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# H7CAD
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<img width="1920" height="940" alt="H7CAD screenshot" src="https://github.com/user-attachments/assets/e80191a4-d14c-4b3e-ae72-3b1a7c0be418" />
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A CAD application for 2D drafting and 3D modeling, built with Rust. Reads and writes DWG and DXF files natively.
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## Features
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### File Formats
- **DWG** read/write (R13 through R2018)
- **DXF** read/write (R13 through R2018)
- **STL** export (`STLOUT` / `EXPORTSTL` )
- **STEP AP203** export (`STEPOUT` )
- **OBJ** import (`IMPORTOBJ` )
- **PDF** export (plot layouts to PDF)
- **WBLOCK** — write selected entities or a block to an external file
- **XREF** — attach, reload, and auto-resolve external references
### 2D Drafting
| Command | Description |
|---------|-------------|
| `LINE` , `PLINE` , `RECTANG` , `POLYGON` | Basic geometry |
| `CIRCLE` , `ARC` , `ELLIPSE` , `SPLINE` | Curves |
| `HATCH` , `HATCHEDIT` | Hatch fills with pattern, scale, angle editing |
| `OFFSET` , `TRIM` , `EXTEND` , `FILLET` | Modify geometry (supports lines, arcs, ellipses, polylines, splines) |
| `BREAK` , `STRETCH` , `LENGTHEN` | Shape editing |
| `ARRAY` , `MIRROR` , `MOVE` , `COPY` , `ROTATE` , `SCALE` | Transformations |
| `EXPLODE` | Explode blocks, dimensions, polylines, mlines |
| `DDEDIT` | Double-click text editing |
| `MASSPROP` | Area, perimeter, centroid of selected entities |
### 3D Modeling
| Command | Description |
|---------|-------------|
| `BOX` , `SPHERE` , `CYLINDER` | Solid primitives |
| `EXTRUDE` , `REVOLVE` | Profile-based solids |
| `LOFT` | Ruled-surface loft through cross-sections |
| `SWEEP` | Sweep a profile along a path |
| `ARRAY3D` | 3D array |
| ACIS tessellation | Renders `3DSOLID` , `REGION` , and `BODY` entities |
### Annotations & Dimensions
- **Dimensions**: Linear, Aligned, Angular, Radial, Diameter, Ordinate — with full `DIMSTYLE` support (`DIMASZ` , `DIMSCALE` , `DIMEXO` , `DIMEXE` , and more)
- **Text**: `MTEXT` , `TEXT` , `DTEXT` with font browser (`STYLE DIALOG` )
- **Leaders**: `MLEADER` with straight and spline path types; `MLEADERSTYLE` manager
- **Tolerances**: GD&T feature control frames
- **Tables**: `TABLE` entity render; `TABLESTYLE` manager
- **MLine**: `MLINE` entity with `MLSTYLE` manager and `EXPLODE` support
### Paper Space & Layouts
- Multi-tab layout system with model space and unlimited paper space tabs
- **Viewport projection**: Model content correctly projected into paper-space viewport rectangles
- **Camera persistence**: View position and zoom saved per layout; restored on file open and tab switch
- **Correct paper size**: Physical paper dimensions read from embedded PlotSettings (not drawing limits)
- Inline MSPACE overlay — enter a viewport with double-click; edit model entities in place
- `VPORTS` — preset viewport configurations (single, 2H, 2V, 4-way)
- `LAYOUTMANAGER` / `LAYOUTPANEL` — GUI layout manager
- `PLOTSTYLEPANEL` / `STYLESMANAGER` — plot style table editor (CTB/STB)
- `PRINT` — send layout to system printer
### Blocks & References
- `INSERT` with attribute prompting (`ATTREQ` )
- `ATTEDIT` — edit block attribute values interactively
- `REFEDIT` / `REFCLOSE` — in-place block reference editing
- `XREF` — attach, reload, and resolve external DWG/DXF references
- `DATAEXTRACTION` — export entity property data to CSV
### Snapping & Precision
- Object snaps: Endpoint, Midpoint, Center, Node, Quadrant, Intersection, Perpendicular, Tangent, Nearest, Insertion, and more
- Ellipse arc endpoints, LWPolyline arc midpoints, Hatch boundary points
- **Object Snap Tracking** (`OTRACK` / `F11` )
- **Polar Tracking** with configurable angle increment
- **Dynamic Input** overlay (`DYNMODE` / `F12` )
- Grid snap with adaptive spacing
- Command history navigation (↑ / ↓)
### Rendering
- GPU-accelerated via WebGPU (wgpu)
- 4× MSAA anti-aliasing
- Orthographic and perspective camera
- ViewCube with face/edge/corner snapping
- **Wide polylines**: LWPolyline and Polyline2D filled strokes
- **Raster images**: GPU-textured quad pipeline (`IMAGE` command)
- **Wipeout**: Solid fill masking
- **Complex linetypes**: Text and shape elements rendered in linetype patterns
- White/black entity colors adapt to background luminance
- Per-viewport background color (`BACKGROUND` )
- Visual style selector (Wireframe, Shaded, etc.)
- X-ray ghost pass for selected wires occluded by geometry
### UI
- Modular ribbon interface — Home, Insert, Annotate, View, Manage, Layout
- Command line with autocomplete and history
- Layer Manager with per-viewport freeze columns
- Properties panel
- `COLORSCHEME` — runtime theme switching
- `SHORTCUTS` — keyboard shortcuts panel
- `SPLINEDIT` — close, open, reverse spline control points
- UCS icon with 3D foreshortening and axis labels
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## Installation
### Flatpak (Linux)
Download `H7CAD.flatpak` from the [latest release ](https://github.com/HakanSeven12/H7CAD/releases/latest ), then:
```bash
flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
flatpak install H7CAD.flatpak
flatpak run io.github.HakanSeven12.H7CAD
```
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### Windows
Download `H7CAD.exe` from the [latest release ](https://github.com/HakanSeven12/H7CAD/releases/latest ) and run it directly.
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### Build from Source
Requirements: Rust 1.75+
```bash
git clone https://github.com/HakanSeven12/H7CAD.git
cd H7CAD
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cargo build --release --bin H7CAD
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./target/release/H7CAD
```
## License
GPL-3.0-only — see [LICENSE ](LICENSE )