cad-editor/src/io/paper_sizes.rs

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//! ISO paper sizes and sheet orientation for window plotting.
#[derive(Copy, Clone, PartialEq, Eq, Debug)]
pub enum PaperSize {
A4,
A3,
A2,
A1,
A0,
}
impl PaperSize {
pub const ALL: [PaperSize; 5] = [
PaperSize::A4,
PaperSize::A3,
PaperSize::A2,
PaperSize::A1,
PaperSize::A0,
];
pub fn label(self) -> &'static str {
match self {
PaperSize::A4 => "A4",
PaperSize::A3 => "A3",
PaperSize::A2 => "A2",
PaperSize::A1 => "A1",
PaperSize::A0 => "A0",
}
}
/// Portrait dimensions in mm (width, height); width < height.
pub fn dimensions_mm(self) -> (f64, f64) {
match self {
PaperSize::A4 => (210.0, 297.0),
PaperSize::A3 => (297.0, 420.0),
PaperSize::A2 => (420.0, 594.0),
PaperSize::A1 => (594.0, 841.0),
PaperSize::A0 => (841.0, 1189.0),
}
}
}
#[derive(Copy, Clone, PartialEq, Eq, Debug)]
pub enum Orientation {
Portrait,
Landscape,
}
/// Sheet dimensions in mm for the given size and orientation.
pub fn sheet_mm(size: PaperSize, o: Orientation) -> (f64, f64) {
let (w, h) = size.dimensions_mm();
match o {
Orientation::Portrait => (w, h),
Orientation::Landscape => (h, w),
}
}
#[derive(Copy, Clone, PartialEq, Debug)]
pub enum PlotScale {
/// Scale so the window fills the sheet minus a 5% margin.
Fit,
/// Exact scale factor (mm per drawing unit).
Ratio(f64),
}
/// Map a world-space window onto a sheet. Returns (scale, offset_x, offset_y):
/// world (x, y) -> sheet mm ((x - window_min.0) * scale + offset_x, (y - window_min.1) * scale + offset_y).
/// The scaled window is centered on the sheet.
pub fn window_to_sheet(
window_wh: (f64, f64),
window_min: (f64, f64),
sheet_mm: (f64, f64),
scale: PlotScale,
) -> (f64, f64, f64) {
let (ww, wh) = (window_wh.0.max(1e-9), window_wh.1.max(1e-9));
let scale = match scale {
PlotScale::Ratio(r) => r.max(1e-9),
PlotScale::Fit => {
const MARGIN: f64 = 1.05;
let sx = (sheet_mm.0 / MARGIN) / ww;
let sy = (sheet_mm.1 / MARGIN) / wh;
sx.min(sy)
}
};
let scaled_w = ww * scale;
let scaled_h = wh * scale;
let offset_x = (sheet_mm.0 - scaled_w) / 2.0;
let offset_y = (sheet_mm.1 - scaled_h) / 2.0;
let _ = window_min; // offset already places the window min at (offset_x, offset_y)
(scale, offset_x, offset_y)
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn iso_dimensions_and_orientation() {
assert_eq!(PaperSize::A4.dimensions_mm(), (210.0, 297.0));
assert_eq!(PaperSize::A0.dimensions_mm(), (841.0, 1189.0));
assert_eq!(PaperSize::ALL.len(), 5);
assert_eq!(PaperSize::A3.label(), "A3");
// Portrait keeps (w,h); landscape swaps.
assert_eq!(sheet_mm(PaperSize::A4, Orientation::Portrait), (210.0, 297.0));
assert_eq!(sheet_mm(PaperSize::A4, Orientation::Landscape), (297.0, 210.0));
}
#[test]
fn fit_centers_and_scales_within_margin() {
// 100×100 window onto a 210×297 sheet, Fit. Limiting axis is width:
// usable = 210/1.05 = 200; scale = 200/100 = 2.0.
let (s, ox, oy) = window_to_sheet((100.0, 100.0), (0.0, 0.0), (210.0, 297.0), PlotScale::Fit);
assert!((s - 2.0).abs() < 1e-9, "scale {s}");
// Window is 100*2 = 200 wide/tall; centered on 210×297.
assert!((ox - (210.0 - 200.0) / 2.0).abs() < 1e-9, "ox {ox}");
assert!((oy - (297.0 - 200.0) / 2.0).abs() < 1e-9, "oy {oy}");
}
#[test]
fn ratio_applies_exact_scale_and_offsets_window_min() {
// Ratio(0.5): scale is exactly 0.5; a window starting at (10,20)
// maps its min corner to the offset so (10,20) -> (ox,oy).
let (s, ox, oy) = window_to_sheet((100.0, 80.0), (10.0, 20.0), (210.0, 297.0), PlotScale::Ratio(0.5));
assert!((s - 0.5).abs() < 1e-9);
// Centered: sheet_center - scaled_window_center, then min maps to offset.
// scaled window = 50×40; centered box origin = ((210-50)/2,(297-40)/2).
assert!((ox - (210.0 - 50.0) / 2.0).abs() < 1e-9, "ox {ox}");
assert!((oy - (297.0 - 40.0) / 2.0).abs() < 1e-9, "oy {oy}");
}
}