cad-editor/src/entities/lwpolyline.rs

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use acadrust::entities::{LwPolyline, LwVertex};
use glam::Vec3;
use truck_modeling::{builder, Edge, Point3, Wire};
use crate::command::EntityTransform;
use crate::entities::common::{diamond_grip, edit_prop as edit, parse_f64, ro_prop as ro, square_grip};
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use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
use crate::scene::object::{GripApply, GripDef, PropSection};
use crate::scene::wire_model::TangentGeom;
const TAU: f64 = std::f64::consts::TAU;
/// Midpoint position on an arc segment defined by its bulge.
fn arc_midpoint(p0: [f64; 2], p1: [f64; 2], bulge: f64) -> [f64; 2] {
let angle = 4.0 * bulge.atan();
let dx = p1[0] - p0[0];
let dy = p1[1] - p0[1];
let d = (dx * dx + dy * dy).sqrt();
if d < 1e-12 {
return [(p0[0] + p1[0]) * 0.5, (p0[1] + p1[1]) * 0.5];
}
let r = (d / 2.0) / (angle / 2.0).sin().abs();
let mx = (p0[0] + p1[0]) * 0.5;
let my = (p0[1] + p1[1]) * 0.5;
let px = -dy / d;
let py = dx / d;
let sign = if bulge > 0.0 { 1.0_f64 } else { -1.0_f64 };
let h = r - (r * r - d * d / 4.0).max(0.0).sqrt();
let cx = mx + sign * px * (r - h);
let cy = my + sign * py * (r - h);
let a0 = (p0[1] - cy).atan2(p0[0] - cx);
let a1 = (p1[1] - cy).atan2(p1[0] - cx);
let (sa, mut ea) = if bulge > 0.0 { (a0, a1) } else { (a1, a0) };
if ea < sa { ea += TAU; }
let mid_a = sa + (ea - sa) * 0.5;
[cx + r * mid_a.cos(), cy + r * mid_a.sin()]
}
/// Compute the DXF bulge for an arc that passes through p0, mid_pt, and p1.
/// Returns None when the three points are collinear (straight segment).
fn bulge_from_midpoint(p0: [f64; 2], p1: [f64; 2], mid: [f64; 2]) -> Option<f64> {
// Circumcircle of (p0, mid, p1)
let ax = 2.0 * (mid[0] - p0[0]);
let ay = 2.0 * (mid[1] - p0[1]);
let bx = 2.0 * (p1[0] - p0[0]);
let by = 2.0 * (p1[1] - p0[1]);
let ca = mid[0] * mid[0] + mid[1] * mid[1] - p0[0] * p0[0] - p0[1] * p0[1];
let cb = p1[0] * p1[0] + p1[1] * p1[1] - p0[0] * p0[0] - p0[1] * p0[1];
let det = ax * by - ay * bx;
if det.abs() < 1e-12 {
return None; // collinear
}
let cx = (ca * by - cb * ay) / det;
let cy = (ax * cb - bx * ca) / det;
let a0 = (p0[1] - cy).atan2(p0[0] - cx);
let a1 = (p1[1] - cy).atan2(p1[0] - cx);
// Determine arc direction: cross product (p1-p0) × (mid-p0)
let cross = (p1[0] - p0[0]) * (mid[1] - p0[1]) - (p1[1] - p0[1]) * (mid[0] - p0[0]);
let (sa, mut ea) = if cross > 0.0 { (a0, a1) } else { (a1, a0) };
if ea < sa { ea += TAU; }
let span = ea - sa; // central angle in (0, TAU]
let bulge = (span / 4.0).tan();
Some(if cross >= 0.0 { bulge } else { -bulge })
}
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fn to_truck(pline: &LwPolyline) -> TruckEntity {
let verts = &pline.vertices;
if verts.is_empty() {
return TruckEntity {
object: TruckObject::Point(builder::vertex(Point3::new(0.0, 0.0, 0.0))),
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snap_pts: vec![],
tangent_geoms: vec![],
key_vertices: vec![],
};
}
let elev = pline.elevation;
let count = verts.len();
let seg_count = if pline.is_closed { count } else { count - 1 };
let mut edges: Vec<Edge> = Vec::new();
let mut tangents: Vec<TangentGeom> = Vec::new();
let mut key_verts: Vec<[f32; 3]> = Vec::new();
let to_pt = |v: &LwVertex| -> Point3 { Point3::new(v.location.x, v.location.y, elev) };
for i in 0..seg_count {
let v0 = &verts[i];
let v1 = &verts[(i + 1) % count];
let p0 = to_pt(v0);
let p1 = to_pt(v1);
let bulge = v0.bulge;
if bulge.abs() < 1e-9 {
let tv0 = builder::vertex(p0);
let tv1 = builder::vertex(p1);
edges.push(builder::line(&tv0, &tv1));
tangents.push(TangentGeom::Line {
p1: [p0.x as f32, p0.y as f32, p0.z as f32],
p2: [p1.x as f32, p1.y as f32, p1.z as f32],
});
} else {
let angle = 4.0 * (bulge as f64).atan();
let dx = p1.x - p0.x;
let dy = p1.y - p0.y;
let d = (dx * dx + dy * dy).sqrt();
let r = (d / 2.0) / (angle / 2.0).sin().abs();
let mx = (p0.x + p1.x) * 0.5;
let my = (p0.y + p1.y) * 0.5;
let len = d.max(1e-12);
let px = -dy / len;
let py = dx / len;
let sagitta_sign = if bulge > 0.0 { 1.0_f64 } else { -1.0_f64 };
let h = r - (r * r - d * d / 4.0).max(0.0).sqrt();
let cx = mx + sagitta_sign * px * (r - h);
let cy = my + sagitta_sign * py * (r - h);
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let mid_a = {
let a0 = (p0.y - cy).atan2(p0.x - cx);
let a1 = (p1.y - cy).atan2(p1.x - cx);
let (sa, mut ea) = if bulge > 0.0 { (a0, a1) } else { (a1, a0) };
if ea < sa {
ea += TAU;
}
sa + (ea - sa) * 0.5
};
let p_mid = Point3::new(cx + r * mid_a.cos(), cy + r * mid_a.sin(), p0.z);
let tv0 = builder::vertex(p0);
let tv1 = builder::vertex(p1);
edges.push(builder::circle_arc(&tv0, &tv1, p_mid));
tangents.push(TangentGeom::Circle {
center: [cx as f32, cy as f32, p0.z as f32],
radius: r as f32,
});
}
if i == 0 {
key_verts.push([p0.x as f32, p0.y as f32, p0.z as f32]);
}
key_verts.push([p1.x as f32, p1.y as f32, p1.z as f32]);
}
TruckEntity {
object: TruckObject::Contour(edges.into_iter().collect::<Wire>()),
snap_pts: vec![],
tangent_geoms: tangents,
key_vertices: key_verts,
}
}
fn grips(pline: &LwPolyline) -> Vec<GripDef> {
let elev = pline.elevation as f32;
let n = pline.vertices.len();
let seg_count = if pline.is_closed { n } else { n.saturating_sub(1) };
let mut out: Vec<GripDef> = pline
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.vertices
.iter()
.enumerate()
.map(|(i, v)| square_grip(i, Vec3::new(v.location.x as f32, v.location.y as f32, elev)))
.collect();
// Diamond midpoint grip for each arc segment
for i in 0..seg_count {
let v0 = &pline.vertices[i];
if v0.bulge.abs() < 1e-9 {
continue;
}
let v1 = &pline.vertices[(i + 1) % n];
let mid = arc_midpoint(
[v0.location.x, v0.location.y],
[v1.location.x, v1.location.y],
v0.bulge,
);
out.push(diamond_grip(n + i, Vec3::new(mid[0] as f32, mid[1] as f32, elev)));
}
out
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}
fn properties(pline: &LwPolyline) -> PropSection {
PropSection {
title: "Geometry".into(),
props: vec![
ro("Vertices", "vertices", pline.vertices.len().to_string()),
ro(
"Closed",
"closed",
if pline.is_closed { "Yes" } else { "No" },
),
edit("Elevation", "elevation", pline.elevation),
],
}
}
fn apply_geom_prop(pline: &mut LwPolyline, field: &str, value: &str) {
let Some(v) = parse_f64(value) else {
return;
};
if field == "elevation" {
pline.elevation = v;
}
}
fn apply_grip(pline: &mut LwPolyline, grip_id: usize, apply: GripApply) {
let n = pline.vertices.len();
if grip_id < n {
// Vertex position grip
let v = &mut pline.vertices[grip_id];
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match apply {
GripApply::Absolute(p) => {
v.location.x = p.x as f64;
v.location.y = p.y as f64;
}
GripApply::Translate(d) => {
v.location.x += d.x as f64;
v.location.y += d.y as f64;
}
}
} else {
// Arc midpoint grip for segment (grip_id - n)
let seg = grip_id - n;
let count = if pline.is_closed { n } else { n.saturating_sub(1) };
if seg >= count {
return;
}
let new_mid: [f64; 2] = match apply {
GripApply::Absolute(p) => [p.x as f64, p.y as f64],
GripApply::Translate(d) => {
let v0 = &pline.vertices[seg];
let v1 = &pline.vertices[(seg + 1) % n];
let old = arc_midpoint(
[v0.location.x, v0.location.y],
[v1.location.x, v1.location.y],
v0.bulge,
);
[old[0] + d.x as f64, old[1] + d.y as f64]
}
};
let p0 = [pline.vertices[seg].location.x, pline.vertices[seg].location.y];
let p1 = [
pline.vertices[(seg + 1) % n].location.x,
pline.vertices[(seg + 1) % n].location.y,
];
if let Some(new_bulge) = bulge_from_midpoint(p0, p1, new_mid) {
pline.vertices[seg].bulge = new_bulge.clamp(-1e6, 1e6);
}
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}
}
fn apply_transform(pline: &mut LwPolyline, t: &EntityTransform) {
crate::scene::transform::apply_standard_entity_transform(pline, t, |entity, p1, p2| {
for v in &mut entity.vertices {
crate::scene::transform::reflect_xy_point(&mut v.location.x, &mut v.location.y, p1, p2);
}
});
}
impl TruckConvertible for LwPolyline {
fn to_truck(&self, _document: &acadrust::CadDocument) -> Option<TruckEntity> {
Some(to_truck(self))
}
}
impl Grippable for LwPolyline {
fn grips(&self) -> Vec<GripDef> {
grips(self)
}
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
apply_grip(self, grip_id, apply);
}
}
impl PropertyEditable for LwPolyline {
fn geometry_properties(&self, _text_style_names: &[String]) -> PropSection {
properties(self)
}
fn apply_geom_prop(&mut self, field: &str, value: &str) {
apply_geom_prop(self, field, value);
}
}
impl Transformable for LwPolyline {
fn apply_transform(&mut self, t: &EntityTransform) {
apply_transform(self, t);
}
}