cad-editor/crates/dwg-thumbnailer/macos/ThumbnailProvider.swift

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feat(thumbnails): embed DWG previews and wire cross-platform file thumbnails Round-trip a raster preview through the DWG's embedded preview slot and surface it to the OS file managers, so drawings show their contents in Explorer / Finder / Nautilus instead of a generic document icon. OCS: * io::thumbnail — rasterize the scene to a BMP DIB on save (embedded via acadrust's new Preview type) and read it back on open for the Start page recent list; `--dwg-thumbnail IN OUT SIZE` CLI extracts a badged PNG for external thumbnailers. * io::file_association::install_thumbnailer — self-install the OS integration on startup: Linux writes a .thumbnailer + hicolor mimetype icons; Windows registers the IThumbnailProvider DLL under HKCU. Shared core: * crates/dwg-thumbnailer — lean (image-only) preview extractor + the `badge_dwg` full-width "DWG" band, used by every platform so the ribbon is single-sourced. Ships an rlib+staticlib. * crates/dwg-thumbnailer-win — IThumbnailProvider COM in-proc server (cfg(windows), CI-built as a workspace member). * macos/ — QuickLook thumbnail extension (Swift + C-ABI bridge to the core staticlib), assembled into a .appex. Icons & packaging (single SVG source -> per-platform assets in CI): * assets/mimetypes/image-vnd.{dwg,dxf}.svg — themed file icons. * packaging: WiX ships dwg/dxf.ico + the thumbnail DLL and points the ProgIds at them; Info.plist gets CFBundleTypeIconFile + the QuickLook extension in Contents/PlugIns. * release.yml — generate .ico (Windows) and .icns (macOS) from the SVGs, build the QuickLook .appex, and bundle everything. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-11 01:27:17 +03:00
// macOS QuickLook thumbnail extension for DWG files.
//
// Calls the Rust core (`dwg_thumbnail_png`, linked from libdwg_thumbnailer.a)
// to extract the embedded preview as PNG, then hands it to QuickLook.
//
// Add this file to a "Thumbnail Extension" target, expose the C ABI through a
// bridging header that #includes `dwg_thumbnailer.h`, and link the static lib
// (see README). QLSupportedContentTypes must list the DWG UTI (com.autodesk.dwg).
import QuickLookThumbnailing
import CoreGraphics
import ImageIO
import Foundation
final class ThumbnailProvider: QLThumbnailProvider {
override func provideThumbnail(
for request: QLFileThumbnailRequest,
_ handler: @escaping (QLThumbnailReply?, Error?) -> Void
) {
let maxDim = UInt32(max(request.maximumSize.width, request.maximumSize.height))
var ptr: UnsafeMutablePointer<UInt8>? = nil
var len: Int = 0
let ok = request.fileURL.path.withCString { cpath in
dwg_thumbnail_png(cpath, maxDim, &ptr, &len)
}
guard ok, let p = ptr, len > 0 else {
handler(nil, nil) // no preview → QuickLook falls back
return
}
let data = Data(bytes: p, count: len)
dwg_thumbnail_free(p, len)
guard
let src = CGImageSourceCreateWithData(data as CFData, nil),
let cg = CGImageSourceCreateImageAtIndex(src, 0, nil)
else {
handler(nil, nil)
return
}
let size = CGSize(width: cg.width, height: cg.height)
let reply = QLThumbnailReply(contextSize: size) { (ctx: CGContext) -> Bool in
ctx.draw(cg, in: CGRect(origin: .zero, size: size))
return true
}
handler(reply, nil)
}
}