cad-editor/src/modules/annotate/dim_continue.rs

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// DIMCONTINUE command — chain linear/aligned dimensions end-to-end.
//
// Each new point becomes the second extension line origin of a new dimension,
// whose first extension line origin is the second extension line of the previous dim.
// The dimension line stays at the same perpendicular offset as the base dimension.
//
// Constructed from commands.rs after finding the last placed linear/aligned dimension.
use acadrust::entities::{Dimension, DimensionLinear};
use acadrust::types::Vector3;
use acadrust::EntityType;
use glam::Vec3;
use crate::command::{CadCommand, CmdResult};
use crate::modules::{IconKind, ModuleEvent, ToolDef};
use crate::scene::wire_model::WireModel;
pub const ICON: IconKind = IconKind::Svg(include_bytes!("../../../assets/icons/dim_continue.svg"));
pub fn tool() -> ToolDef {
ToolDef {
id: "DIMCONTINUE",
label: "Continue",
icon: ICON,
event: ModuleEvent::Command("DIMCONTINUE".to_string()),
}
}
pub struct DimContinueCommand {
/// Fixed first-extension-line origin for the current step (moves each iteration).
chain_p1: Vec3,
/// Direction along the dimension axis (0.0 = horizontal, PI/2 = vertical).
rotation: f64,
/// Perpendicular distance from the extension-line axis to the dimension line.
/// Preserved from the base dimension.
dim_offset: f32,
/// Direction of "up" perpendicular to the dim axis (points toward the dim line).
perp: Vec3,
/// True once we have a base dimension loaded.
ready: bool,
}
impl DimContinueCommand {
/// No base dim found — will show an error prompt and cancel immediately.
pub fn new() -> Self {
Self {
chain_p1: Vec3::ZERO,
rotation: 0.0,
dim_offset: 0.0,
perp: Vec3::Y,
ready: false,
}
}
/// Build from the last placed dimension.
///
/// `p1` / `p2` — extension line origins of the base dim.
/// `definition_point` — where the dim line was placed (defines perpendicular offset).
/// `rotation` — 0.0 = horizontal dim, PI/2 = vertical dim.
pub fn from_base(p1: Vec3, p2: Vec3, definition_point: Vec3, rotation: f64) -> Self {
// Axis unit vector along the measurement direction.
let axis = if rotation.abs() < 0.1 { Vec3::X } else { Vec3::Y };
// Perpendicular unit vector toward the dim line.
let perp = Vec3::new(-axis.y, axis.x, 0.0);
let dim_offset = (definition_point - p1).dot(perp);
Self {
chain_p1: p2,
rotation,
dim_offset,
perp,
ready: true,
}
}
}
impl CadCommand for DimContinueCommand {
fn name(&self) -> &'static str { "DIMCONTINUE" }
fn prompt(&self) -> String {
if !self.ready {
"DIMCONTINUE No base dimension found. Place a dimension first.".into()
} else {
"DIMCONTINUE Specify a second extension line origin (Enter to exit):".into()
}
}
fn on_point(&mut self, pt: Vec3) -> CmdResult {
if !self.ready {
return CmdResult::Cancel;
}
let p1 = self.chain_p1;
let p2 = pt;
// Build a new linear dimension.
let mut dim = DimensionLinear::new(v3(p1), v3(p2));
dim.rotation = self.rotation;
// Dim-line position: same perpendicular distance as base.
let dim_line_pt = p1 + self.perp * self.dim_offset;
dim.definition_point = v3(dim_line_pt);
dim.base.definition_point = v3(dim_line_pt);
dim.base.text_middle_point = v3((dim_line_pt + (p2 + self.perp * self.dim_offset)) * 0.5);
dim.base.insertion_point = dim.base.text_middle_point;
dim.base.actual_measurement = dim.measurement();
// Advance chain: next dim's P1 = this dim's P2.
self.chain_p1 = p2;
CmdResult::CommitEntity(EntityType::Dimension(Dimension::Linear(dim)))
}
fn on_enter(&mut self) -> CmdResult {
CmdResult::Cancel
}
fn on_mouse_move(&mut self, pt: Vec3) -> Option<WireModel> {
if !self.ready {
return None;
}
let p1 = self.chain_p1;
let dim_line_pt = p1 + self.perp * self.dim_offset;
let dim_line_pt2 = pt + self.perp * self.dim_offset;
Some(WireModel {
name: "dimcont_preview".into(),
points: vec![
[p1.x, p1.y, p1.z], [dim_line_pt.x, dim_line_pt.y, dim_line_pt.z],
[f32::NAN, 0.0, 0.0],
[pt.x, pt.y, pt.z], [dim_line_pt2.x, dim_line_pt2.y, dim_line_pt2.z],
[f32::NAN, 0.0, 0.0],
[dim_line_pt.x, dim_line_pt.y, dim_line_pt.z],
[dim_line_pt2.x, dim_line_pt2.y, dim_line_pt2.z],
],
color: WireModel::CYAN,
selected: false,
pattern_length: 0.0,
pattern: [0.0; 8],
line_weight_px: 1.0,
snap_pts: vec![],
tangent_geoms: vec![],
aci: 0,
key_vertices: vec![],
aabb: WireModel::UNBOUNDED_AABB,
plinegen: true,
vp_scissor: None,
fill_tris: vec![],
})
}
}
fn v3(p: Vec3) -> Vector3 {
Vector3::new(p.x as f64, p.y as f64, p.z as f64)
}