {
self.tabs[i].dirty = true;
self.command_line
.push_output(crate::t!("LOFT: solid created.").as_ref());
if let Some(pd) = pending {
self.commit_undo_delta(i, pd);
}
}
} else {
self.command_line.push_error(crate::t!("LOFT: select at least two closed profiles.").as_ref());
@ -3270,6 +3237,20 @@ impl OpenCADStudio {
self.restore_pre_cmd_tangent();
}
CmdResult::SolidEdgeBlend {
handle,
pick,
value,
fillet,
} => {
let task = self.solid_edge_blend(handle, pick, value, fillet);
self.tabs[i].active_cmd = None;
self.tabs[i].snap_result = None;
self.tabs[i].scene.clear_preview_wire();
self.restore_pre_cmd_tangent();
return task;
}
CmdResult::HatcheditApply {
handle,
name,

View file

@ -1,5 +1,15 @@
use super::*;
fn selected_solid(app: &OpenCADStudio, tab: usize) -> Option<acadrust::Handle> {
let selected = app.tabs[tab].scene.selected_handles_in_order();
(selected.len() == 1
&& matches!(
app.tabs[tab].scene.document.get_entity(selected[0]),
Some(acadrust::EntityType::Solid3D(_))
))
.then_some(selected[0])
}
impl OpenCADStudio {
pub(super) fn dispatch_dim(&mut self, cmd: &str, i: usize) -> Option<Task<Message>> {
match cmd {
@ -950,6 +960,20 @@ impl OpenCADStudio {
self.tabs[i].active_cmd = Some(Box::new(new_cmd));
}
"SOLIDFILLET" => {
use crate::modules::model::edge_cmd::{EdgeOperation, SolidEdgeCommand};
let command = SolidEdgeCommand::new(EdgeOperation::Fillet, selected_solid(self, i));
self.command_line.push_info(&command.prompt());
self.tabs[i].active_cmd = Some(Box::new(command));
}
"FILLET" if selected_solid(self, i).is_some() => {
use crate::modules::model::edge_cmd::{EdgeOperation, SolidEdgeCommand};
let command = SolidEdgeCommand::new(EdgeOperation::Fillet, selected_solid(self, i));
self.command_line.push_info(&command.prompt());
self.tabs[i].active_cmd = Some(Box::new(command));
}
"FILLET" => {
use crate::modules::draw::modify::fillet::FilletCommand;
let entities: Vec<_> = self.tabs[i]
@ -1083,6 +1107,20 @@ impl OpenCADStudio {
}
}
"SOLIDCHAMFER" => {
use crate::modules::model::edge_cmd::{EdgeOperation, SolidEdgeCommand};
let command = SolidEdgeCommand::new(EdgeOperation::Chamfer, selected_solid(self, i));
self.command_line.push_info(&command.prompt());
self.tabs[i].active_cmd = Some(Box::new(command));
}
"CHAMFER" if selected_solid(self, i).is_some() => {
use crate::modules::model::edge_cmd::{EdgeOperation, SolidEdgeCommand};
let command = SolidEdgeCommand::new(EdgeOperation::Chamfer, selected_solid(self, i));
self.command_line.push_info(&command.prompt());
self.tabs[i].active_cmd = Some(Box::new(command));
}
"CHAMFER" => {
use crate::modules::draw::modify::fillet::ChamferCommand;
let entities: Vec<_> = self.tabs[i]

View file

@ -466,31 +466,55 @@ impl OpenCADStudio {
}
}
// BOX / SPHERE / CYLINDER / CONE / WEDGE / TORUS are handled by the
// Model-tab primitive command above (with the kernel boolean caching).
// ── EXTRUDE ────────────────────────────────────────────────────
// PRESSPULL on a closed boundary creates a solid by extruding it to a
// height — the same operation as EXTRUDE. THICKEN turns a closed planar
// profile into a solid of the given thickness, which is also an extrude.
"EXTRUDE" | "PRESSPULL" | "THICKEN" => {
"EXTRUDE" | "THICKEN" => {
use crate::modules::insert::solid3d_cmds::ExtrudeCommand;
// If a single entity is already selected, skip the pick step.
let selected: Vec<_> = self.tabs[i].scene.selected_entities().into_iter().collect();
let color = self.tabs[i].scene.layer_color(&self.tabs[i].active_layer);
if selected.len() == 1 {
let handle = selected[0].0;
let mut cmd = ExtrudeCommand::new(color);
cmd.on_entity_pick(handle, glam::DVec3::ZERO);
let mut cmd = ExtrudeCommand::new_named(cmd, color);
if let Some(curve) = crate::entities::curve::entity_curve(selected[0].1) {
cmd.set_entity_pick_direction(
curve.plane.normal().map(glam::DVec3::from_array),
);
cmd.on_entity_pick(
handle,
glam::DVec3::from_array(curve.plane.origin),
);
}
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
} else {
let cmd = ExtrudeCommand::new(color);
let cmd = ExtrudeCommand::new_named(cmd, color);
self.command_line.push_info(&cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(cmd));
}
}
"PRESSPULL" => {
use crate::modules::insert::solid3d_cmds::PresspullCommand;
let selected: Vec<_> = self.tabs[i].scene.selected_entities().into_iter().collect();
let color = self.tabs[i].scene.layer_color(&self.tabs[i].active_layer);
let mut command = PresspullCommand::new(color);
if selected.len() == 1
&& !matches!(selected[0].1, acadrust::EntityType::Solid3D(_))
{
if let Some(curve) = crate::entities::curve::entity_curve(selected[0].1) {
command.set_entity_pick_direction(
curve.plane.normal().map(glam::DVec3::from_array),
);
command.on_entity_pick(
selected[0].0,
glam::DVec3::from_array(curve.plane.origin),
);
}
}
self.command_line.push_info(&command.prompt());
self.tabs[i].active_cmd = Some(Box::new(command));
}
// ── REVOLVE ────────────────────────────────────────────────────
"REVOLVE" => {
use crate::modules::insert::solid3d_cmds::RevolveCommand;

View file

@ -925,14 +925,15 @@ impl OpenCADStudio {
}
// ── Model commands (3D primitives) ─────────────────────────────
"BOX" | "WEDGE" | "CYLINDER" | "CONE" | "SPHERE" | "TORUS" => {
"BOX" | "WEDGE" | "CYLINDER" | "CONE" | "SPHERE" | "PYRAMID" | "PYR"
| "TORUS" => {
use crate::modules::model::primitive_cmd::PrimitiveCommand;
let new_cmd = PrimitiveCommand::new(cmd);
self.command_line.push_info(&new_cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(new_cmd));
}
// ── Design commands (solid booleans) ───────────────────────────
// ── Solid booleans ─────────────────────────────────────────────
"UNION" | "SUBTRACT" | "INTERSECT" => {
use crate::modules::model::boolean_cmd::BoolOp;
if let Some(op) = BoolOp::from_id(cmd) {
@ -1033,17 +1034,7 @@ impl OpenCADStudio {
}
}
// PYRAMID <radius> <height> [sides] — create an n-sided pyramid mesh.
"PYRAMID" | "PYR" => {
use crate::command::TwoValuePromptCommand;
let c = TwoValuePromptCommand::new(
"PYRAMID",
"PYRAMID base radius:",
"PYRAMID height (add sides by typing a 3rd number):",
);
self.command_line.push_info(&c.prompt());
self.tabs[i].active_cmd = Some(Box::new(c));
}
// PYRAMID <radius> <height> [sides] keeps the direct numeric form.
cmd if cmd.starts_with("PYRAMID ") || cmd.starts_with("PYR ") => {
let nums: Vec<f64> = cmd
.split_whitespace()

View file

@ -1,15 +1,9 @@
// 3D solid modelling support on the App: committing Model-tab primitives,
// and the Design-group boolean operations over the scene's cached
// B-reps.
//
// The bodies come from the geometry kernel, so every operation here is on
// analytic surfaces rather than on facets — a turned cylinder is still a
// cylinder afterwards, and saves as one.
// Kernel B-rep solid modelling and exact ACIS persistence.
use acadrust::entities::Solid3D;
use acadrust::objects::SolidHistoryOperation;
use acadrust::{
entities::Solid3D, objects::SolidHistoryOperation, EntityType, Handle,
};
use cadkernel::brep::Body;
use acadrust::{EntityType, Handle};
use iced::Task;
use super::Message;
@ -18,16 +12,25 @@ use crate::scene::model::solid_history;
use crate::scene::model::solid_model::{self, Bool};
impl super::OpenCADStudio {
/// Commit a Model-tab solid: add its acadrust entity to the document, then
/// register the B-rep (caches it for booleans + tessellates it into the
/// shaded mesh pipeline). Returns the new entity handle.
/// Add a solid and register its persistent B-rep.
pub(super) fn add_solid_model(
&mut self,
entity: EntityType,
mut entity: EntityType,
solid: Body,
history: SolidHistoryOperation,
) -> Handle {
let i = self.active_tab;
let EntityType::Solid3D(inner) = &mut entity else {
return Handle::NULL;
};
inner.wires = solid_model::edge_wires(&solid);
let Some(document) = crate::scene::convert::acis_export::solid_to_sat(&solid)
else {
self.command_line
.push_error(crate::t!("The solid could not be encoded as ACIS.").as_ref());
return Handle::NULL;
};
inner.set_sat_document(&document);
let Some(handle) = self.commit_entity_handle(entity) else {
return Handle::NULL;
};
@ -55,35 +58,183 @@ impl super::OpenCADStudio {
handles
}
/// Run a boolean (`union` / `subtract` / `intersect`) on exactly two
/// selected solids whose B-reps can be restored by the kernel.
fn replace_solid_body(&mut self, handle: Handle, result: Body, label: &str) -> bool {
let i = self.active_tab;
let Some(document) =
crate::scene::convert::acis_export::solid_to_sat(&result)
else {
self.command_line
.push_error(crate::t!("The result could not be encoded as ACIS.").as_ref());
return false;
};
let Some(EntityType::Solid3D(mut entity)) =
self.tabs[i].scene.document.get_entity(handle).cloned()
else {
return false;
};
entity.wires = solid_model::edge_wires(&result);
entity.silhouettes.clear();
entity.history_handle = None;
entity.set_sat_document(&document);
self.push_undo_snapshot(i, label);
self.tabs[i].scene.delete_solid_history(handle);
if !self.tabs[i]
.scene
.update_entity(EntityType::Solid3D(entity))
{
self.command_line
.push_error(crate::t!("The solid could not be updated.").as_ref());
return false;
}
let history = solid_history::brep_op(&result);
self.tabs[i].scene.create_solid_history(handle, history);
self.tabs[i].scene.register_solid_model(handle, result);
self.tabs[i].scene.deselect_all();
self.tabs[i].scene.select_entity(handle, false);
self.tabs[i].dirty = true;
self.refresh_properties();
true
}
pub(super) fn solid_edge_blend(
&mut self,
handle: Handle,
pick: glam::DVec3,
value: f64,
fillet: bool,
) -> Task<Message> {
let i = self.active_tab;
if self.reject_locked_edit(i, handle) {
return Task::none();
}
if !matches!(
self.tabs[i].scene.document.get_entity(handle),
Some(EntityType::Solid3D(_))
) {
self.command_line
.push_error(crate::t!("Select a 3D solid edge.").as_ref());
return Task::none();
}
self.tabs[i].scene.restore_solid_models(&[handle]);
let Some(body) = self.tabs[i].scene.solid_models.get(&handle).cloned() else {
self.command_line
.push_error(crate::t!("The solid geometry could not be restored.").as_ref());
return Task::none();
};
let Some(edge) = solid_model::nearest_edge(&body, pick.to_array()) else {
self.command_line
.push_error(crate::t!("Select a solid edge.").as_ref());
return Task::none();
};
let result = if fillet {
cadkernel::brep::fillet(&body, edge, value)
} else {
cadkernel::brep::chamfer(&body, edge, value)
};
let Some(result) = result else {
self.command_line.push_error(
crate::t!("Edge operation failed. Use a convex planar solid and a smaller value.")
.as_ref(),
);
return Task::none();
};
let label = if fillet { "SOLIDFILLET" } else { "SOLIDCHAMFER" };
if self.replace_solid_body(handle, result, label) {
self.command_line
.push_output(crate::tf!("{label}: solid updated.").as_ref());
}
Task::none()
}
pub(super) fn solid_face_presspull(
&mut self,
handle: Handle,
pick: glam::DVec3,
distance: f64,
drag: Option<glam::DVec3>,
) -> Task<Message> {
let i = self.active_tab;
if self.reject_locked_edit(i, handle) {
return Task::none();
}
self.tabs[i].scene.restore_solid_models(&[handle]);
let Some(body) = self.tabs[i].scene.solid_models.get(&handle).cloned() else {
self.command_line
.push_error(crate::t!("The solid geometry could not be restored.").as_ref());
return Task::none();
};
let Some(face) = solid_model::nearest_planar_face(&body, pick.to_array()) else {
self.command_line
.push_error(crate::t!("Select a planar solid face.").as_ref());
return Task::none();
};
let distance = match drag {
Some(point) => {
let Some(normal) = solid_model::planar_face_normal(&body, face) else {
self.command_line
.push_error(crate::t!("Select a planar solid face.").as_ref());
return Task::none();
};
(point - pick).dot(glam::DVec3::from_array(normal))
}
None => distance,
};
if !distance.is_finite() || distance.abs() <= 1e-6 {
self.command_line.push_error(
crate::t!("PRESSPULL: drag along the selected face normal.").as_ref(),
);
return Task::none();
}
let Some(result) = cadkernel::brep::presspull(&body, face, distance) else {
self.command_line.push_error(
crate::t!("PRESSPULL: the face move would collapse or invalidate the solid.")
.as_ref(),
);
return Task::none();
};
if self.replace_solid_body(handle, result, "PRESSPULL") {
self.command_line
.push_output(crate::t!("PRESSPULL: solid updated.").as_ref());
}
Task::none()
}
/// Run a boolean over the selected solids in selection order.
pub(super) fn solid_boolean(&mut self, op: BoolOp) -> Task<Message> {
let i = self.active_tab;
let handles = self.selected_solid_handles();
if handles.len() != 2 {
if handles.len() < 2 {
self.command_line
.push_error(crate::t!("Boolean: select exactly two solids created this session.").as_ref());
.push_error(crate::t!("Boolean: select at least two solids.").as_ref());
return Task::none();
}
let a = self.tabs[i].scene.solid_models[&handles[0]].clone();
let b = self.tabs[i].scene.solid_models[&handles[1]].clone();
let kind = match op {
BoolOp::Union => Bool::Union,
BoolOp::Subtract => Bool::Subtract,
BoolOp::Intersect => Bool::Intersect,
};
let Some(result) = solid_model::boolean(kind, &a, &b) else {
let mut operands = handles
.iter()
.filter_map(|handle| self.tabs[i].scene.solid_models.get(handle).cloned());
let mut result = operands.next().expect("at least two restored solids");
for operand in operands {
let Some(combined) = solid_model::boolean(kind, &result, &operand) else {
self.command_line.push_error(
crate::t!("Boolean failed while combining the selected solids.").as_ref(),
);
return Task::none();
};
result = combined;
}
if crate::scene::convert::acis_export::solid_to_sat(&result).is_none() {
self.command_line
.push_error(crate::t!("Boolean failed — the solids may not overlap.").as_ref());
.push_error(crate::t!("The boolean result could not be encoded as ACIS.").as_ref());
return Task::none();
};
}
self.push_undo_snapshot(i, "BOOLEAN");
// Remove the two operands (entity + mesh + cached B-rep).
self.tabs[i].scene.erase_entities(&handles);
// The result is freshly combined geometry with no ACIS parametrisation,
// so it lives as a Solid3D whose render/boolean data is the injected
// mesh + cached B-rep; its edge wires make it pickable.
let mut s3d = Solid3D::new();
s3d.wires = solid_model::edge_wires(&result);
let history = solid_history::brep_op(&result);
@ -100,7 +251,7 @@ impl super::OpenCADStudio {
/// Slice the one selected solid with an axis-aligned plane (axis 0/1/2 =
/// X/Y/Z at `value`), keeping the lower side when `keep_low` is true. The
/// kept half is the intersection of the solid with a half-space box, reusing
/// the same boolean path the Design-group tools use.
/// the same boolean path as the modelling tools.
pub(super) fn solid_slice(&mut self, axis: usize, value: f64, keep_low: bool) -> Task<Message> {
let i = self.active_tab;
let handles = self.selected_solid_handles();
@ -243,63 +394,34 @@ impl super::OpenCADStudio {
Task::none()
}
/// POLYSOLID — build a wall-like solid from a selected polyline: one box per
/// segment (oriented along it, `width` wide, `height` tall) unioned together,
/// reusing the box primitive + the boolean union path.
/// POLYSOLID — build a wall solid around an exact polyline offset.
pub(super) fn solid_polysolid(&mut self, width: f64, height: f64) -> Task<Message> {
let i = self.active_tab;
let found: Option<(Handle, Vec<[f64; 3]>)> = self.tabs[i]
let found: Option<(Handle, EntityType)> = self.tabs[i]
.scene
.selected_entities()
.iter()
.filter(|(h, _)| !self.tabs[i].scene.is_layer_locked(*h))
.find_map(|(h, e)| match e {
EntityType::LwPolyline(_) => crate::entities::curve::entity_curve(e)
.map(|curve| (*h, crate::entities::curve::curve_points(&curve))),
EntityType::LwPolyline(_) => Some((*h, (*e).clone())),
_ => None,
});
let Some((handle, pts)) = found else {
let Some((handle, entity)) = found else {
self.command_line
.push_error(crate::t!("POLYSOLID: select a polyline first.").as_ref());
return Task::none();
};
let segs: Vec<([f64; 3], [f64; 3])> = pts.windows(2).map(|w| (w[0], w[1])).collect();
let mut acc: Option<Body> = None;
let mut used = 0usize;
for (a, b) in &segs {
let (dx, dy) = (b[0] - a[0], b[1] - a[1]);
let len = (dx * dx + dy * dy).sqrt();
if len < 1e-9 {
continue;
}
let angle = dy.atan2(dx);
// Local box: X 0..len, Y -w/2..w/2, Z 0..h, then turned to lie
// along the segment and moved onto its start.
let (sin, cos) = angle.sin_cos();
let Some(bx) = solid_model::box_solid([len / 2.0, 0.0, height / 2.0], len, width, height)
.and_then(|bx| {
solid_model::placed(
&bx,
[cos, sin, 0.0],
[-sin, cos, 0.0],
[0.0, 0.0, 1.0],
[a[0], a[1], a[2]],
)
})
else {
continue;
};
acc = Some(match acc {
None => bx,
Some(prev) => solid_model::boolean(Bool::Union, &prev, &bx).unwrap_or(prev),
});
used += 1;
}
let Some(result) = acc else {
let Some(result) = crate::scene::model::sweep_model::polysolid(&entity, width, height)
else {
self.command_line
.push_error(crate::t!("POLYSOLID: the polyline has no usable segments.").as_ref());
.push_error(crate::t!("POLYSOLID: the kernel could not offset the polyline.").as_ref());
return Task::none();
};
if crate::scene::convert::acis_export::solid_to_sat(&result).is_none() {
self.command_line
.push_error(crate::t!("POLYSOLID: the result could not be encoded as ACIS.").as_ref());
return Task::none();
}
self.push_undo_snapshot(i, "POLYSOLID");
self.tabs[i].scene.erase_entities(&[handle]);
let mut s3d = Solid3D::new();
@ -310,11 +432,14 @@ impl super::OpenCADStudio {
if !h.is_null() {
self.tabs[i].scene.select_entity(h, false);
}
self.tabs[i].dirty = true;
self.refresh_properties();
self.command_line.push_output(crate::tf!(
"POLYSOLID: built a wall solid from {used} segment(s) (width {width}, height {height})."
).as_ref());
if !h.is_null() {
self.tabs[i].dirty = true;
self.refresh_properties();
self.command_line.push_output(
crate::tf!("POLYSOLID: created a wall solid (width {width}, height {height}).")
.as_ref(),
);
}
Task::none()
}
@ -507,12 +632,12 @@ impl super::OpenCADStudio {
self.tabs[i].scene.deselect_all();
if !handle.is_null() {
self.tabs[i].scene.select_entity(handle, false);
self.tabs[i].dirty = true;
self.refresh_properties();
self.command_line.push_output(crate::tf!(
"PYRAMID: created a {n}-sided pyramid (radius {radius}, height {height})."
).as_ref());
}
self.tabs[i].dirty = true;
self.refresh_properties();
self.command_line.push_output(crate::tf!(
"PYRAMID: created a {n}-sided pyramid (radius {radius}, height {height})."
).as_ref());
Task::none()
}

View file

@ -258,7 +258,7 @@ impl OpenCADStudio {
let body = scene.solid_models.get(&h);
let sat = needs_acis
.then(|| {
body.and_then(crate::scene::convert::acis_export::planar_solid_to_sat)
body.and_then(crate::scene::convert::acis_export::solid_to_sat)
})
.flatten();
let wires = needs_wires.then(|| {

View file

@ -3454,6 +3454,38 @@ impl OpenCADStudio {
})?
});
if let Some(handle) = hit {
let uses_surface_point = self.tabs[i]
.active_cmd
.as_ref()
.is_some_and(|command| command.entity_pick_uses_surface_point());
let entity_pick_point = if uses_surface_point {
self.tabs[i]
.scene
.solid_click_point_for(p, view_rot2, eye2, bounds, handle)
.unwrap_or(pick_wcs)
} else {
pick_wcs
};
let entity_pick_direction = if uses_surface_point {
if matches!(
self.tabs[i].scene.document.get_entity(handle),
Some(acadrust::EntityType::Solid3D(_))
) {
self.tabs[i]
.scene
.solid_planar_face_normal_at(handle, entity_pick_point)
} else {
self.tabs[i]
.scene
.document
.get_entity(handle)
.and_then(crate::entities::curve::entity_curve)
.and_then(|curve| curve.plane.normal())
.map(glam::DVec3::from_array)
}
} else {
None
};
// Some commands (e.g. SS_CATCHMENT) need the entity
// body before `on_entity_pick` can advance.
let inject_first = self.tabs[i]
@ -3484,7 +3516,8 @@ impl OpenCADStudio {
let result = self.tabs[i].active_cmd.as_mut().map(|c| {
// Shift-swap state for TRIM/EXTEND (#336).
c.set_shift(shift);
c.on_entity_pick(handle, pick_wcs)
c.set_entity_pick_direction(entity_pick_direction);
c.on_entity_pick(handle, entity_pick_point)
});
// HATCHEDIT: after pick, inject hatch model data into the command.
if self.tabs[i]
@ -4011,8 +4044,7 @@ impl OpenCADStudio {
)
})
.or_else(|| {
// Block-internal hatch: resolve to the
// parent Insert (AutoCAD behaviour).
// Block-internal hatch: resolve to the parent Insert.
scene::pick::hit_test::click_hit_insert_hatch(
p,
self.tabs[i].scene.insert_hatches_for_click().as_ref(),

View file

@ -1425,17 +1425,20 @@ pub enum CmdResult {
/// Translation vector applied once to every selected point.
delta: DVec3,
},
/// Create a Solid3D placeholder entity + associated MeshModel.
/// `mesh_fn` is called with the entity's handle string to build the mesh.
CommitSolid3D {
mesh_fn: Box<dyn FnOnce(String) -> Option<crate::scene::model::mesh_model::MeshModel> + Send>,
},
/// Extrude the profile entity `handle` by `height` along Z.
/// Extrude the profile entity `handle` along its plane normal.
ExtrudeEntity {
handle: Handle,
height: f64,
color: [f32; 4],
},
/// Pull a closed profile or a planar solid face by a signed distance.
PresspullEntity {
handle: Handle,
pick: DVec3,
distance: f64,
drag: Option<DVec3>,
color: [f32; 4],
},
/// Revolve the profile entity `handle` around the given axis by `angle_deg`.
RevolveEntity {
handle: Handle,
@ -1455,6 +1458,13 @@ pub enum CmdResult {
handles: Vec<Handle>,
color: [f32; 4],
},
/// Round or bevel the straight edge nearest `pick` on a solid.
SolidEdgeBlend {
handle: Handle,
pick: DVec3,
value: f64,
fillet: bool,
},
/// INSERT landed on a block that has AttributeDefinitions.
/// The host should look up the attdefs for `block_name` from the document
/// and call `attreq_set_attdefs()` on the command, then loop on text input.
@ -1767,6 +1777,14 @@ pub trait CadCommand: Send {
false
}
/// Supply the mesh surface hit instead of the working-plane projection.
fn entity_pick_uses_surface_point(&self) -> bool {
false
}
/// Supply the picked surface or profile direction when available.
fn set_entity_pick_direction(&mut self, _direction: Option<DVec3>) {}
/// Render the entity under the cursor through the normal rollover
/// highlight while this command is waiting for an entity pick.
fn entity_pick_highlights_hover(&self) -> bool {

View file

@ -3,6 +3,15 @@
pub(super) fn message_attribute(source: &str) -> Option<(&'static str, &'static str)> {
match source {
"Boolean" => Some(("model", "boolean")),
"Create" => Some(("model", "create")),
"Extrude" => Some(("model", "extrude")),
"Loft" => Some(("model", "loft")),
"Polysolid" => Some(("model", "polysolid")),
"Presspull" => Some(("model", "presspull")),
"Pyramid" => Some(("model", "pyramid")),
"Revolve" => Some(("model", "revolve")),
"Sweep" => Some(("model", "sweep")),
" {:?}" => Some(("view", "message")),
" (none — use: SHORTCUTS SET <key> <command>)" => Some(("common", "none-use-shortcuts-set-key-command")),
" Alignment:" => Some(("common", "alignment-indented-label-title-case")),

View file

@ -1,27 +1,19 @@
// 2D→3D modelling commands — EXTRUDE, REVOLVE, SWEEP, LOFT.
//
// Each picks profile/path entities and emits a `CmdResult` whose handler
// builds a solid and inserts its MeshModel into scene.meshes under a
// minimal placeholder Solid3D entity (empty ACIS — saving will not restore
// the mesh). The standalone primitives (BOX/CYLINDER/CONE/SPHERE/WEDGE/TORUS)
// live in the Model tab (`modules::model::primitive_cmd`).
// Profile-based kernel solid commands stored as exact ACIS data.
use acadrust::{entities::Solid3D, EntityType};
use glam::DVec3;
use crate::t;
use crate::command::{CadCommand, CmdResult};
// BOX / SPHERE / CYLINDER (and CONE / WEDGE / TORUS) now live in the Model tab
// (`modules::model::primitive_cmd`), which builds them as B-reps cached
// for the Design-group boolean tools. EXTRUDE / REVOLVE / SWEEP / LOFT remain
// here as 2D→3D operations.
use crate::t;
// ── EXTRUDE command ────────────────────────────────────────────────────────
pub struct ExtrudeCommand {
command_name: &'static str,
step: ExtrudeStep,
pub target_handle: acadrust::Handle,
anchor: DVec3,
direction: Option<DVec3>,
color: [f32; 4],
}
@ -32,10 +24,16 @@ enum ExtrudeStep {
}
impl ExtrudeCommand {
pub fn new(color: [f32; 4]) -> Self {
pub fn new_named(name: &str, color: [f32; 4]) -> Self {
Self {
command_name: match name {
"THICKEN" => "THICKEN",
_ => "EXTRUDE",
},
step: ExtrudeStep::Pick,
target_handle: acadrust::Handle::NULL,
anchor: DVec3::ZERO,
direction: None,
color,
}
}
@ -43,7 +41,7 @@ impl ExtrudeCommand {
impl CadCommand for ExtrudeCommand {
fn name(&self) -> &'static str {
"EXTRUDE"
self.command_name
}
fn prompt(&self) -> String {
match self.step {
@ -55,19 +53,33 @@ impl CadCommand for ExtrudeCommand {
fn needs_entity_pick(&self) -> bool {
self.step == ExtrudeStep::Pick
}
fn on_entity_pick(&mut self, handle: acadrust::Handle, _pt: DVec3) -> CmdResult {
fn entity_pick_uses_surface_point(&self) -> bool {
true
}
fn set_entity_pick_direction(&mut self, direction: Option<DVec3>) {
self.direction = direction.and_then(DVec3::try_normalize);
}
fn on_entity_pick(&mut self, handle: acadrust::Handle, point: DVec3) -> CmdResult {
if handle.is_null() {
return CmdResult::NeedPoint;
}
self.target_handle = handle;
self.anchor = point;
self.step = ExtrudeStep::Height;
CmdResult::NeedPoint
}
fn on_point(&mut self, pt: DVec3) -> CmdResult {
if self.step == ExtrudeStep::Height {
let height = self
.direction
.map(|direction| (pt - self.anchor).dot(direction))
.unwrap_or_else(|| pt.distance(self.anchor));
if !height.is_finite() || height.abs() <= 1e-6 {
return CmdResult::NeedPoint;
}
return CmdResult::ExtrudeEntity {
handle: self.target_handle,
height: pt.y.abs().max(1e-4),
height,
color: self.color,
};
}
@ -81,13 +93,151 @@ impl CadCommand for ExtrudeCommand {
.filter(|&h| h.abs() > 1e-6)
.map(|h| CmdResult::ExtrudeEntity {
handle: self.target_handle,
height: h.abs(),
height: h,
color: self.color,
})
}
fn on_enter(&mut self) -> CmdResult {
CmdResult::Cancel
}
fn cursor_axis(&self) -> Option<(DVec3, DVec3)> {
(self.step == ExtrudeStep::Height).then_some((self.anchor, self.direction?))
}
fn dyn_spec(&self) -> Option<crate::command::DynSpec> {
(self.step == ExtrudeStep::Height).then_some(crate::command::DynSpec {
anchor: crate::command::DynAnchor::Point(self.anchor),
fields: vec![crate::command::DynFieldSpec::new(
crate::command::DynRole::Distance,
)],
guide: crate::command::DynGuide::Radius,
ref_point: None,
})
}
fn dyn_live_value(&self, cursor: DVec3) -> Option<f64> {
Some((cursor - self.anchor).dot(self.direction?))
}
}
// ── PRESSPULL command ─────────────────────────────────────────────────────
pub struct PresspullCommand {
picked: Option<(acadrust::Handle, DVec3)>,
direction: Option<DVec3>,
color: [f32; 4],
}
impl PresspullCommand {
pub fn new(color: [f32; 4]) -> Self {
Self {
picked: None,
direction: None,
color,
}
}
}
impl CadCommand for PresspullCommand {
fn name(&self) -> &'static str {
"PRESSPULL"
}
fn prompt(&self) -> String {
if self.picked.is_none() {
t!("PRESSPULL Select a closed profile or planar solid face:").into_owned()
} else {
t!("PRESSPULL Signed distance:").into_owned()
}
}
fn needs_entity_pick(&self) -> bool {
self.picked.is_none()
}
fn entity_pick_includes_fills(&self) -> bool {
true
}
fn entity_pick_uses_surface_point(&self) -> bool {
true
}
fn set_entity_pick_direction(&mut self, direction: Option<DVec3>) {
self.direction = direction.and_then(|value| value.try_normalize());
}
fn entity_pick_highlights_hover(&self) -> bool {
true
}
fn on_entity_pick(&mut self, handle: acadrust::Handle, point: DVec3) -> CmdResult {
if handle.is_null() {
return CmdResult::NeedPoint;
}
self.picked = Some((handle, point));
CmdResult::NeedPoint
}
fn on_point(&mut self, point: DVec3) -> CmdResult {
let Some((handle, pick)) = self.picked else {
return CmdResult::NeedPoint;
};
let distance = self
.direction
.map(|direction| (point - pick).dot(direction))
.unwrap_or_else(|| point.distance(pick));
if !distance.is_finite() || distance.abs() <= 1e-6 {
return CmdResult::NeedPoint;
}
CmdResult::PresspullEntity {
handle,
pick,
distance,
drag: Some(point),
color: self.color,
}
}
fn wants_text_input(&self) -> bool {
self.picked.is_some()
}
fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
let (handle, pick) = self.picked?;
crate::entities::common::parse_typed_length(text)
.filter(|distance| distance.abs() > 1e-6)
.map(|distance| CmdResult::PresspullEntity {
handle,
pick,
distance,
drag: None,
color: self.color,
})
}
fn on_enter(&mut self) -> CmdResult {
CmdResult::Cancel
}
fn cursor_axis(&self) -> Option<(DVec3, DVec3)> {
Some((self.picked?.1, self.direction?))
}
fn dyn_spec(&self) -> Option<crate::command::DynSpec> {
let (_, anchor) = self.picked?;
Some(crate::command::DynSpec {
anchor: crate::command::DynAnchor::Point(anchor),
fields: vec![crate::command::DynFieldSpec::new(
crate::command::DynRole::Distance,
)],
guide: crate::command::DynGuide::Radius,
ref_point: None,
})
}
fn dyn_live_value(&self, cursor: DVec3) -> Option<f64> {
let (_, anchor) = self.picked?;
Some((cursor - anchor).dot(self.direction?))
}
}
// ── REVOLVE command ────────────────────────────────────────────────────────
@ -171,7 +321,7 @@ impl CadCommand for RevolveCommand {
.ok()
.filter(|&a| a.abs() > 1e-3)?
};
Some(self.make_revolve(angle.abs()))
Some(self.make_revolve(angle))
}
fn on_enter(&mut self) -> CmdResult {
if self.step == RevolveStep::Angle {
@ -323,16 +473,16 @@ impl CadCommand for LoftCommand {
}
}
// ── Placeholder Solid3D entity construction ────────────────────────────────
// ── Solid3D entity construction ────────────────────────────────────────────
/// Create a minimal Solid3D entity with empty ACIS data (placeholder only).
pub fn empty_solid3d() -> EntityType {
EntityType::Solid3D(Solid3D::new())
}
// ── Autocomplete registry ─────────────────────────────────
inventory::submit!(crate::command::CommandRegistration { names: &["EXTRUDE"] }); // ExtrudeCommand
inventory::submit!(crate::command::CommandRegistration { names: &["LOFT"] }); // LoftCommand
inventory::submit!(crate::command::CommandRegistration { names: &["REVOLVE"] }); // RevolveCommand
inventory::submit!(crate::command::CommandRegistration { names: &["SWEEP"] }); // SweepCommand
inventory::submit!(crate::command::CommandRegistration {
names: &["EXTRUDE", "THICKEN", "PRESSPULL"]
});
inventory::submit!(crate::command::CommandRegistration { names: &["LOFT"] });
inventory::submit!(crate::command::CommandRegistration { names: &["REVOLVE"] });
inventory::submit!(crate::command::CommandRegistration { names: &["SWEEP"] });

View file

@ -1,8 +1,8 @@
// Boolean operations on 3D solids (Design group). The actual CSG runs in
// Boolean operations on 3D solids. The actual CSG runs in
// `App::solid_boolean` (src/app/model_ops.rs) using the kernel on the
// cached B-reps; this module just names the operations.
/// Which boolean a Design-group tool performs on the two selected solids.
/// Which boolean operation to apply to selected solids.
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
pub enum BoolOp {
Union,

View file

@ -0,0 +1,146 @@
use acadrust::Handle;
use glam::DVec3;
use crate::command::{
CadCommand, CmdResult, DynAnchor, DynFieldSpec, DynGuide, DynRole, DynSpec,
};
#[derive(Clone, Copy)]
pub enum EdgeOperation {
Fillet,
Chamfer,
}
pub struct SolidEdgeCommand {
operation: EdgeOperation,
target: Option<Handle>,
picked: Option<(Handle, DVec3)>,
default_value: f64,
}
impl SolidEdgeCommand {
pub fn new(operation: EdgeOperation, target: Option<Handle>) -> Self {
Self {
operation,
target,
picked: None,
default_value: 1.0,
}
}
fn finish(&self, value: f64) -> CmdResult {
let Some((handle, pick)) = self.picked else {
return CmdResult::Cancel;
};
CmdResult::SolidEdgeBlend {
handle,
pick,
value,
fillet: matches!(self.operation, EdgeOperation::Fillet),
}
}
}
impl CadCommand for SolidEdgeCommand {
fn name(&self) -> &'static str {
match self.operation {
EdgeOperation::Fillet => "SOLIDFILLET",
EdgeOperation::Chamfer => "SOLIDCHAMFER",
}
}
fn prompt(&self) -> String {
if self.picked.is_none() {
return crate::t!("Select a solid edge:").into_owned();
}
match self.operation {
EdgeOperation::Fillet => {
crate::tf!("Specify fillet radius <{:.3}>:", self.default_value).into_owned()
}
EdgeOperation::Chamfer => {
crate::tf!("Specify chamfer distance <{:.3}>:", self.default_value).into_owned()
}
}
}
fn needs_entity_pick(&self) -> bool {
self.picked.is_none()
}
fn entity_pick_includes_fills(&self) -> bool {
true
}
fn entity_pick_uses_surface_point(&self) -> bool {
true
}
fn entity_pick_highlights_hover(&self) -> bool {
true
}
fn on_entity_pick(&mut self, handle: Handle, point: DVec3) -> CmdResult {
if handle.is_null() || self.target.is_some_and(|target| target != handle) {
return CmdResult::NeedPoint;
}
self.picked = Some((handle, point));
CmdResult::NeedPoint
}
fn on_point(&mut self, point: DVec3) -> CmdResult {
let Some((_, pick)) = self.picked else {
return CmdResult::NeedPoint;
};
let value = point.distance(pick);
if value > 0.0 && value.is_finite() {
self.finish(value)
} else {
CmdResult::NeedPoint
}
}
fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
if self.picked.is_none() {
return None;
}
let value = text.trim().parse::<f64>().ok()?;
(value > 0.0 && value.is_finite()).then(|| self.finish(value))
}
fn on_enter(&mut self) -> CmdResult {
if self.picked.is_some() {
self.finish(self.default_value)
} else {
CmdResult::Cancel
}
}
fn wants_text_input(&self) -> bool {
self.picked.is_some()
}
fn dyn_commit_as_text(&self) -> bool {
self.picked.is_some()
}
fn dyn_spec(&self) -> Option<DynSpec> {
let (_, pick) = self.picked?;
Some(DynSpec {
anchor: DynAnchor::Point(pick),
fields: vec![DynFieldSpec::new(match self.operation {
EdgeOperation::Fillet => DynRole::Radius,
EdgeOperation::Chamfer => DynRole::Distance,
})],
guide: DynGuide::Radius,
ref_point: None,
})
}
fn dyn_live_value(&self, cursor: DVec3) -> Option<f64> {
self.picked.map(|(_, pick)| cursor.distance(pick))
}
}
inventory::submit!(crate::command::CommandRegistration {
names: &["SOLIDFILLET", "SOLIDCHAMFER"]
});

View file

@ -1,11 +1,7 @@
// Model module — 3D solid modelling.
//
// Model group : create primitive solids (box, cylinder, cone, sphere, …)
// as ACIS Solid3D entities via acadrust's primitive builders.
// Design group : combine solids with the kernel boolean operations
// (union / subtract / intersect).
// Solid creation and kernel modelling tools.
pub mod boolean_cmd;
pub mod edge_cmd;
pub mod primitive_cmd;
use crate::modules::{CadModule, IconKind, ModuleEvent, RibbonGroup, RibbonItem, ToolDef};
@ -16,11 +12,20 @@ const BOX_ICON: &[u8] = include_bytes!("../../../assets/icons/box3d.svg");
const CYLINDER_ICON: &[u8] = include_bytes!("../../../assets/icons/cylinder3d.svg");
const CONE_ICON: &[u8] = include_bytes!("../../../assets/icons/cone3d.svg");
const SPHERE_ICON: &[u8] = include_bytes!("../../../assets/icons/sphere3d.svg");
const PYRAMID_ICON: &[u8] = include_bytes!("../../../assets/icons/pyramid3d.svg");
const WEDGE_ICON: &[u8] = include_bytes!("../../../assets/icons/wedge3d.svg");
const TORUS_ICON: &[u8] = include_bytes!("../../../assets/icons/torus3d.svg");
const POLYSOLID_ICON: &[u8] = include_bytes!("../../../assets/icons/polysolid.svg");
const EXTRUDE_ICON: &[u8] = include_bytes!("../../../assets/icons/extrude.svg");
const REVOLVE_ICON: &[u8] = include_bytes!("../../../assets/icons/revolve.svg");
const LOFT_ICON: &[u8] = include_bytes!("../../../assets/icons/loft.svg");
const SWEEP_ICON: &[u8] = include_bytes!("../../../assets/icons/sweep.svg");
const PRESSPULL_ICON: &[u8] = include_bytes!("../../../assets/icons/presspull.svg");
const UNION_ICON: &[u8] = include_bytes!("../../../assets/icons/union.svg");
const SUBTRACT_ICON: &[u8] = include_bytes!("../../../assets/icons/subtract.svg");
const INTERSECT_ICON: &[u8] = include_bytes!("../../../assets/icons/intersect.svg");
const FILLET_ICON: &[u8] = include_bytes!("../../../assets/icons/fillet.svg");
const CHAMFER_ICON: &[u8] = include_bytes!("../../../assets/icons/chamfer.svg");
/// Helper to declare a ribbon tool that fires a named command.
fn tool(id: &'static str, label: &'static str, icon: &'static [u8]) -> ToolDef {
@ -37,7 +42,7 @@ impl CadModule for ModelModule {
"model"
}
fn title(&self) -> &'static str {
"Model"
"Modelling"
}
fn ribbon_groups(&self) -> &[RibbonGroup] {
@ -45,31 +50,46 @@ impl CadModule for ModelModule {
GROUPS.get_or_init(|| {
vec![
RibbonGroup {
title: "Model",
title: "Create",
tools: vec![
RibbonItem::LargeTool(tool("BOX", "Box", BOX_ICON)),
RibbonItem::LargeTool(tool("CYLINDER", "Cylinder", CYLINDER_ICON)),
RibbonItem::LargeTool(tool("CONE", "Cone", CONE_ICON)),
RibbonItem::LargeTool(tool("SPHERE", "Sphere", SPHERE_ICON)),
RibbonItem::Dropdown {
id: "MODEL_MORE",
icon: IconKind::Svg(WEDGE_ICON),
RibbonItem::LargeDropdown {
id: "MODEL_PRIMITIVES",
label: "Box",
icon: IconKind::Svg(BOX_ICON),
items: vec![
("BOX", "Box", IconKind::Svg(BOX_ICON)),
("CYLINDER", "Cylinder", IconKind::Svg(CYLINDER_ICON)),
("CONE", "Cone", IconKind::Svg(CONE_ICON)),
("SPHERE", "Sphere", IconKind::Svg(SPHERE_ICON)),
("PYRAMID", "Pyramid", IconKind::Svg(PYRAMID_ICON)),
("WEDGE", "Wedge", IconKind::Svg(WEDGE_ICON)),
("TORUS", "Torus", IconKind::Svg(TORUS_ICON)),
("POLYSOLID", "Polysolid", IconKind::Svg(POLYSOLID_ICON)),
],
default: "WEDGE",
default: "BOX",
},
RibbonItem::LargeTool(tool("EXTRUDE", "Extrude", EXTRUDE_ICON)),
RibbonItem::LargeTool(tool("REVOLVE", "Revolve", REVOLVE_ICON)),
RibbonItem::LargeTool(tool("LOFT", "Loft", LOFT_ICON)),
RibbonItem::LargeTool(tool("SWEEP", "Sweep", SWEEP_ICON)),
RibbonItem::LargeTool(tool("PRESSPULL", "Presspull", PRESSPULL_ICON)),
],
},
RibbonGroup {
title: "Design",
title: "Boolean",
tools: vec![
RibbonItem::LargeTool(tool("UNION", "Union", UNION_ICON)),
RibbonItem::LargeTool(tool("SUBTRACT", "Subtract", SUBTRACT_ICON)),
RibbonItem::LargeTool(tool("INTERSECT", "Intersect", INTERSECT_ICON)),
],
},
RibbonGroup {
title: "Edges",
tools: vec![
RibbonItem::LargeTool(tool("SOLIDFILLET", "Fillet", FILLET_ICON)),
RibbonItem::LargeTool(tool("SOLIDCHAMFER", "Chamfer", CHAMFER_ICON)),
],
},
]
})
}

View file

@ -1,22 +1,15 @@
// 3D primitive creation — BOX / CYLINDER / CONE / SPHERE / WEDGE / PYRAMID /
// TORUS. Each is placed CAD-style with a few clicks (planar footprint first,
// then a height value), then built as a real ACIS `Solid3D` via acadrust's
// `acis::primitives` builders. `Scene::add_entity` tessellates the SAT B-rep
// into the 3D mesh pipeline, so the solid renders, selects, and saves to DXF.
//
// A matching the kernel `Solid` is cached on the scene (see model/mod.rs) when the
// entity is committed, so the Design-group boolean tools can combine it.
// Interactive kernel primitives stored as ACIS Solid3D entities.
use acadrust::entities::Solid3D;
use acadrust::objects::SolidHistoryOperation;
use acadrust::{primitives, EntityType};
use glam::DVec3;
use crate::t;
use acadrust::EntityType;
use cadkernel::brep::Body;
use glam::DVec3;
use crate::command::{CadCommand, CmdResult, WorkingPlane};
use crate::scene::model::solid_model;
use crate::scene::model::wire_model::WireModel;
use crate::t;
/// Which primitive a `PrimitiveCommand` builds.
#[derive(Clone, Copy, PartialEq, Eq)]
@ -26,6 +19,7 @@ pub enum Shape {
Cylinder,
Cone,
Sphere,
Pyramid,
Torus,
}
@ -37,6 +31,7 @@ impl Shape {
"CYLINDER" => Shape::Cylinder,
"CONE" => Shape::Cone,
"SPHERE" => Shape::Sphere,
"PYRAMID" | "PYR" => Shape::Pyramid,
"TORUS" => Shape::Torus,
_ => return None,
})
@ -48,6 +43,7 @@ impl Shape {
Shape::Cylinder => "CYLINDER",
Shape::Cone => "CONE",
Shape::Sphere => "SPHERE",
Shape::Pyramid => "PYRAMID",
Shape::Torus => "TORUS",
}
}
@ -129,12 +125,11 @@ impl PrimitiveCommand {
.to_cols_array()
}
/// Build both the acadrust `Solid3D` (ACIS, for persistence) and the
/// kernel `Body` (rendering + booleans) from the footprint + `height`.
fn build(&self, height: f64) -> Option<(EntityType, Body, SolidHistoryOperation)> {
/// Build the persistent kernel body and its history node.
fn build(&self, height: f64) -> Option<(Body, SolidHistoryOperation)> {
use crate::scene::model::solid_history;
let (doc, solid, history) = match self.shape {
let (solid, history) = match self.shape {
Shape::Box | Shape::Wedge => {
let (a, b) = (self.pts[0], self.pts[1]);
let length = (b.x - a.x).abs();
@ -150,7 +145,6 @@ impl PrimitiveCommand {
a.z + height / 2.0,
];
(
primitives::build_box(center, length, width, height),
solid_model::box_solid(center, length, width, height),
solid_history::box_op(
self.history_transform(origin),
@ -162,7 +156,6 @@ impl PrimitiveCommand {
} else {
let origin = [a.x.min(b.x), a.y.min(b.y), a.z];
(
primitives::build_wedge(origin, length, width, height),
solid_model::wedge_solid(origin, length, width, height),
solid_history::wedge_op(
self.history_transform(DVec3::from_array(origin)),
@ -182,7 +175,6 @@ impl PrimitiveCommand {
let center = [c.x, c.y, c.z];
if self.shape == Shape::Cylinder {
(
primitives::build_cylinder(center, r, height),
solid_model::cylinder_solid(center, r, height),
solid_history::cylinder_op(
self.history_transform(c),
@ -192,7 +184,6 @@ impl PrimitiveCommand {
)
} else {
(
primitives::build_cone(center, r, height),
solid_model::cone_solid(center, r, height),
solid_history::cone_op(
self.history_transform(c),
@ -210,11 +201,21 @@ impl PrimitiveCommand {
}
let center = [c.x, c.y, c.z];
(
primitives::build_sphere(center, r),
solid_model::sphere_solid(center, r),
solid_history::sphere_op(self.history_transform(c), r),
)
}
Shape::Pyramid => {
let c = self.pts[0];
let r = (self.pts[1] - c).length();
if r < 1e-6 || height < 1e-6 {
return None;
}
(
solid_model::pyramid_solid([c.x, c.y, c.z], r, height, 4),
solid_history::pyramid_op(self.history_transform(c), r, height, 4),
)
}
Shape::Torus => {
let c = self.pts[0];
let first = (self.pts[1] - c).length();
@ -228,7 +229,6 @@ impl PrimitiveCommand {
let minor = (outer - inner) * 0.5;
let center = [c.x, c.y, c.z];
(
primitives::build_torus(center, major, minor),
solid_model::torus_solid(center, major, minor),
solid_history::torus_op(
self.history_transform(c),
@ -239,14 +239,12 @@ impl PrimitiveCommand {
}
};
let solid = solid?;
let mut s3d = Solid3D::new();
s3d.set_sat_document(&doc);
Some((EntityType::Solid3D(s3d), solid, history))
Some((solid, history))
}
fn commit(&self, height: f64) -> CmdResult {
match self.build(height) {
Some((entity, solid, history)) => {
Some((solid, history)) => {
// Built upright in its own frame, then put on the working
// plane — the same move `place_entity` makes for the ACIS
// copy, so the two stay on top of each other.
@ -262,11 +260,21 @@ impl PrimitiveCommand {
],
);
match placed {
Some(placed) => CmdResult::CommitSolid {
entity: self.plane.place_entity(entity),
solid: Box::new(placed),
history,
},
Some(placed) => {
let Some(document) =
crate::scene::convert::acis_export::solid_to_sat(&placed)
else {
return CmdResult::Cancel;
};
let mut entity = Solid3D::new();
entity.set_sat_document(&document);
entity.wires = solid_model::edge_wires(&placed);
CmdResult::CommitSolid {
entity: EntityType::Solid3D(entity),
solid: Box::new(placed),
history,
}
}
None => CmdResult::Cancel,
}
}
@ -390,7 +398,15 @@ impl CadCommand for PrimitiveCommand {
fn footprint_wire(shape: Shape, pts: &[DVec3]) -> WireModel {
let mut points: Vec<[f32; 3]> = Vec::new();
if shape.radial() {
if shape == Shape::Pyramid {
let center = pts[0];
let radius = (pts[1] - center).length();
let corners: [DVec3; 4] = std::array::from_fn(|index| {
let angle = index as f64 * std::f64::consts::FRAC_PI_2;
center + DVec3::new(radius * angle.cos(), radius * angle.sin(), 0.0)
});
push_loop(&mut points, &corners);
} else if shape.radial() {
let c = pts[0];
let r = (pts[1] - c).length();
circle_points(&mut points, c, r);
@ -446,9 +462,21 @@ fn height_wire(shape: Shape, pts: &[DVec3], height: f64) -> WireModel {
push_segment(&mut points, low[i], high[i]);
}
}
Shape::Cylinder | Shape::Cone => {
Shape::Cylinder | Shape::Cone | Shape::Pyramid => {
let center = pts[0];
let radius = (pts[1] - center).length();
if shape == Shape::Pyramid {
let base: [DVec3; 4] = std::array::from_fn(|index| {
let angle = index as f64 * std::f64::consts::FRAC_PI_2;
center + DVec3::new(radius * angle.cos(), radius * angle.sin(), 0.0)
});
push_loop(&mut points, &base);
let apex = center + DVec3::Z * height;
for corner in base {
push_segment(&mut points, corner, apex);
}
return wire("primitive_height_preview", points);
}
push_circle(&mut points, center, radius);
if shape == Shape::Cylinder {
push_circle(&mut points, center + DVec3::Z * height, radius);
@ -506,7 +534,7 @@ fn circle_points(out: &mut Vec<[f32; 3]>, c: DVec3, r: f64) {
// ── Autocomplete registry ─────────────────────────────────
inventory::submit!(crate::command::CommandRegistration {
names: &["BOX", "WEDGE", "CYLINDER", "CONE", "SPHERE", "TORUS"]
names: &["BOX", "WEDGE", "CYLINDER", "CONE", "SPHERE", "PYRAMID", "PYR", "TORUS"]
});
fn wire(name: &str, points: Vec<[f32; 3]>) -> WireModel {
@ -522,9 +550,9 @@ fn wire(name: &str, points: Vec<[f32; 3]>) -> WireModel {
render_instance: None,
pick_tris: Vec::new(),
pick_tris_low: Vec::new(),
dash_from_start: false,
dash_align_end: None,
text_verts: Vec::new(),
dash_from_start: false,
dash_align_end: None,
text_verts: Vec::new(),
name: name.into(),
points,
points_low: Vec::new(),

View file

@ -3,12 +3,21 @@
//! Analytic surfaces remain analytic instead of becoming facets.
use cadkernel::acis::append;
use acadrust::entities::acis::SatDocument;
use acadrust::entities::acis::{SabReader, SabWriter, SatDocument};
use cadkernel::brep::Body;
/// Returns `None` when the body contains an unsupported record form.
pub fn planar_solid_to_sat(body: &Body) -> Option<SatDocument> {
pub fn solid_to_sat(body: &Body) -> Option<SatDocument> {
let mut document = SatDocument::new();
append(body, &mut document).ok()?;
Some(document)
let document = SatDocument::parse(&document.to_sat_string()).ok()?;
let valid = |candidate: &SatDocument| {
let (restored, loss) = cadkernel::acis::lift(candidate);
loss.is_empty() && restored.len() == 1 && restored[0].validate().is_empty()
};
if !valid(&document) {
return None;
}
let binary = SabWriter::write(&document);
valid(&SabReader::read(&binary).ok()?).then_some(document)
}

View file

@ -518,10 +518,8 @@ pub(crate) fn wire_gpu_patch_enabled() -> bool {
/// Resolve a viewport's paper-to-model scale ratio from its two
/// DXF-derived sources.
///
/// `view_height` (model-space view extent) is the canonical source — it
/// is what AutoCAD actually uses to draw, and what we keep in sync on
/// every write. `custom_scale` is consulted only when `view_height` is
/// missing or zero (some third-party exporters omit it).
/// `view_height` is canonical. `custom_scale` is the fallback when it is
/// missing or zero.
#[inline]
pub fn vp_effective_scale(custom_scale: f64, view_height: f64, vp_height: f64) -> f64 {
if view_height.abs() > 1e-9 {
@ -2945,8 +2943,8 @@ impl Scene {
}
/// Guarantee that a paper layout has its full-screen overall (`id == 1`)
/// sheet viewport. AutoCAD always writes one, and `add_layout` creates it,
/// but this is a safety net for layouts that arrive without it. The sheet
/// sheet viewport. `add_layout` creates it; this is a safety net for layouts
/// that arrive without it. The sheet
/// viewport is the authoritative paper-space view and the canvas every
/// floating viewport overlays.
pub fn ensure_sheet_viewport(&mut self, layout_name: &str) {
@ -3016,9 +3014,8 @@ impl Scene {
let mut vp = acadrust::entities::Viewport::new();
vp.id = 1;
vp.status = acadrust::entities::ViewportStatusFlags::default_on();
// Paper-space center is a 2D (x, y) point with z = 0 — the same
// convention MVIEW uses for floating viewports. AutoCAD/TrueView read
// the viewport center as (x, y); putting the paper-height midpoint in z
// Paper-space center is a 2D (x, y) point with z = 0. Putting the
// paper-height midpoint in z
// (with y = 0) left the sheet view centered at y = 0, shifting the whole
// layout half a page down. See issue #156.
vp.center = acadrust::types::Vector3::new(
@ -3242,8 +3239,7 @@ impl Scene {
}
/// Dashed rectangle marking the printable area — the paper inset by the
/// layout's plot margins. AutoCAD draws this guide on every layout; with the
/// margins now preserved we can reflect it too. `None` in model space, when
/// layout's plot margins. `None` in model space, when
/// the layout has no margins, or when the inset would be degenerate.
pub(super) fn printable_area_wire(&self) -> Option<WireModel> {
if self.current_layout == "Model" {
@ -3311,8 +3307,7 @@ impl Scene {
/// The effective plot settings for the current layout: a standalone
/// PlotSettings page setup if one exists, otherwise the settings embedded in
/// the LAYOUT object (paper size, margins, origin, rotation, scale). Loaded
/// AutoCAD files keep their settings embedded, so without this fallback the
/// plot/PDF path would ignore the file's rotation, origin and scale.
/// The fallback preserves rotation, origin and scale from loaded files.
pub fn effective_plot_settings(&self) -> Option<acadrust::objects::PlotSettings> {
self.plot_settings_for(&self.current_layout)
}
@ -7974,6 +7969,44 @@ impl Scene {
)
}
pub fn solid_click_point_for(
&self,
cursor: iced::Point,
view_rot: glam::Mat4,
eye: glam::DVec3,
bounds: iced::Rectangle,
target: Handle,
) -> Option<glam::DVec3> {
let meshes = self.interaction_meshes_arc();
pick::hit_test::mesh_click_point(
cursor,
meshes.iter().filter_map(|set| {
(set.entity_handle()? == target).then_some(())?;
let mesh = set.geometry_lods().first()?;
Some((
target,
mesh,
set.instance_transform,
mesh_interaction_aabb(set)?,
))
}),
view_rot,
eye,
bounds,
)
}
pub fn solid_planar_face_normal_at(
&mut self,
handle: Handle,
pick: glam::DVec3,
) -> Option<glam::DVec3> {
self.restore_solid_models(&[handle]);
let body = self.solid_models.get(&handle)?;
let face = model::solid_model::nearest_planar_face(body, pick.to_array())?;
model::solid_model::planar_face_normal(body, face).map(glam::DVec3::from_array)
}
pub fn view_center_surface_pivot(
&self,
bounds: iced::Rectangle,
@ -9374,9 +9407,7 @@ impl Scene {
if any {
return Some((min, max));
}
// Last-resort: the header's saved EXTMIN/EXTMAX. AutoCAD writes these
// on save so opening a file gives ZOOM EXTENTS a useful answer before
// the wire cache is built.
// Last resort: saved EXTMIN/EXTMAX before the wire cache is built.
const SANE_EXTENT: f64 = 1.0e16;
let h = &self.document.header;
let hmin = h.model_space_extents_min;

View file

@ -1,11 +1,9 @@
use acadrust::entities::{EmbeddedEntity, Solid3D};
use acadrust::entities::Solid3D;
use acadrust::objects::{
SolidHistoryBox, SolidHistoryBrep, SolidHistoryCylinder, SolidHistoryLoft,
SolidHistoryBox, SolidHistoryBrep, SolidHistoryCylinder,
SolidHistoryNodeBase, SolidHistoryOperation, SolidHistoryPyramid,
SolidHistoryRevolve, SolidHistorySphere, SolidHistorySweep, SolidHistoryTorus,
SolidHistorySphere, SolidHistoryTorus,
};
use acadrust::types::{Vector2, Vector3};
use acadrust::EntityType;
use cadkernel::brep::Body;
use crate::command::EntityTransform;
@ -474,21 +472,6 @@ fn base(transform: [f64; 16]) -> SolidHistoryNodeBase {
base
}
fn embedded(entity: &EntityType) -> Option<EmbeddedEntity> {
Some(match entity {
EntityType::Point(value) => EmbeddedEntity::Point(value.clone()),
EntityType::Line(value) => EmbeddedEntity::Line(value.clone()),
EntityType::Arc(value) => EmbeddedEntity::Arc(value.clone()),
EntityType::Circle(value) => EmbeddedEntity::Circle(value.clone()),
EntityType::Ellipse(value) => EmbeddedEntity::Ellipse(value.clone()),
EntityType::Spline(value) => EmbeddedEntity::Spline(value.clone()),
EntityType::LwPolyline(value) => EmbeddedEntity::LwPolyline(value.clone()),
EntityType::Ray(value) => EmbeddedEntity::Ray(value.clone()),
EntityType::XLine(value) => EmbeddedEntity::XLine(value.clone()),
_ => return None,
})
}
pub fn box_op(
transform: [f64; 16],
length: f64,
@ -593,7 +576,7 @@ pub fn pyramid_op(
}
pub fn brep_op(body: &Body) -> SolidHistoryOperation {
let acis_data = crate::scene::convert::acis_export::planar_solid_to_sat(body)
let acis_data = crate::scene::convert::acis_export::solid_to_sat(body)
.map(|document| {
let mut solid = Solid3D::new();
solid.set_sat_document(&document);
@ -607,56 +590,3 @@ pub fn brep_op(body: &Body) -> SolidHistoryOperation {
..SolidHistoryBrep::default()
})
}
pub fn extrusion_op(profile: &EntityType, height: f64) -> SolidHistoryOperation {
SolidHistoryOperation::Extrusion(SolidHistorySweep {
base: base(glam::DMat4::IDENTITY.to_cols_array()),
operation_major: 1,
direction: Vector3::new(0.0, 0.0, height),
sweep_entity: embedded(profile),
scale_factor: 1.0,
sweep_entity_transform: glam::DMat4::IDENTITY.to_cols_array(),
path_entity_transform: glam::DMat4::IDENTITY.to_cols_array(),
..SolidHistorySweep::default()
})
}
pub fn sweep_op(profile: &EntityType, path: &EntityType) -> SolidHistoryOperation {
SolidHistoryOperation::Sweep(SolidHistorySweep {
base: base(glam::DMat4::IDENTITY.to_cols_array()),
operation_major: 1,
sweep_entity: embedded(profile),
path_entity: embedded(path),
scale_factor: 1.0,
sweep_entity_transform: glam::DMat4::IDENTITY.to_cols_array(),
path_entity_transform: glam::DMat4::IDENTITY.to_cols_array(),
..SolidHistorySweep::default()
})
}
pub fn loft_op(profiles: &[EntityType]) -> SolidHistoryOperation {
SolidHistoryOperation::Loft(SolidHistoryLoft {
base: base(glam::DMat4::IDENTITY.to_cols_array()),
operation_major: 1,
cross_sections: profiles.iter().filter_map(embedded).collect(),
..SolidHistoryLoft::default()
})
}
pub fn revolve_op(
profile: &EntityType,
axis_start: [f64; 3],
axis_end: [f64; 3],
angle: f64,
) -> SolidHistoryOperation {
let direction = glam::DVec3::from_array(axis_end) - glam::DVec3::from_array(axis_start);
SolidHistoryOperation::Revolve(SolidHistoryRevolve {
base: base(glam::DMat4::IDENTITY.to_cols_array()),
operation_major: 1,
axis_point: Vector3::new(axis_start[0], axis_start[1], axis_start[2]),
direction: Vector2::new(direction.x, direction.y),
revolve_angle: angle,
sweep_entity: embedded(profile),
..SolidHistoryRevolve::default()
})
}

View file

@ -1,19 +1,6 @@
// B-rep construction for the Model tab's primitives, plus tessellation into
// the renderer's `MeshLodSet`.
//
// The bodies come from the geometry kernel, which builds each primitive the
// way ACIS records it: an analytic surface with singular vertices where the
// surface has them, rather than a mesh or a spline that happens to look like
// one. That is what lets a solid built here be written back out as exact
// geometry instead of a facetted approximation — see `acis_bridge`.
//
// Everything is oriented Z-up with the footprint on the z = base plane, to
// match acadrust's `acis::primitives`.
//
// The resulting `Body` is cached per entity handle on the Scene so the
// Design-group boolean tools can run on it.
// Kernel B-rep construction and display tessellation.
use cadkernel::brep::{self, Body};
use cadkernel::brep::{self, Body, Curve3, EdgeKey, FaceKey, Surface};
use crate::scene::model::mesh_model::{MeshLodSet, MeshModel};
@ -223,6 +210,65 @@ pub fn edge_wires(body: &Body) -> Vec<acadrust::entities::Wire> {
.collect()
}
/// B-rep edge nearest a world-space surface pick.
pub fn nearest_edge(body: &Body, pick: [f64; 3]) -> Option<EdgeKey> {
let pick = cadkernel::space::Vec3::from(pick);
body.edge_keys()
.filter_map(|key| {
let edge = body.edges.get(key)?;
let curve = body.curves.get(edge.curve)?;
let nearest = if matches!(curve, Curve3::Line(_)) {
let start = cadkernel::space::Vec3::from(curve.point_at(edge.start_parameter));
let end = cadkernel::space::Vec3::from(curve.point_at(edge.end_parameter));
let span = end - start;
let length2 = span.dot(span);
let along = if length2 > 0.0 {
(pick - start).dot(span) / length2
} else {
0.0
}
.clamp(0.0, 1.0);
pick.distance(start + span * along)
} else {
(0..=64)
.map(|step| {
let t = edge.start_parameter
+ (edge.end_parameter - edge.start_parameter) * step as f64 / 64.0;
pick.distance(cadkernel::space::Vec3::from(curve.point_at(t)))
})
.fold(f64::INFINITY, f64::min)
};
Some((key, nearest))
})
.min_by(|a, b| a.1.total_cmp(&b.1))
.map(|(key, _)| key)
}
/// Planar face nearest a world-space surface pick.
pub fn nearest_planar_face(body: &Body, pick: [f64; 3]) -> Option<FaceKey> {
let face = body
.face_keys()
.filter_map(|key| {
let face = body.faces.get(key)?;
let surface = body.surfaces.get(face.surface)?;
Some((key, surface.distance_to(pick).abs()))
})
.min_by(|a, b| a.1.total_cmp(&b.1))
.map(|(key, _)| key)?;
let node = body.faces.get(face)?;
matches!(body.surfaces.get(node.surface)?, Surface::Plane(_)).then_some(face)
}
/// Outward normal of a planar face.
pub fn planar_face_normal(body: &Body, face: FaceKey) -> Option<[f64; 3]> {
let face = body.faces.get(face)?;
let Surface::Plane(plane) = body.surfaces.get(face.surface)? else {
return None;
};
let normal = cadkernel::space::Vec3::from(plane.normal()?);
Some(if face.forward { normal } else { -normal }.to_array())
}
// ── Boolean operations ──────────────────────────────────────────────────────
/// Which CSG to apply. Mirrors `model::boolean_cmd::BoolOp` but kept local so
@ -246,17 +292,12 @@ pub fn boolean(op: Bool, a: &Body, b: &Body) -> Option<Body> {
Bool::Subtract => brep::Operation::Difference,
Bool::Intersect => brep::Operation::Intersection,
};
brep::combine(a.clone(), b.clone(), how, TOL).ok()
let tolerance = brep::operation_tolerance(&[a, b]);
brep::combine(a.clone(), b.clone(), how, tolerance).ok()
}
// ── Tessellation ────────────────────────────────────────────────────────────
/// Tessellate a `Body` into a single-LOD `MeshLodSet` (world-space, before
/// world_offset is applied by the caller).
pub fn mesh_from_solid(body: &Body, color: [f32; 4]) -> Option<MeshLodSet> {
mesh_from_tessellation(tessellation(body), color)
}
fn mesh_from_tessellation(
tessellation: brep::mesh::BodyMesh,
color: [f32; 4],

View file

@ -1,20 +1,8 @@
// EXTRUDE / REVOLVE: turning a drawn profile into a solid.
//
// The profile comes from `entities::curve`, which is where every entity's
// geometry is already defined once, so a circle, an arc-bulged polyline and a
// closed spline all arrive as the same thing: a plane plus a chain of curves
// in that plane's coordinates. The kernel sweeps that chain into analytic
// surfaces — a straight run into a plane, an arc into a cylinder, a profile
// turned about an axis into a cone, a sphere or a torus — so the result can
// be written back out as ACIS rather than as facets.
//
// A spline profile has no analytic side wall, so it is refused rather than
// approximated into a surface nobody asked for. That is the kernel's answer
// and this module passes it on.
// Exact profile sweeps stored as kernel B-reps and ACIS.
use cadkernel::brep::{self, Body};
use cadkernel::geom2d::Curve;
use cadkernel::space::{PlanarCurve, Plane};
use cadkernel::geom2d::{offset_polyline, Arc, Curve, EllipseArc, Line, Polyline};
use cadkernel::space::{PlanarCurve, Plane, Vec3};
use acadrust::EntityType;
use crate::entities::curve::entity_curve;
@ -40,13 +28,17 @@ pub fn profile_of(entity: &EntityType) -> Option<Profile> {
return None;
}
let pieces = match &planar.curve {
// A polyline is already a chain. Its own segments carry the bulges,
// so an arc stays an arc rather than becoming a run of chords.
Curve::Polyline(_) => planar.curve.segments(),
// Everything else closed on itself is cut into quarters, which is
// both the fewest pieces a chain may have and the fewest that leave
// each one unambiguous about which way round it goes.
Curve::Circle(circle) => quarters(circle.centre, circle.radius),
Curve::Arc(arc) => split_arc(*arc),
Curve::Ellipse(arc) => split_ellipse(*arc),
Curve::Nurbs(curve) => (0..4)
.map(|part| {
curve
.trimmed(part as f64 / 4.0, (part + 1) as f64 / 4.0)
.map(Curve::Nurbs)
})
.collect::<Option<Vec<_>>>()?,
_ => return None,
};
(pieces.len() >= 3).then_some(Profile {
@ -57,7 +49,6 @@ pub fn profile_of(entity: &EntityType) -> Option<Profile> {
/// A circle as four arcs.
fn quarters(centre: [f64; 2], radius: f64) -> Vec<Curve> {
use cadkernel::geom2d::Arc;
use std::f64::consts::FRAC_PI_2;
(0..4)
.map(|quarter| {
@ -72,6 +63,34 @@ fn quarters(centre: [f64; 2], radius: f64) -> Vec<Curve> {
.collect()
}
fn split_arc(arc: Arc) -> Vec<Curve> {
let start = arc.start_angle;
let step = arc.sweep() / 4.0;
(0..4)
.map(|part| {
Curve::Arc(Arc {
start_angle: start + step * part as f64,
end_angle: start + step * (part + 1) as f64,
..arc
})
})
.collect()
}
fn split_ellipse(arc: EllipseArc) -> Vec<Curve> {
let start = arc.start_parameter;
let step = arc.sweep() / 4.0;
(0..4)
.map(|part| {
Curve::Ellipse(EllipseArc {
ellipse: arc.ellipse,
start_parameter: start + step * part as f64,
end_parameter: start + step * (part + 1) as f64,
})
})
.collect()
}
/// EXTRUDE: drag the profile `height` along its own plane's normal.
///
/// `None` for a profile that does not close, encloses nothing, or holds a
@ -86,6 +105,13 @@ pub fn extruded(entity: &EntityType, height: f64) -> Option<Body> {
)
}
/// Signed distance of a drag along a profile's normal.
pub fn projected_drag(entity: &EntityType, from: glam::DVec3, to: glam::DVec3) -> Option<f64> {
let normal = entity_curve(entity)?.plane.normal()?;
let distance = (to - from).dot(glam::DVec3::from_array(normal));
(distance.is_finite() && distance.abs() > 1e-6).then_some(distance)
}
/// REVOLVE: turn the profile about the axis from `from` to `to` by `angle`
/// radians.
///
@ -108,85 +134,191 @@ pub fn revolved(
)
}
use crate::scene::model::mesh_model::{MeshLodSet, MeshModel};
/// SWEEP through the kernel's tolerance-driven mesh API.
pub fn swept(profile: &EntityType, path: &EntityType, color: [f32; 4]) -> Option<MeshLodSet> {
let max_angle = cadkernel::tessellation::DEFAULT_ANGLE;
let surface = brep::mesh::sweep_surface(
&entity_curve(profile)?,
&entity_curve(path)?,
max_angle,
)?;
mesh_set(surface, color, 1e-9)
/// SWEEP as an exact B-rep along straight and circular path pieces.
pub fn swept(profile: &EntityType, path: &EntityType) -> Option<Body> {
let profile = profile_of(profile)?;
let path = entity_curve(path)?;
let pieces = match &path.curve {
Curve::Line(line) => vec![Curve::Line(*line)],
Curve::Arc(arc) => vec![Curve::Arc(*arc)],
Curve::Polyline(_) => path.curve.segments(),
_ => return None,
};
brep::sweep_along(profile.plane, &profile.pieces, path.plane, &pieces)
}
/// LOFT through the kernel's tolerance-driven mesh API.
pub fn lofted(profiles: &[EntityType], color: [f32; 4]) -> Option<MeshLodSet> {
let curves: Vec<PlanarCurve> = profiles.iter().filter_map(entity_curve).collect();
let max_angle = cadkernel::tessellation::DEFAULT_ANGLE;
mesh_set(brep::mesh::loft_surface(&curves, max_angle)?, color, 1e-9)
/// LOFT as an exact B-rep through compatible closed sections.
pub fn lofted(profiles: &[EntityType]) -> Option<Body> {
if let Some(body) = circular_loft(profiles) {
return Some(body);
}
let sections = profiles
.iter()
.map(|entity| {
let profile = profile_of(entity)?;
Some((profile.plane, profile.pieces))
})
.collect::<Option<Vec<_>>>()?;
brep::loft(&sections)
}
fn mesh_set(
surface: brep::mesh::SurfaceMesh,
color: [f32; 4],
precision: f64,
) -> Option<MeshLodSet> {
if surface.mesh.is_empty() {
/// Builds an exact wall solid around a polyline centreline.
pub fn polysolid(entity: &EntityType, width: f64, height: f64) -> Option<Body> {
if !width.is_finite() || !height.is_finite() || width <= 0.0 || height.abs() <= 1e-12 {
return None;
}
let mut verts = Vec::with_capacity(surface.mesh.positions.len());
let mut verts_low = Vec::with_capacity(surface.mesh.positions.len());
for point in &surface.mesh.positions {
push_point(&mut verts, &mut verts_low, *point);
let planar = entity_curve(entity)?;
let Curve::Polyline(source) = planar.curve else {
return None;
};
let (left_pick, right_pick) = offset_picks(&source, width)?;
let mut left = offset_polyline(&source, width * 0.5, left_pick);
let mut right = offset_polyline(&source, width * 0.5, right_pick);
if left.len() != 1 || right.len() != 1 {
return None;
}
let silhouette = surface.silhouette_source(precision);
let mut set = MeshLodSet::from_single(MeshModel {
name: String::new(),
verts,
verts_low,
normals: surface
.mesh
.normals
.iter()
.map(|normal| [normal[0] as f32, normal[1] as f32, normal[2] as f32])
.collect(),
indices: surface
.mesh
.triangles
.iter()
.flatten()
.map(|index| *index as u32)
.collect(),
triangle_material_handles: Vec::new(),
triangle_colors: Vec::new(),
color,
selected: false,
});
{
let (high, low) = (&mut set.edge_verts, &mut set.edge_verts_low);
for edge in surface.edges {
for segment in edge.windows(2) {
for point in segment {
push_point(high, low, *point);
}
}
let left = left.remove(0);
let right = right.remove(0);
let normal = Vec3::from(planar.plane.normal()?);
let direction = (normal * height).to_array();
if source.closed {
if !left.closed || !right.closed {
return None;
}
let mut profiles = [left, right]
.into_iter()
.map(|polyline| {
let area = Curve::Polyline(polyline.clone()).enclosed_area().abs();
(area, Curve::Polyline(polyline).segments())
})
.collect::<Vec<_>>();
profiles.sort_by(|first, second| second.0.total_cmp(&first.0));
if profiles[0].0 <= profiles[1].0 || profiles[1].0 <= 1e-12 {
return None;
}
return brep::extrude_region(
planar.plane,
&[profiles.remove(0).1, profiles.remove(0).1],
direction,
);
}
set.curved_gens
.push(super::mesh_model::CurvedGen { source: silhouette });
Some(set)
if left.closed || right.closed {
return None;
}
let left_start = left.vertices.first()?.position;
let left_end = left.vertices.last()?.position;
let right_start = right.vertices.first()?.position;
let right_end = right.vertices.last()?.position;
let mut outline = Curve::Polyline(left).segments();
outline.push(Curve::Line(Line {
start: left_end,
end: right_end,
}));
let mut back = Curve::Polyline(right).segments();
back.reverse();
outline.extend(back);
outline.push(Curve::Line(Line {
start: right_start,
end: left_start,
}));
brep::extrude(planar.plane, &outline, direction)
}
fn push_point(high: &mut Vec<[f32; 3]>, low: &mut Vec<[f32; 3]>, point: [f64; 3]) {
let coarse = [point[0] as f32, point[1] as f32, point[2] as f32];
high.push(coarse);
low.push([
(point[0] - coarse[0] as f64) as f32,
(point[1] - coarse[1] as f64) as f32,
(point[2] - coarse[2] as f64) as f32,
]);
fn offset_picks(polyline: &Polyline, width: f64) -> Option<([f64; 2], [f64; 2])> {
let start = polyline.vertices.first()?.position;
let next = polyline.vertices.get(1)?.position;
let along = if let Some(arc) = polyline.segment_arc(0) {
let near = arc.sample(1e-6);
[near[0] - start[0], near[1] - start[1]]
} else {
[next[0] - start[0], next[1] - start[1]]
};
let length = along[0].hypot(along[1]);
if length <= 1e-12 {
return None;
}
let side = [-along[1] / length * width, along[0] / length * width];
Some((
[start[0] + side[0], start[1] + side[1]],
[start[0] - side[0], start[1] - side[1]],
))
}
fn circular_loft(profiles: &[EntityType]) -> Option<Body> {
if profiles.len() < 2 {
return None;
}
let sections = profiles
.iter()
.map(|entity| {
let planar = entity_curve(entity)?;
let Curve::Circle(circle) = planar.curve else {
return None;
};
Some((
Vec3::from(planar.plane.point_at(circle.centre)),
circle.radius,
Vec3::from(planar.plane.normal()?),
Vec3::from(planar.plane.x_axis),
))
})
.collect::<Option<Vec<_>>>()?;
let first = sections.first()?;
let direction = (sections.last()?.0 - first.0).normalize()?;
let scale = sections
.iter()
.map(|(centre, radius, _, _)| centre.length().max(*radius))
.fold(1.0_f64, f64::max);
let tolerance = scale * 1e-9;
let mut heights = Vec::with_capacity(sections.len());
for (centre, radius, normal, _) in &sections {
if !radius.is_finite()
|| *radius <= tolerance
|| normal.dot(direction).abs() < 1.0 - 1e-9
{
return None;
}
let offset = *centre - first.0;
if (offset - direction * offset.dot(direction)).length() > tolerance {
return None;
}
heights.push(offset.dot(direction));
}
if heights
.windows(2)
.any(|pair| pair[1] <= pair[0] + tolerance)
{
return None;
}
let radial_seed = first.3 - direction * first.3.dot(direction);
let radial = radial_seed.normalize()?;
let profile_plane = Plane::from_axes(first.0.to_array(), radial.to_array(), direction.to_array());
let mut points = Vec::with_capacity(sections.len() + 2);
points.push([0.0, 0.0]);
points.extend(
sections
.iter()
.zip(&heights)
.map(|((_, radius, _, _), height)| [*radius, *height]),
);
points.push([0.0, *heights.last()?]);
let profile = (0..points.len())
.map(|index| {
Curve::Line(Line {
start: points[index],
end: points[(index + 1) % points.len()],
})
})
.collect::<Vec<_>>();
brep::revolve(
profile_plane,
&profile,
first.0.to_array(),
direction.to_array(),
std::f64::consts::TAU,
)
}
#[cfg(test)]

View file

@ -807,7 +807,7 @@ impl Scene {
let Ok(body) = cadkernel::acis::rebuild_body(&operation) else {
return false;
};
let Some(document) = crate::scene::convert::acis_export::planar_solid_to_sat(&body) else {
let Some(document) = crate::scene::convert::acis_export::solid_to_sat(&body) else {
return false;
};
self.record_solid_history_before(handle);
@ -833,7 +833,7 @@ impl Scene {
let Ok(body) = cadkernel::acis::rebuild_body(&operation) else {
return false;
};
let Some(document) = crate::scene::convert::acis_export::planar_solid_to_sat(&body) else {
let Some(document) = crate::scene::convert::acis_export::solid_to_sat(&body) else {
return false;
};
let Some(EntityType::Solid3D(entity)) = self.document.get_entity_mut(handle) else {